Leader and Founder of the Shattered Sky Community.
Guild Leader of Covenant of the First Flame [Soul].
Guild Leader of Covenant of the First Flame [Soul].
Disclaimer: I have not bought the Expansion yet. The Revenant is really the only draw for me personally about this Expansion, which is why I feel strongly about making this class as viable as possible.
I have not played the Revenant personally, although I have been reading the forums, talking with people and done test in-game with friends that have pre-ordered.
From all the feedback, both in and out of game about the Rev, there seems to be one constant complaint that applies to almost every feedback thread…
“The Revenant is more Form over Function then anything.”
The Weapons (arguably the biggest component to how any class functions in combat) are so closely tied to the Legend Utilities, and Trait Lines that using any kind of combination of the above, utterly cripples the Revenant’s ability to perform in combat in any role.
Now, if anyone is reading this, and you don’t agree, that’s fine! No changes or updates to the Revenant have happened, despite feedback from past betas, so, perhaps things are still in the works.
Another big word people seem to be reaching for but not quite getting to is “Synergy”.
Even the Guardian and Necromancer have cross-trait/weapon functionality, and I believe this is because they were built, as all the “vanilla classes” were, based on the mechanics of the game (Conditions, Power, AoE etc.) and not a theme (You are channeling the power of some long dead guys).
The Revenant needs to be refocused to work with the existing combat structure, and not soldier-alone lore. My suggestion is to increase the inter-play within the trait lines themselves, weapon skills and traits need be altered to work together outside of their “lore” defined constraints, to build a stronger character, and not so rigidly tied to a single set of skills.
An example of this could be the Zeal, Radiance, and Honor Trait Lines from Guardian. Although they “focus” on three different aspects of the game mechanics (Power, Condi, and Buffing), they can all be blended to build a powerful Power or Condi Spec.
Thanks for reading, if you did… I like Gw2, and would like to have a strong reason to pre-order the game, but as of right now, it’s just not going to happen for me.
TL;DR Version
The Reveant needs some inter-play with itself, weapon skills and traits need be altered to work together, to build a stronger character, and not so rigidly tied to a single set of skills.
More Function, Less Form, and more inner-synergy in the specialization lines.*
For trait interplay, or synergy, I’ve made some suggestions for trait changes here, it’s a fairly long list. Feedback would be much appreciated!
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