We Heal as One Feedback [merged]
All these salty Elementalists.
Well good thing it won’t be changed for another couple months, or more =)
Anet loves to leave things OP as long as possible.
I’m not ingame currently, but Wizzö apparently gets permanent Swiftness, Reg, Protection, Fury, 20 might, …basically by spamming Guard and HoA and just doing his normal rotations.
https://www.youtube.com/channel/UCJTjZ2yriM20o_36MZmMTuA/videos
This skill is gonna need to be changed unfortunately.
If you take NM + WS, spam guard + dodges, then my protection goes up yu 1:50 xD
Sadly, that build are useless and lacking BM tree
(edited by Rizo.9534)
I’m not ingame currently, but Wizzö apparently gets permanent Swiftness, Reg, Protection, Fury, 20 might, …
Expected…. the synergy with Strength of the Pack is real
I can’t wait give this a shot in WvW solo roaming…. should be an absolute blast…
Granted signet necros will feast on this type of build since boons will turn into condis lol.
Well good thing it won’t be changed for another couple months, or more =)
Anet loves to leave things OP as long as possible.
OP and rangers are not meant to be, the nerfplosion is imminent. This is scientifically proven that rangers can’t have nice things.
I thought it was kinda weird they decided to put it on WHaO. Would’ve fit better on SotP. It puts it on a longer cooldown so it couldn’t be spammed. It’d still be strong, but not OP.
OP and rangers are not meant to be, the nerfplosion is imminent. This is scientifically proven that rangers can’t have nice things.
You do have to wonder. There have been some crazy specs (HELLO CONDI MESMERS HOW ARE YOU DOING /wave) that have been in the game for long periods of time without getting nerfed. It is ok for rangers to actually be at the top of the pile for the first time in GW2 history?
With WHaO and Nm line you can get ~8s Quickness on pet swap. Every 16s. It’s broken when you can do that and get prot, might, and perma swift/regen. And if you do it while SoTP is up you get ~9stacks of stab for the duration
I foresee a cooldown increase or they use the Fortifying Bond chart for boon duration copied to each other. I knew the change was going to be extremely potent. Who didn’t see this coming?
Will update once Path of Fire releases.
Ya I agree, not even fun playing, i dont belive i say it but its 2 much OP.
Was playing with Heal as One with cheesy boons. Blew up after eating a corrupt boon
aw come on perm quickness protection and 10+ seconds 25 might is not op… :>
it’s ridiculous xD
Covenant of Bloodthirst [IvsI],
Favorable Winds [Wind]
watching stream at work… its bloody OP unless the opponent can convert your boons.
The boons are pretty much perma and than you got quickness with 50% uptime…. thats absolutely absurd right now…..
I don’t see many classes that could beat this in 1v1 right now except signet necro…. the quickness stacking is ridiculous…. way too big of a boost.
watching stream at work… its bloody OP unless the opponent can convert your boons.
The boons are pretty much perma and than you got quickness with 50% uptime…. thats absolutely absurd right now…..
I don’t see many classes that could beat this in 1v1 right now except signet necro…. the quickness stacking is ridiculous…. way too big of a boost.
Yeah been running around in pvp and the only thing that can kill you is sig necro, but they will destroy you.
Keep in mind this puts your Heal on cooldown. It’s incredibly fragile.
I think HaO was fine as it was, so I really hope they don’t increase the cooldown. That being said, I do agree that the boon application needs to be changed somewhat. A Fortifying Bond type of application like someone suggested above could work out. It wouldn’t be OP, but it would still allow for more efficient boon sharing between the ranger and the pet.
aw come on perm quickness protection and 10+ seconds 25 might is not op… :>
it’s ridiculous xD
So Ele is ok to have permanent protection/ regen / 25 mights / fury/ swiftness, and not ranger huh XD
Double standard is real.
Do note, the cleansing ability in this new spec is very low compare to regular survival specs. Put heavy conditions on it and he’s a goner.
(edited by Aomine.5012)
I agree that using the Fortifying Boon chart would be better off. Even with a cooldown increase, it would still be potent, and the cooldown would have to be increased significantly so it can’t be use as often.
I’d rather the former solution than the latter. Definitely not both, however.
Will update once Path of Fire releases.
Keep in mind this puts your Heal on cooldown. It’s incredibly fragile.
Shouldn’t be much of a problem on Druid if it lasts till it’s out.
I agree that using the Fortifying Boon chart would be better off. Even with a cooldown increase, it would still be potent, and the cooldown would have to be increased significantly so it can’t be use as often.
