With the current 50 character limit on thread titles, I couldn’t make a proper title that actually described what was in the thread. The title was supposed to be “Ranger pets – Dull, generic, effortless to obtain, and nearly uncontrollable in combat.”
The current process of getting a ranger pet is boring and uneventful. You run up to it and press F. There’s no skill involved, no effort, and it doesn’t make ranger pets feel special. In World of Warcraft there were pets that were rare spawns that had their own unique models, had their own unique interesting abilities, and the process of getting to them and taming them usually had some interesting mechanics.
Now keep in mind that in WoW there were plenty of pets that were easy to obtain and had their own abilities as well and were no better or worse than the rare pets. These rare pets were for people who wanted a little bit more from their pets, a challenge and a reward.
I have to say that the pets that are currently in the game are dull and generic. There’s nothing interesting, creative, or exotic that is tameable. They are all generic pets like spider, wolf, lizard, ostrich, bird, ect. Which is fine but why are there no interesting, unique creatures that you wouldn’t see in any other game that are tameable? Why are they all completely bland animals that you’d find in real life and any game ever? Absolutely no creativity, none. (minus the devourers) I mean pigs are a tameable pet for kittens sake. The somewhat interesting things like rock dogs, cave bats, skelks, ect. aren’t tameable. Why? Bring in elemental pets, bring in the challenge, bring in something interesting and unique to look at that makes people go “Wow, that’s really awesome! I’m amazed that he has that!”
The current taming process is so boring and effortless, make it creative, make it a game, make it a challenge! Why would you want dry effortless content in your game? Think of all the things you could add to the game with something just as simple as WoW’s tame cast bar? You don’t need a cast bar, but put in SOMETHING. Pressing F is not a very interesting, rewarding task.
I see a ranger pet, I walk up to it, I press F, I say “Neat.” and walk on giving 0 kittens. You got a lashtail devourer? Who cares? All you did was go to ascalon and press F, here let me go get one I’ll be back in 5 minutes… You see? It makes ranger pets seem so meaningless.
Now on another topic; ranger pets abilities are also completely uninteresting.
Most of them are cliche, one purpose abilities with overused visual effects. Nothing interesting, no conjured storm, no lunar strike, no abilities with unikittenfects. All we have are generic abilities like is roar, bite, breath (which is completely worthless), poison, slash, and forage (neat idea, completely impractical.)
Some of the ranger pet’s abilities aren’t even functional or are so impractical that you would probably never use them. Take for example the drake’s breath ability. Not only do they have a ridiculously long and obvious cast time but their range and width are extremely small. Let’s not forget that while your pet is casting this it is completely stationary and doesn’t even change directions so that it fires the ability at its target if it has moved. Even if your opponent is stupid enough to stand still for the 7 seconds it takes to get the full effect, the damage and effect of the ability are so small and so useless you’d honestly be better off letting your pet auto attack instead of using these worthless abilities.
Also you only have control of ONE of the ranger pet’s abilities. The other 3 the pet uses whenever it feels like it. “What’s that? You wanted didn’t want your devourer to burrow away just yet? Too bad. You can’t control your pet in combat, deal with it.” Who thought this was a good idea?
It would seem that the only thing that arenanet got right with pets was allowing a player to be able to get ALL of them and be able to access them from anywhere.
(edited by Searingarrow.4637)