Ranger and the Zerg, Upper Tier(s) WvW'ing
Okay, real good thread IMO we have a lot of people voicing their opinions and I like that… I guess the next question is, are there any skills we could tweak (blast finisher to maul, change guard, etc etc…) that would give rangers the ability to become a “must have” in large team battles?
I think a great place to start is Maul, that with war horn 5 gives us two great blast finishers we can use with our healing spring… it would let us support our group more instead of just dropping the spring then being done.
Okay, real good thread IMO we have a lot of people voicing their opinions and I like that… I guess the next question is, are there any skills we could tweak (blast finisher to maul, change guard, etc etc…) that would give rangers the ability to become a “must have” in large team battles?
I think a great place to start is Maul, that with war horn 5 gives us two great blast finishers we can use with our healing spring… it would let us support our group more instead of just dropping the spring then being done.
Who’s “we” ? I can’t tweak a thing I’m not on the staff … AND last I heard, we are fine, nothing to worry about because one of the Developers plays a ranger and he doesn’t see any issues worth making a stink about, because he likes to solo roam and he knows how to do that real well.
Heavy Halo, Warrior JQ
Meh, believe ranger is UP all you want, more bags for me.
/thread /rangerfist
I would not cry if Maul got a blast finisher.
Just to add some more, I guess I am talking about feeling important to a zerg… you know here are some examples:
Commander: “Alright mesmer, drop a portal down to get the rest of our guys up”
“Mesmers, viel please for the zerg on my command”Commander: “Can necros please put their wells on the door incase the zerg rushes out”
Commander: “Gaurdians, blast finisher and might buffs please”
Commander: “Ele static fields please”
Like when is the last time (if any) that a person has heard a commander have a routine role (that another class cannot do) just for the ranger?
my old server used to rely on rangers, and you would frequently hear;
Rangers, drop waterfield on gate. or Rangers, get up in front and use entangle. Right before the S&R nerf, we had commanders calling out for rangers to always pick S&R. And it got used by the masses for zerg fights.The thing is, most people got NO clue about the utilities rangers provide. All they see is a mediocre class that is easy mode in low level PvE. And to be honest, it IS easy mode in PvE. Until you reach the 50’s, the pet will be able to tank 80% of the creeps. While you just sit back and pew pew with the bow. Other classes can’t do that, and i honestly think their slightly jealous of us in that aspect.
Also, the vast majority of players, have little, or no understanding how this class works. They level one up to level 80, put on full zerker (cuz thats what their warrior has) and dies. They then proceed to deem the profession useless and tell everyone else to re-roll something else.
Then the next day they get rofl-stomped by a ranger in PvP/WvW and cry their kitten off on the forums how rangers are OP and need nerf.EDIT: rangers are often called for to destroy cannons up on walls, because their heavy ranged DPS (and yes, no other class can fight the raw ranged DPS we do. Ele can do more AOE, but their range isn’t as long as ours)
ele’s have the same 1500 range with the earth auto attack so that’s false, ele’s also lay down more dps on cannons/oil then rangers can as they could put down a fire field+meteor shower+auto attacks. You can defend rangers all you want but they’ll always be one of the worst classes for running in WvW, whether you’re roaming or zerging, they just lack what alot of other classes can offer.
You can defend rangers all you want but they’ll always be one of the worst classes for running in WvW, whether you’re roaming or zerging, they just lack what alot of other classes can offer.
Nope. Rangers are the king of area denial with longbow. With the right spec, we’re portable arrow carts.
Yes hitting the zerg guardians with barrage sucks, but with sufficient vitality and the relative safety of fair company (o kitten guise, a zerg) I’m still hitting the enemy zerg for four digits per tick (non-crits, crits do even more), and re-applying cripple every time.
Even if I do eat retaliation, I manage to survive most of the time. I can delay a zerg of 20-30 by myself for a little while.
It’s also a psychological thing you can play on. Many people think “crap, they have an arrow cart up somewhere”.
With some eles, necros, or other rangers and some good frontline we can push them back outright.
I’m thinking if I really wanna be a troll, I might throw in sharpening stone in there before I engage if it comes to mind.
If you haven’t been hit and are technically out of combat, never underestimate the utility of switching your skills pre-fight.
That said, I’m not a god and my cleverness with it all is a close enough thing.
If I’m discovered and the zerg wants to 4vs1 me (or steamroll me as the case may be), I’m more or less dead.
I can barely manage two or three when I switch into s/d, but I probably just suck or need to roll a more trappy/spirit spec to deal with multiple people in my face.
The stealth buff on Longbow was a blessing to that end. In such situations, I now actually stand a chance of getting away.
Not winning. Surviving to maybe re-engage again if I’m lucky.
Our pets still need better AI, or at least the ability to be reliable in hitting PCs. If our pets can’t effectively hit things in a fight, you’re down 30% or so of your damage.
This is mitigated a little with attribute speed buffs, and using ranged pets in zerg or larger scale fights. In smaller fights, melee pets can work.
Bird seems to be the most reliable in hitting moving targets, but is also among the squishiest (bird is glassy). You need high BM to make em’ decent.
But yes, this is still a problem.
Ranger still needs some love in general, but Anet isn’t ignoring us and they have been going in the right direction with us. A well played ranger is very dangerous.
I would not cry if Maul got a blast finisher.
I wouldn’t mind that either but at the current cooldown, that might be a little OP. But then, hammer folks get spammable BF’s so… eh.
It’d be nice if they did that. What I would hate, is if they nerfed the cooldown on Maul to do that.
Either give us a blast finisher with the cool down as is, or please don’t do it.
What I think is fair since they changed the condition from bleeding to vulnerability, would be to buff the actual damage it puts out since we don’t have that bleed stack to account for anymore.