I’d rather the former solution than the latter. Definitely not both, however.
Why Ele is ok to have these for years while ranger is not ok to have large boons by sacrificing healing abilities and cleansing abilities?
Ele not only have all these you mentioned for more than a year, they also are good at cleansing and healing too.
Why ranger community do not allow themselves to have nice things is beyond me.
Yes I agree, a Fortifying bond duration spread seems better. Stacking might is a non issue as it can be stripped. Permanent protection and insane quickness is completely OTT.
What this will do is give people who wanted to play LB or ranged in dungeons a chance to contribute more by allowing a melee pet to collect boons from the party and then receive them on your primary damage source (the ranger.) I am really excited about the synergy of this for PvP though. =D
You can get permanent fury, regeneration and swiftness. Protection and quickness you can not and it is more like a kitten mini game blowing cool downs just to keep your buffs up.
No, please nog Fortifying Bond thing instead of full durations. Or if you do, then make the durationcap for the transfered boons a bit higher (so, 5-7s instead of the usual 2s or so).
Or only put a cap on it in pvp.
I agree that using the Fortifying Boon chart would be better off. Even with a cooldown increase, it would still be potent, and the cooldown would have to be increased significantly so it can’t be use as often.
I’d rather the former solution than the latter. Definitely not both, however.
Why Ele is ok to have these for years while ranger is not ok to have large boons by sacrificing healing abilities and cleansing abilities?
Ele not only have all these you mentioned for more than a year, they also are good at cleansing and healing too.
Why ranger community do not allow themselves to have nice things is beyond me.
well for one ele is paper and dead without it. Lowest HP + Lowest armor….. they need it more than rangers do……how is that hard to figure out???
You act as if those boons are major DPS buffs…… they aren’t (except might stacking)
the might isn’t whats OP right now – its the ridiculous quickness boon…. that boon is a game changer in terms of offense…. remind me, does ele even have access to quickness like a ranger does? and now even more quickness with this recent buff??
It’s not OP…it’s that rangers have been so weak for so long that you feel this way.
Or it’s just a bunch of jaded Ele.
You can get permanent fury, regeneration and swiftness. Protection and quickness you can not and it is more like a kitten mini game blowing cool downs just to keep your buffs up.
You can have 50% uptime on quickness which is broken.
Well, it is an educated guess that it is OP thus far. I think it is, but lets play for a few days first. Reflects and boon strips are a plenty and we are very vulnerably to being condi bombed if we spend all our CDs on boon up time.
isnt that the same as fortifying bond ? i mean why would WHaO do the same function as the trait ?
i know im missing something "D
Set fixed times to prevent the ridiculous duration of some of the boons. Permanent fury, regen and swiftness was something we already had.
DON’T BUTCHER IT. It is good to have something nice for once, at least keep its might stacking potential.
You can get permanent fury, regeneration and swiftness. Protection and quickness you can not and it is more like a kitten mini game blowing cool downs just to keep your buffs up.
You can have 50% uptime on quickness which is broken.
If you want to blow your pet swap and heal on cool down and spec for it. I wouldn’t want this but w/e
Well, it is an educated guess that it is OP thus far. I think it is, but lets play for a few days first. Reflects and boon strips are a plenty and we are very vulnerably to being condi bombed if we spend all our CDs on boon up time.
Boon steal could become a scary prospect too.
Save the Bell Choir activity!
Set fixed times to prevent the ridiculous duration of some of the boons. Permanent fury, regen and swiftness was something we already had.
DON’T BUTCHER IT. It is good to have something nice for once, at least keep its might stacking potential.
I agree, the might stacking was much needed since rangers had terrible time stacking might….
but they will probably end up nerfing the quickness…unless anet intended to make sure one class has more access and uptime to quickness than any other class lol
You can get permanent fury, regeneration and swiftness. Protection and quickness you can not and it is more like a kitten mini game blowing cool downs just to keep your buffs up.
You can have 50% uptime on quickness which is broken.
If you want to blow your pet swap and heal on cool down and spec for it. I wouldn’t want this but w/e
I would do that for 8s of downtime actually.
You can get permanent fury, regeneration and swiftness. Protection and quickness you can not and it is more like a kitten mini game blowing cool downs just to keep your buffs up.
You can have 50% uptime on quickness which is broken.
Yes you can and you can also have perma swiftness, regen, and protection too. doing so leaves you tanky with no damage. Being a fast hitting wet noodle is so OP.
I Play WvW to have fun. I don’t find it fun anymore. Therefore I don’t play.
“We’re awesome as one!”
