Will Wyverns....

Will Wyverns....

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Posted by: Frostfang.5109

Frostfang.5109

… get any attention soon?

  • Their AA and tailswipe is so slow that it often misses the target, ending up standing hitting thin air. The pace of these attacks need to be just a bit quicker.
  • The Electric field is mostly ending up outside the targeted enemy as the E-wyvern runs past the enemy whild performing the charge. It should be a trail instead.
  • The Fire wyverns field is not landed ON TOP of the target u target, but at the very edge of it. Plz make it be centered right on top of the targeted area. Also, when a target is selected the Fire wyfern should fly up to the target before dumping the field – as most pets do with their attacks. Now it dumps the fiels wherever it happens to be (on its way to the enemy) even if u have a target selected, not ideal, especially not in zergs where u may have problems seeing where u’r pet is.
Kima & Co

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Posted by: Rap Tiger.1257

Rap Tiger.1257

Agree, Anet need Improve pets Wyverns, they are slow and could cause them to bite in return for kicks

Take to improve a lot in the Wyverns, since they are slow, they could take more damage in return or have faster attacks

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Posted by: Wondrouswall.7169

Wondrouswall.7169

Wyverns are bad and they could use improvements. Attack speeds and animations might be set in stone, but little things could be done for their [F2] commands that could make then a little bit worth while.

I’d be happy if they buffed the Fire Wyvern [Consuming Flames] to pulse a 2s blind and increase the radius from 300 to 360. That and have the Electric Wyvern [Lightning Assault] to create a lightning field trail rather than end with a singular lightning field AOE. Possibly have it tick for moderately-low damage.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: Wetpaw.3487

Wetpaw.3487

I do look forward to these fixes, but I will still use Electric Wyvern as one of my slotted pets to help crush a breakbar.

JQ Druid

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Posted by: Wondrouswall.7169

Wondrouswall.7169

Yeah. Even though Wyverns aren’t the best pets, I slot the E. Wyvern every now and then for break bars and the F. Wyvern for when I run conditions in open-world. They really just need minor buffs to make them shine.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: Electro.4173

Electro.4173

The wyverns need a ton of work to be useful.

Not only are their attacks slow as heck to the point where they can be avoided by players with zero effort and even by normal mobs if they aren’t 100% stationary, but their DPS is also awful even if they do manage to hit things. They have similar DPS to stuff like Moas and pigs, with the only advantage being they hit AoE (but so do drakes, and drakes have decent DPS, so that’s really no reason for it). Their F2 skills are woefully underwhelming. The Fire Wyvern’s does mediocre damage, deals some minor burn stacks that drop off way too fast, and the fire field is wonky. Electric Wyvern’s does even worse damage, has a pointless lightning field that does nothing, and leaves the pet having to chase down its opponent afterwards, which is very bad given how slow they attack and how bad they are at chasing enemies down. Wing Buffet will activate at its exact range limit, which means the first hit will knock enemies out of the rest of the hits even though it barely moves enemies at all.

I’d say the wyverns need all of the following to be considered good…

~ Attack speed increase. Seriously. Just this alone would probably make them decent at least.
~ Better F2 skills. Fire Wyvern’s should do more damage and the burn stacks should last a few seconds rather than just dropping off immediately. The fire field should also start as soon as the attack starts and just expand over the duration much like the Reaper’s GS#4. Electric Wyvern’s needs more damage, needs to create a trail of electricity instead of just a circle at the end, and the lightning field needs to do something (damage, debuffs, ally buffs, whatever). Oh, and it should be a leap finisher, because look at it. Clearly leap finisher material.
~ Fix the AI for Wing Buffet so that it doesn’t use the attack at max range and blow enemies out of it
~ Possibly add a Blast finisher to Wing Buffet, though that may be pushing it and may step on the toes of Drakes too much.

Sadly, I’m not holding my breath for buffs. Its all been brought up before even during beta by myself and others and nothing has come of it.

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Posted by: Fluffball.8307

Fluffball.8307

Take a look at pigs or devourers. Wyverns are useless for the rest of GW2s life.

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Posted by: OGDeadHead.8326

OGDeadHead.8326

Take a look at pigs or devourers. Wyverns are useless for the rest of GW2s life.

They don’t buff the crappy pets ever. They nerf the good ones so that they are more in line with the crappy ones. Pretty much how they reasoned with longbow/shortbow – in order to make the longbow more attractive, they nerfed the shortbow. Anet logic.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

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Posted by: Aylpse.6280

Aylpse.6280

All I want for Christmas is a Lil’ Smuag to be good.

Taking the higher moral ground since 1993.

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Posted by: Ardenwolfe.8590

Ardenwolfe.8590

I wouldn’t hold my breath on this one.

Gone to Reddit.

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Posted by: Tragic Positive.9356

Tragic Positive.9356

I do look forward to these fixes, but I will still use Electric Wyvern as one of my slotted pets to help crush a breakbar.

A lot of PvE content means constantly stacked might, fury and swiftness.
I keep my secondary pet a Wyvern myself. For the very same reason as you do.
Clarrion Bond (Warhorn #5 from pet swap) is not really needed at many places.

“Observe, learn and counter.”