Sharpened edges needs to be on hit
It would make much more sense. From a game that I play (Grimdawn), the skills had a % chance on crit before, but they changed to 100% chance on crit or 20-30% on hit, depending of the procs/skills. They knew it was not good, so they changed.
It means you need to get a high precision to make it worthwhile and it’s not CRanger forte. Spotter is in competition with Hidden Barbs, so a CRanger will most likely take Hidden Barbs over Spotter, missing out even more on precision/crit chance.
Sharpened edges should proc a lesser sharpening stone. Whoch gives your next kittens bleed. The chance is on hit. Sure the percentage chance has to be tweaked.
Thats how i would like to see sharpening edges.
9 Sylvari, 9 unique Builds.
Sharpened edges should proc a lesser sharpening stone. Whoch gives your next kittens bleed. The chance is on hit. Sure the percentage chance has to be tweaked.
Thats how i would like to see sharpening edges.
I’d actually love to see Hidden Barbs getting a ‘Cast Lesser Sharpening Stone when hitting a foe under 75% health’ (I do miss the removed Keen Edge trait!)
But changing Crit Hit to Hit would be nice, just some tweaking to the numbers.
Always thought On-Crit related effects that deal conditions are weird – Critical Hits are generally related to POWER, kinda limits gear (Rampager, Viper)
I guess griever stats will be interesting (but no Expertise IIRC?)
Sharpened edges should proc a lesser sharpening stone. Whoch gives your next kittens bleed. The chance is on hit. Sure the percentage chance has to be tweaked.
Thats how i would like to see sharpening edges.I’d actually love to see Hidden Barbs getting a ‘Cast Lesser Sharpening Stone when hitting a foe under 75% health’ (I do miss the removed Keen Edge trait!)
But changing Crit Hit to Hit would be nice, just some tweaking to the numbers.
Always thought On-Crit related effects that deal conditions are weird – Critical Hits are generally related to POWER, kinda limits gear (Rampager, Viper)
I guess griever stats will be interesting (but no Expertise IIRC?)
Sharpened Edges proccing on hit would be amazing, 1-2s duration even. One of Rangers big weaknesses is retaliation since we do a ton of small hits rather than several big ones (nonewithstanding GS burst) so on hit would make SE really good because we have that ability, even at short duration. I also dislike that you need to invest in precision to use the trait, it eliminates it from a lot of possible builds since you need a large investment to make it worthwhile.
Hidden Barbs proccing Lesser Sharpening Stone would be great, Keen Edge was a top trait imo, plus they have done similar with StF and ZS in the last patch so it plays even more synergy there, core condi build with Sk (SE/HB), WS (Stf/WK), BM (ZS) and a bar full of survival skills would be killer.
On-hit would be better than on-crit, definitely. This especially goes for Pets with most of them having inherently low critical hit chance.
Will update once Path of Fire releases.