Trapper Ranger and Condition removal
Personally, I don’t use Frost Trap. It has pretty long cooldown, you already have chill from Axe, and it does no damage. Upgraded Spike and Flame Traps are far better because they either provide some slowing CC+damage or burning+fire field and both have really nice, short cooldowns. On 3rd utility you can take Signet of Renewal and pick reduced Signet cd from MM line. Or you can go with L. Reflex/Signet of Wild like me. Another option is taking some Healing Power and running Healing Spring. Personally, I find EB enough in most situations, sometimes I just switch for SoR.
[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
(edited by Rym.1469)