possible way to fix spirits
This, and they have to be stupidly close to you to get the buff… which means they’re in the line of fire and therefore dead, or they’re useless and safe. If their buff range was longer, there’d be more savvy required from the Rangers when placing them and the opponents deciding if and how to take them out.
Spirits are just a complete waste. Giving them lower health and making them take less/no aoe damage is about as bad as what they are now. They can’t survive anything ever. But maybe I’m wrong..
Spirits are just a complete waste. Giving them lower health and making them take less/no aoe damage is about as bad as what they are now. They can’t survive anything ever. But maybe I’m wrong..
that would be the reason why i’d like them to be immune to all cleave and aoe damage.
this way the enemy would have to intentionally target and kill them. and they would not die instantly to the massive amount of cleave and aoe damage in dungeons.
Personally I would just make them immune to dmg, they already have a 60 second cool down.