WvW Ranger Build v.1

WvW Ranger Build v.1

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Posted by: Sol.4310

Sol.4310

I’ve setup my items for more balanced build with high survivability, high burst damage and high condition damage.

Build Link: http://gw2skills.net/editor/?fMEQNAV3fjAVR2ZWWWs2BilCBFo2jMxpzzUwfGdxGpVB;TMArFGZsFA

I’ve found with a good mix of “Jewels/Orbs/Sigils and Nourishment I was able to give a nice balance between Critical/Condition and general damage from normal hits. The pet also plays a big role without spending any points in Beast Mastery.

This build offers great survivability; I’ve mixed a combo of cc with fairly large amount of dodge to keep me out of harms range. E.g. Lightning reflexes + Dodge back 2x + Quick Shot (3sec swiftness) puts me miles out of range and lets me use my Trolls Ungents and Elite (Rampage As One)if need be. I also change my pet to Krytan Drakehound when I’m trying to escape tricky situations, using Immobilize and cripple.

Phase 1: Main combo for this build, proc Quickening Zephyr + Sharpening Stone + Pets Skill + Winter’s Bite, you must proc all 4 skills at once followed with throw torch then weapon swap to your short bow (you will gain swiftness and fury for few seconds), then use Crippling Shot followed with Concussion Shot.
This is your main combo, the whole combo can be done under 4 seconds of Quickening Zephyr.

Once you’re onto the shortbow you will most defiantly gain the bonuses from your Sigil of Strength with a average 3-5 stacks of might.

This gives your shortbow massive damage boost at the beginning of fights and with high critical chance to get that burst damage that all condition builds lack. Note your pet will also stack Vulnerable and Weakness from Winter’s Bite.

Make sure while using this combo you are charging your foe, closer you are higher the chance you will land your hits.

Phase 2: Now you’re on your shortbow focus on stacking bleeding+ poison and dodge when needed. At this point most of the time your target is on the back foot and is trying to ether escape/dodge/heal, now this combo doesn’t work as effective vs thief’s and mesmers, I’ve found burst this combo when you have the chance.

Now you don’t need to keep repeating this combo in fights but it’s very good way to start the fight. The rest comes down to play skill.

Tower Defending and Attacking: I will change to my longbow over my shortbow and change utility skills to 3 traps Spike/Flame/Poison and my elite to entangle, I will use my torch a lot with bonfire followed with rapid fire from the longbow. I will quickly go into my traits and change Quick Draw to Trapper’s Expertise.

You should still be able to maintain high survivability while still dealing high burst damage. Gives great crowd control and you can throw your traps + barrage on the walls to help keep walls clear.

The 3 traps can be thrown on the inside of gates if defending and they will hit anyone on the side in range.

The Items I use are as follow.
Armor:
• Rampager’s Armor with Chrysocola Orb
I use Medium Whispering Coat which gives me more condition damage.

Accessories:
• Knights with Berserker Jewels

Back:
• Assassin Backpack with Berserker Jewel

Weapon Set 1:
• Axe with Sigil of Corruption
• Torch with Sigil of Smoldering
• Sigil Bonuses: Gain+10 condition damage each time you kill a foe. (Max25 stacks) and +10% burning duration.

Weapon Set 2:
• Rampager Shortbow with Sigil of Strength
• Sigil Bonuses: 30% chance on critical: Gain Might (10 seconds) no cool down.)

Nourishment:
• Plates of Fire Flank Steak (+100 power +70 condition damage) you won’t lose this effect on down.

Inventory:
• Berserker Longbow (Tower Defending or shooting over walls)
• Berserker Greatsword

Attributes:
• Power: 1,990 + 35 per Might stack
• Precision: 1,925
• Toughness: 1624
• Vitality: 1,000
• Attack: 2,990 (this will change based on Power and Condition Stacks)
• Condition Damage: 871 + 250 (Sigil Stacks) + 35 per might stacks
• Critical Chance: 52%
• Critical Damage: 39 shortbow and 48 longbow
• Armor: 2,688
• Health: 15,922

Saizo Sol – Ranger
Twitch – Aussie Streamer

WvW Ranger Build v.1

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Posted by: mamourrir.9641

mamourrir.9641

looks pretty good, but I don’t think you need bark skin. I’d take 10 points off wilderness to beastmastery.

WvW Ranger Build v.1

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Posted by: Jay.3284

Jay.3284

How do you plan on removing conditions?

Emphatic Bond would be much better in this build.

The build also seems generic and obvious. I don’t see much creativity in this and this is probably known to a lot of people.

Dungeon Master 8/8 | Fractal 50
80Rng – 80Wa – 80Thief – 80Grd – 80Ele – 80Engi – 80Necro

WvW Ranger Build v.1

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Posted by: Sol.4310

Sol.4310

Well unless you want to throw away 100+ toughness and condition damage, by all means change, but it effects the build massively, this build general idea is to beat down targets fast while being able to tank several targets at once.

I normally roam around with my team mate (engineer cond’s tank build solo build as well), the amount of fights we have won where we are out numbered was thanks to me being able to tank at 25% life, most rangers start running away at 25% life where as I can keep pushing forward knowing my tank will hold just in time for me to get the kill or proc my heal and dodge away and spam my combo.

Saizo Sol – Ranger
Twitch – Aussie Streamer

WvW Ranger Build v.1

in Ranger

Posted by: Sol.4310

Sol.4310

Jay, give the build run, you will find you don’t really need Emphatic Bond.

I was running it for a while, but when I changed over to bark skin I was winning allot more fights and living allot longer.

Biggest part of why I don’t use it I tend to use RaO allot to win 2 v 1 and I use my pet to snare the target so I can’t afford to have him dead or slowed. The might stacks I get with my short bow from RaO also avg 3-4k crits from my lynx which is really handy when I need to down the guy asap, so I can kill the next guy.

Saizo Sol – Ranger
Twitch – Aussie Streamer