I’m been called the BS king on this very forum. I think you took my crown.
Yes hitting the zerg guardians with barrage sucks, but with sufficient vitality and the relative safety of fair company (o kitten guise, a zerg) I’m still hitting the enemy zerg for four digits per tick (non-crits, crits do even more), and re-applying cripple every time.
What kind of bull kitten are you shooting out of your fingers and bow?
1,000 damage with barrage non-crit? Are you fighting a zerg of PvE Zerker up-leveled kids?
Even with full zerk gear I rolled with ONE time in WvW I was glad to see 500 non crit.
Lets assume you had 100 crit damage as well;
1,000 x (150% + 100%) x12 = 30,000 + cripple on 5 targets.
Does this sound like everyone else’s Barrage?
Please, share with me you’re secrets. Did you also have full Bloodlust and a full team of people trying to give you 25 Might stacks as well?
I really want to know. I’d like to have a group of Rangers each AoE Zergs for 30k damage and cripple.
I’m been called the BS king on this very forum. I think you took my crown.
Was it really that easy? I thought I’d have to say rangers aren’t UP like Chopps or something.
I’m been called the BS king on this very forum. I think you took my crown.
Was it really that easy? I thought I’d have to say rangers aren’t UP like Chopps or something.
You’d be surprised how many people there are that come on the forums and spew BS like that 100% seriously…
You got me, I should’ve read your whole post lmfao.
[quote=2581728;CETheLucid.3964:]
Heavy Halo, Warrior JQ
Rangers are not “very dangerous” at least in the context of Zerg WvWvW, we are very annoying, but not dangerous. The LB allows us to stand back out of the AoE mess at the front, as long as you don’t hit a retaliation, which you always will in High Tier zerg fests.
Most of the time it is Portal bombs in your face messes at least in upper tier zerg work. Not even a high healing, Cond. build lasts but for mere seconds in the general scrum at the front of a zerg on zerg encounter.
Never compare us to arrow carts, last time I was on an arrow cart I had like 8-9 bags, I’ve almost never stood on a wall with a LB and acquired more than 2-3, most times none ( a few Garrison epic defense fights keeps me from saying more than 2-3 all the time).
Sadly, it is silly stupid how few bags I still get even with the new tag rules. Last night took a keep, guys in chat were counting all their bags, I had like 4… Them talking about being rooked cause they’d only received 10 bags.
Heavy Halo, Warrior JQ
This is the BEST Ranger WvW build EVER…
Its called the Guardian build…
Process is, take your Ranger press the delete button, don’t worry you will never miss your Ranger, create Guardian character…you will never look back, never after worry about nerfs, everyone in your group will love you, you can even buy the commander tag and people will follow you with confidence in WvW…
Don’t be a burden on your server by playing the NAFF, BROKEN, SUBPAR Ranger…do the decent thing…play Guardian…
I’m tempted. Believe me.
9/3/13 rip
I’m been called the BS king on this very forum. I think you took my crown.
Was it really that easy? I thought I’d have to say rangers aren’t UP like Chopps or something.
You’d be surprised how many people there are that come on the forums and spew BS like that 100% seriously…
You got me, I should’ve read your whole post lmfao.
Yeah, four digits. Not five digits. 30k barrage, that’d be… nice… lol
I manage a lower 1.3k (high 900 on heavy’s with toughness), 3-5k crits, maybe more if my flame sigil kicks in a few times.
Alone that’s not a lot. Per tick, it’s nothing to scoff at though. Elementalist does about the same with meteor shower and they’re praised for it.
They don’t cripple or even have the guarantee that all their meteors will get their damage tick off.
By comparison, everyone in my barrage circle will be getting hit and crippled. Everyone in meteor shower might get hit.
If it’s just me I can and I do slow the zerg down for a good few before someone might find me and rip my face off (which has already been battered around by the probable retaliation I ate).
But if I have comparable company (a force to meet the enemy zerg), and another AoE class or two (said ele) we can halt them.
Or with a strong front, push them back outright. A well played ranger is very dangerous. OP? No.
We still desperately need work with regards to our pets. Spirits for all their buffs are still lacking. Our attributes in general need help.
UP? Not by a long shot. We can compete and win. We don’t need a grand overhaul.
Just tweaking, a general refinement with regards to the above. Others can put this better then I can.
Never compare us to arrow carts, last time I was on an arrow cart I had like 8-9 bags, I’ve almost never stood on a wall with a LB and acquired more than 2-3, most times none ( a few Garrison epic defense fights keeps me from saying more than 2-3 all the time).
Sadly, it is silly stupid how few bags I still get even with the new tag rules. Last night took a keep, guys in chat were counting all their bags, I had like 4… Them talking about being rooked cause they’d only received 10 bags.
4-5 bags is pretty standard for me sitting on top of a tower or keep with RaO up.
I net more on the bigger fights or by being a bold fool and barraging those incoming zergs trying to take my castle. -shrug-
For all the retaliation I eat, I’m still killing the zerkers and squishies unfortunate enough to be in my fire.
I’m still hurting those guardians and forcing them to back up, maybe burn their heals.
I’m still screwing with them mentally in general for the possibility of there being an arrow cart and not just some lone stupid ranger.
I get away with it more then I should.
Ok now I’m interested too. With my ranger wearking full zerker stuff with melandru runes I am at around 92% critdmg and 88% critchance with precision stacks + fury.
My Attack is at 3340 and I usually hit zergs for 900-1800 with a crit, depending on armor/protection.
My non-crits are alot lower – 400-700 or something like that. How can you hit for 3-5k with crits??
Whats your attack, your crit damage and do you have special ways to add dmg like the 10% dmg spirit?
3-5k crits with barrage seem unreachable to me.
They’re either lying or smashing uplevels which is nbd.
This thread is just getting trolled now..