This change alone outshines the entire Druid spec. lol, I love it.
I ran a match to test it out. 25 might is good, but 1) only shows up when we heal in a team fight, which is VERY comparable to other cele might stacking builds and 2) doesn’t do nearly as much damage as I was hoping. I guess that’s do to axe stacking a reasonable amount of might even without WHaO.
Maybe it’s the fact that I got spoiled by having a champ genius and champ legionnaire (and dabbling with d/d/ ele), but this doesn’t seem out of line to me.
Regen, fury, swiftness and prot are not worth mentioning since we have those whenever we want anyway.
I can’t speak much about the quickness. I took the quickness grandmaster, but I usually use taunt so I didn’t feel like I was using it appropriately.
I think this makes us acceptable and more in line with other builds rather than OP.
You can get permanent fury, regeneration and swiftness. Protection and quickness you can not and it is more like a kitten mini game blowing cool downs just to keep your buffs up.
You can have 50% uptime on quickness which is broken.
Yes you can and you can also have perma swiftness, regen, and protection too. doing so leaves you tanky with no damage. Being a fast hitting wet noodle is so OP.
It’s not even tanky since the cleansing ability is very bad. Just 2 of them from LR and QZ, all with sizable CD.
Any condition spec can melt this type of ranger.
I played it and got melted by Ele too since they chill me so all my CD are crippled, burn me to death while outliving me because they also have perma passive heal, regen, protection, but superior cleanse.
Seriously don’t get what people are so worked up about.
Are you guys testing this in PVE then? Ele and Guardian can maintained quickness, 25 might, fury , protection a long time ago.
(edited by Aomine.5012)
would like to see this play out for a while. think it sounds worse on paper, you will not do well if you use your heal just as a part of boon stacking rotation.
Ele still outputs double the amount of boons and even shares most with 5 allies. wouldnt jump on the nerf wagon just yet. Its also the only way to buff your pet in dungeons (you cant take crappy NM there, you need mark/skir/bm).
Limit only quickness maybe
I don’t think some of you realize….
OUR PET also has access to this duration of quickness lol…. you know how much pressure that is being applied from ranger + a pet ON CRACK??
While its fun for us…. I can’t see the other guy you are 1v1ing being happy about it lol… they will blow their “oh crap button” aka endure pain/signet of stone and than 10 secs or so later, they will have to deal with a pet and ranger on crack AGAIN lmao.
Ya thats not gonna be fun…. (except for the ranger lol)
OUR PET also has access to this duration of quickness lol…. you know how much pressure that is being applied from ranger + a pet ON CRACK??
Pet pressure is pretty irrelevant unless you put some effort into it, like using it as a push moment with entangle or something. For the cost of your heal, elite, and pet swap, I’m totally ok with the AI getting to deal some damage.
ive been playing necro for a while now since they nerfed traps and then destroyed spirits
so let me get this straight we can now copy our pets buffs and vice versa via WHaO , which means " guard" is imba now and the same for swapping pets trait , and ofc with lingering magic this build shines
what more can we use to abuse this build coz oh god we’ve useless for a long long time
I don’t think some of you realize….
OUR PET also has access to this duration of quickness lol…. you know how much pressure that is being applied from ranger + a pet ON CRACK??
While its fun for us…. I can’t see the other guy you are 1v1ing being happy about it lol… they will blow their “oh crap button” aka endure pain/signet of stone and than 10 secs or so later, they will have to deal with a pet and ranger on crack AGAIN lmao.
Ya thats not gonna be fun…. (except for the ranger lol)
You also don’t realize how vulnerable to conditions we are if using this spec.
You also lose taunt if you spec for quickness, which makes you even more vulnerable.
Yeah, traiting and skilling for full heal as one optimization leaves the ranger extremely vulnerable to a lot of counters. Might be interesting for open world with perma swift/fury, but it still means you essentially don’t have a on-demand heal, which is actually really scary.
This reminds me of the reaction when RF changed, and look at how many rangers now swamp the WTS.
We were subpar to begin with. Maybe this needs changed, maybe people just need to once again view rangers as an entity instead of a free kill.
The thing is that you don’t even have to go Beastmastery line, you could go WS, Druid, and NM for instance. Be full zerker with pretty good condi clear and QZ would be able to give 16s Quickness. 16s. A full zerk just having 16s Quickness and still being able to burst heal in CAF la de da de da.
It’s pretty strong 100% uptime on quickness. http://imgur.com/Z7PnlrX
I don’t have stacked protection but it’s easy.
Even with the Prot upkeep I’m still feeling pretty squishy without TU.