Stealth additions
I like these ideas, though I think your idea for Hunter’s Call will make more since if it was an AoE. I mean, if “the birds disorient the target,” and if there is a group of enemies, disorienting just one of them wouldn’t be enough. Just a thought. Other than that, good job on making these ideas.
“They can’t see me. I can’t see them.”
Michael J. Caboose ~ RvB
Since my version of this is buried three pages back, I’ll just copy and paste mine here again.
I can see a stealth component being added to Serpent’s Strike after the attack as well as after Stalker’s Strike and Hunter’s Call. This way we have one two-handed ranged, one offhand ranged, one melee main hand, and one melee offhand.
However, i can see this being abused to get really high uptime on 15-20 stacks of vulnerability.
How does the community feel about this?
For me the sthealth to LB is kind of a nerf for it
It will suit much more to SB since you need to flank in order to apply bleed
Have no idea why you want everyone to hate rangers
I didn’t think that every idea would be implemented. I was thinking that one maybe two would work best. Some are a bit if a stretch bit I thought starting discussion would be best. For the remorseless to worth the trait, we need more than one way to access stealth. I think that the sword and shortbow make the most sense.
This trait works very nice with Hunter’s Shot. You get 10 vun stacks by basic, 10 from Rapid Fire and you can manage to keep around 20 stacks for long time. I think that’s enough
[SALT]Natchniony – Necromancer, EU.
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15 stacks because it only resets your opening strike. I still think that there needs to be more options for a 30 point trait to be worth it. Why invest that much if it only affects one weapon?, especially since it is arguably the weakest weapon the ranger has.
Combine ‘Shared Anquish’ and ‘Hide in Plain Sight’ into one trait. So a stun is transferred to your pet, and you gain stealth.
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope
Combine ‘Shared Anquish’ and ‘Hide in Plain Sight’ into one trait. So a stun is transferred to your pet, and you gain stealth.
That would be a good idea. It would give rangers access to stealth and give us a good option for a stun lose.
On an off note, I also hope sword #2 gets torment.
I feel as if it is missing something, which is why I thought stealth would fit but torment could fit nicely as well.
Combine ‘Shared Anquish’ and ‘Hide in Plain Sight’ into one trait. So a stun is transferred to your pet, and you gain stealth.
That would be a good idea. It would give rangers access to stealth and give us a good option for a stun lose.
I wouldn’t want the CD of the stealth portion to be increased any
If they want to drop Shared Anguish to 30 seconds though
Perhaps they are thinking of implementing new weapons into the game in the next few patches…. so perhaps some traits will make sense with the newly released skillsets
im hoping they implement a crossbow weapon with stalking, and tracking skills ^^
or a javilen with a immob throw :P
Perhaps they are thinking of implementing new weapons into the game in the next few patches…. so perhaps some traits will make sense with the newly released skillsets
im hoping they implement a crossbow weapon with stalking, and tracking skills ^^
or a javilen with a immob throw :P
Why don’t they just make spears terrestrial? They have almost all the assets already there?