The Patch(thoughts so far)

The Patch(thoughts so far)

in Ranger

Posted by: Jay The Dude.5830

Jay The Dude.5830

My thoughts on the patch so far

Longbow:
firing speed is now at the kind of pew pew level that feels entertaining

Spirits:
Storm Spirit hits for 3.2k aoe might be my new favourite skill

Nature magic: perma swiftness, regen and a Puppy load of Protection

seems to me we got some nice stuff this patch, i could care less about 900 range on the shortbow it seems like it should have been that way all along

The Patch(thoughts so far)

in Ranger

Posted by: Levetty.1279

Levetty.1279

I am really confused on when you would ever be able to hit people with the Storm Spirit, especially multiple ones.

The Patch(thoughts so far)

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

Its a sad day when people think storm spirit is good cause Call Lightning does 3.2k

They don’t realize thakittens pretty much the equiv of the Necro Bone Minion Utility..Only it does less damage and isn’t a blast finisher.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

The Patch(thoughts so far)

in Ranger

Posted by: Jay The Dude.5830

Jay The Dude.5830

I am really confused on when you would ever be able to hit people with the Storm Spirit, especially multiple ones.

Nature’s vengeance in a zerg?

The Patch(thoughts so far)

in Ranger

Posted by: Substance E.4852

Substance E.4852

I am really confused on when you would ever be able to hit people with the Storm Spirit, especially multiple ones.

Nature’s vengeance in a zerg?

2k damage every 60 seconds is laughable in a zerg.

Connection error(s) detected. Retrying…

The Patch(thoughts so far)

in Ranger

Posted by: Jay The Dude.5830

Jay The Dude.5830

Its a sad day when people think storm spirit is good cause Call Lightning does 3.2k

They don’t realize thakittens pretty much the equiv of the Necro Bone Minion Utility..Only it does less damage and isn’t a blast finisher.

it’s a sad day when this post gets 152 views in under 10 mins and only two replies
if u get call lightning off, 3.2k aoe, if it procs again from natures vengeance 6.4k add in barrage, and thats 10k+ its a nice amount, maybe not as good as some necro ability but then go play necro

The Patch(thoughts so far)

in Ranger

Posted by: Jay The Dude.5830

Jay The Dude.5830

I am really confused on when you would ever be able to hit people with the Storm Spirit, especially multiple ones.

Nature’s vengeance in a zerg?

2k damage every 60 seconds is laughable in a zerg.

Recharge is 20

The Patch(thoughts so far)

in Ranger

Posted by: WingzofIsis.4809

WingzofIsis.4809

I would have liked to see them shorten the cool down time for the longbows. I’m saddened by the weakness only being stack-able to 5. If my pet and I both get 5 stacks for opening strike then what good is traiting for it then?

The Patch(thoughts so far)

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

Its a sad day when people think storm spirit is good cause Call Lightning does 3.2k

They don’t realize thakittens pretty much the equiv of the Necro Bone Minion Utility..Only it does less damage and isn’t a blast finisher.

it’s a sad day when this post gets 152 views in under 10 mins and only two replies
if u get call lightning off, 3.2k aoe, if it procs again from natures vengeance 6.4k add in barrage, and thats 10k+ its a nice amount, maybe not as good as some necro ability but then go play necro

You realize you’re not going to be landing it on any zerg except one you’re running from right?

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

The Patch(thoughts so far)

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

I am really confused on when you would ever be able to hit people with the Storm Spirit, especially multiple ones.

Nature’s vengeance in a zerg?

2k damage every 60 seconds is laughable in a zerg.

Recharge is 20

If it dies, its 60 seconds..(which it will) The nuke is 20 seconds.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

The Patch(thoughts so far)

in Ranger

Posted by: Jay The Dude.5830

Jay The Dude.5830

I would have liked to see them shorten the cool down time for the longbows. I’m saddened by the weakness only being stack-able to 5. If my pet and I both get 5 stacks for opening strike then what good is traiting for it then?

opening strike grants weakness now?

The Patch(thoughts so far)

in Ranger

Posted by: Substance E.4852

Substance E.4852

I am really confused on when you would ever be able to hit people with the Storm Spirit, especially multiple ones.

Nature’s vengeance in a zerg?

2k damage every 60 seconds is laughable in a zerg.

Recharge is 20

If you can keep it alive near anything red (especially a zerg) for 20+ seconds then you are using some kind of witchcraft…

Connection error(s) detected. Retrying…

The Patch(thoughts so far)

in Ranger

Posted by: Jay The Dude.5830

Jay The Dude.5830

I am really confused on when you would ever be able to hit people with the Storm Spirit, especially multiple ones.

Nature’s vengeance in a zerg?

2k damage every 60 seconds is laughable in a zerg.

Recharge is 20

If it dies, its 60 seconds..(which it will) The nuke is 20 seconds.

it’s another source of dmg, put em together and theres some decent burst

The Patch(thoughts so far)

in Ranger

Posted by: ChillyChinaman.6057

ChillyChinaman.6057

I am really confused on when you would ever be able to hit people with the Storm Spirit, especially multiple ones.

Nature’s vengeance in a zerg?

2k damage every 60 seconds is laughable in a zerg.

Recharge is 20

Assuming it’s still alive after that.

The Patch(thoughts so far)

in Ranger

Posted by: Jay The Dude.5830

Jay The Dude.5830

I am really confused on when you would ever be able to hit people with the Storm Spirit, especially multiple ones.

Nature’s vengeance in a zerg?

2k damage every 60 seconds is laughable in a zerg.

Recharge is 20

If you can keep it alive near anything red (especially a zerg) for 20+ seconds then you are using some kind of witchcraft…

Witchcraft the new ranger traitline

The Patch(thoughts so far)

in Ranger

Posted by: DeadlySynz.3471

DeadlySynz.3471

If I’m not mistaken, the spirits can be damaged and killed can they not? If that’s the case, if it comes anywhere close to the zerg; the incoming aoe will destroy it.

There is a reason rangers don’t generally have these things tagging along.. Now if they were to make spirits invulnerable however…. well now were talking!

I do well over 20K+ damage with barrage & rapid fire as is, I don’t believe a liable spirit that may get a shot off (if I’m lucky) will help matters. The groups I usually attack would destroy the spirit before it got into range.

Spvp, however, perhaps the spirit may be better there now?

The Patch(thoughts so far)

in Ranger

Posted by: WingzofIsis.4809

WingzofIsis.4809

I would have liked to see them shorten the cool down time for the longbows. I’m saddened by the weakness only being stack-able to 5. If my pet and I both get 5 stacks for opening strike then what good is traiting for it then?

opening strike grants weakness now?

If you are traited for it.

The Patch(thoughts so far)

in Ranger

Posted by: Sandpit.3467

Sandpit.3467

So a shortbow now has the range of throwing a dagger or axe?

Garbage update. They should have left the shortbow at 1200 and made longbow 1500.

Pets now little more than oversized mini-pets

Goodbye rangers, ANet doesn’t want you in the game.

The Patch(thoughts so far)

in Ranger

Posted by: Shiren.9532

Shiren.9532

So a shortbow now has the range of throwing a dagger or axe?

Garbage update. They should have left the shortbow at 1200 and made longbow 1500.

Pets now little more than oversized mini-pets

Goodbye rangers, ANet doesn’t want you in the game.

You can actually throw the axe and dagger farther than the shortbow can shoot now. The devs hate ranged damage and they are incompetent when it comes to balancing the pet and the longbow so their only idea to make the longbow better was to make the shortbow worse.