staff needs to become a condi weapon
It’s not happening.
Because PvP.
You want staff to be on par with 3-stat weapon as a 1-stat weapon. And that’s just not happening.
I think they have a typo on the staff 1 skilldescription. They have made a mistake and called it a solar beam when it obviously is a sonar beam (I take no credit for finding this typo). If it was a solar beam it would have burning.
Anyway, i don’t have too much to complain about the staff, I mainly use it as a mobility stick with my condi druid, and the daze on swap trait to seed is nice.
And on the astral force gain, you can get almost perma regen with troll unquent if you stack all the traits and runes that provide regen and boon duration. And you can also take the regen signet so you get 2 ticks a second and double the af generation. And well, dunno if these things are verry smart and effective but I like running weirdass builds.
actually, the Reason its not happening is Because of PvE.
The fact is, the reason they started bringing out more healing speccs is because of the introduction of Raids, if the game was purely PvP they’d prolly would have stuck more strictly to their No Trinity.
its not a Condi weapon Because its the introduction of Healing to the Ranger, they need to buff the Staffs Healing itself or something though, but either way, tbh the rangers sitting nice at where they are, ofcourse, the build is rather restrictive but still. WOuld be nice to have a burn on the Staff 1 but either way, it does work.
Dont worry, once Elites recieve huge nerfs in Season 2 it wont even matter anymore.
The massive amount of nerfs have been from PvP . . . not PvE. Tragic’s observation is on point, and he has history to back it up . . . sadly.
I’d love for staff to have more damaging effects. Burning to beam or wisp makes the most sense. But we’ve already seen where that went the moment rangers and druids started to win in PvP.
Blind nerfed. Smokescale nerfed. Astral force nerfed. Etc.
Like he said, “It’s not happening.”
(edited by Ardenwolfe.8590)
no, i know the Nerfs are PvP Sided, i ment the Idea of the Druid to begin with prolly came from more of a PvE view.
i reliese that PvP is causing the nerfs though and the reason it’ll never get buffed, tbh i dont want it to be buffed, i want them to stop pidgeon holing us into using the kittening thing in all honesty.
I wish the mechanic wasnt so tied to the staff tho
(edited by Drayos.8759)
Think of celestial avatar as a bonus rather than a necessity.
The druid traitline has plenty of utility in it already that I would have happily taken the trait line without using the staff.
Think of celestial avatar as a bonus rather than a necessity.
The druid traitline has plenty of utility in it already that I would have happily taken the trait line without using the staff.
i feel like the problem isnt treating the CF as a necssity, i just dont see the point using LB espically in the druid, for CF to be remotely worth taking you will need to be Sustained enough to make use of it, no good having the healing there if u cant get the spells off to a level of Reliability, LB makes a great offensive weapon, but theres better defensive choices, GS and Sword both Offer great evade capability delaying alot of damage, Staff offers Increased CF Ramping which is obviously good if ur running for a Sustain build.
imho, u have to measure it all up, Druid isnt offering you any toughness, so ur going to lose survivability fitting this into a DPS Specc over other choices, is the healing on it realistically worth it? sure the tree offers Utility, i mean Condi Removal (although unreliable its based all around being able to use CF Enough during Fights, Condi Spams Infinite tbh.) natural Stride and Ancient seeds is the only major ones though in all honesty, and the condi damage on bleeds wont be worth it down to the fact u’d be building a Power build so ur condi damage would be pretty low.
Could u justify this as a option above Nature Magic Skirmishing and Wilderness Survival as ur Defencsive slot in a DPS Build? no, Specially when as a DPS Ranger u’d not be using Cele and using Mauraders or something, so ur Healing power would be 0,
im not saying u cant use Druid, but i feel like it’d be a Hinderence more then a Bonus. just my thoughts tho, could be wrong.
this is from a PvP point of view, i have no idea how well Druid fits in PvE DPS Builds.
(edited by Drayos.8759)