staff needs to become a condi weapon

staff needs to become a condi weapon

in Ranger

Posted by: anduriell.6280

anduriell.6280

first i find the astral force gated behind the staff too much constraining and even if the staff would be the best weapon of all would become annoying and boring that you are forced to use it if you want to have a reliable access to astral force.

Also and again this is the only class forced to use one weapon to be able to use the specialisation. That’s not fun and potientaly become really annoying.

to build astral force i suggest this:

  • any attack done by the druid will heal around its target at the same fashion as the water sigil, with an icd of 1 second.

Staff should become an utility condition weapon because this reasons:

  • we already have an utility power weapon: the great sword.
  • If the player go condi it does not have any weapon to enhance mobility and also make use of the stats effectively. leaving the ranger in a very disadvantageous position.
  • being gated behind one weapon to be able to make use of the druid is very boring, but when that weapon doesn’t do any real damage and the healing is not good either it’s a very unfair situation that no other profession suffers.

it doesn’t need to become our best condition weapon, it’s enough to do better damage in the same fashion as the greatsword is for power, but with conditions and CC.

People is asking for burning, confusion for the the astral wisp would be nice.

staff 4 needs a rework, the effects are too shy and the cast is too slow. make it grow up instantly instead making the way, and dissapear like now, gradually. also an stun instead immobilize would be a nice addition for sinergy with the traits.

and staff 5 needs to last longer, much longer, at least 3\4 of the skill CD.

i think this would improve QoL for the ranger, will be still a situational weapon for the beam like attack and would make the druid to have more choices to work with.

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

staff needs to become a condi weapon

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

It’s not happening.
Because PvP.

You want staff to be on par with 3-stat weapon as a 1-stat weapon. And that’s just not happening.

“Observe, learn and counter.”

staff needs to become a condi weapon

in Ranger

Posted by: Blue Hare.8612

Blue Hare.8612

I think they have a typo on the staff 1 skilldescription. They have made a mistake and called it a solar beam when it obviously is a sonar beam (I take no credit for finding this typo). If it was a solar beam it would have burning.

Anyway, i don’t have too much to complain about the staff, I mainly use it as a mobility stick with my condi druid, and the daze on swap trait to seed is nice.

And on the astral force gain, you can get almost perma regen with troll unquent if you stack all the traits and runes that provide regen and boon duration. And you can also take the regen signet so you get 2 ticks a second and double the af generation. And well, dunno if these things are verry smart and effective but I like running weirdass builds.

{Lepus Timidus}

staff needs to become a condi weapon

in Ranger

Posted by: Drayos.8759

Drayos.8759

actually, the Reason its not happening is Because of PvE.

The fact is, the reason they started bringing out more healing speccs is because of the introduction of Raids, if the game was purely PvP they’d prolly would have stuck more strictly to their No Trinity.

its not a Condi weapon Because its the introduction of Healing to the Ranger, they need to buff the Staffs Healing itself or something though, but either way, tbh the rangers sitting nice at where they are, ofcourse, the build is rather restrictive but still. WOuld be nice to have a burn on the Staff 1 but either way, it does work.

Dont worry, once Elites recieve huge nerfs in Season 2 it wont even matter anymore.

staff needs to become a condi weapon

in Ranger

Posted by: Ardenwolfe.8590

Ardenwolfe.8590

The massive amount of nerfs have been from PvP . . . not PvE. Tragic’s observation is on point, and he has history to back it up . . . sadly.

I’d love for staff to have more damaging effects. Burning to beam or wisp makes the most sense. But we’ve already seen where that went the moment rangers and druids started to win in PvP.

Blind nerfed. Smokescale nerfed. Astral force nerfed. Etc.

Like he said, “It’s not happening.”

Gone to Reddit.

(edited by Ardenwolfe.8590)

staff needs to become a condi weapon

in Ranger

Posted by: Drayos.8759

Drayos.8759

no, i know the Nerfs are PvP Sided, i ment the Idea of the Druid to begin with prolly came from more of a PvE view.

i reliese that PvP is causing the nerfs though and the reason it’ll never get buffed, tbh i dont want it to be buffed, i want them to stop pidgeon holing us into using the kittening thing in all honesty.

I wish the mechanic wasnt so tied to the staff tho

(edited by Drayos.8759)

staff needs to become a condi weapon

in Ranger

Posted by: Royale.5863

Royale.5863

Think of celestial avatar as a bonus rather than a necessity.

The druid traitline has plenty of utility in it already that I would have happily taken the trait line without using the staff.

staff needs to become a condi weapon

in Ranger

Posted by: Drayos.8759

Drayos.8759

Think of celestial avatar as a bonus rather than a necessity.

The druid traitline has plenty of utility in it already that I would have happily taken the trait line without using the staff.

i feel like the problem isnt treating the CF as a necssity, i just dont see the point using LB espically in the druid, for CF to be remotely worth taking you will need to be Sustained enough to make use of it, no good having the healing there if u cant get the spells off to a level of Reliability, LB makes a great offensive weapon, but theres better defensive choices, GS and Sword both Offer great evade capability delaying alot of damage, Staff offers Increased CF Ramping which is obviously good if ur running for a Sustain build.

imho, u have to measure it all up, Druid isnt offering you any toughness, so ur going to lose survivability fitting this into a DPS Specc over other choices, is the healing on it realistically worth it? sure the tree offers Utility, i mean Condi Removal (although unreliable its based all around being able to use CF Enough during Fights, Condi Spams Infinite tbh.) natural Stride and Ancient seeds is the only major ones though in all honesty, and the condi damage on bleeds wont be worth it down to the fact u’d be building a Power build so ur condi damage would be pretty low.

Could u justify this as a option above Nature Magic Skirmishing and Wilderness Survival as ur Defencsive slot in a DPS Build? no, Specially when as a DPS Ranger u’d not be using Cele and using Mauraders or something, so ur Healing power would be 0,

im not saying u cant use Druid, but i feel like it’d be a Hinderence more then a Bonus. just my thoughts tho, could be wrong.

this is from a PvP point of view, i have no idea how well Druid fits in PvE DPS Builds.

(edited by Drayos.8759)