Can you please work on these 2h hammer bugs?

Can you please work on these 2h hammer bugs?

in Revenant

Posted by: Eremoo.2785

Eremoo.2785

You were kinda quick to nerf things but yet bugs that exist since beta are still around. Bugs that I myself and others reported

Coalescence of ruin: https://www.youtube.com/watch?v=iZzBzqY19PU

This one could be considered a visual bug but basically if you are just a tiny bit over the 1200 range, the skill doesn’t hit anymore, even though you can clearly see the animation on top of the mob. So either reduce the animation’s length, or have it hit things on top of it
Not to mention that the skill also sometimes fails to hit if the terrain is not flat

Phase smash: https://www.youtube.com/watch?v=R-I-y2mE4YQ

This is a clear bug, if you are above the target, then phase smash simply doesn’t hit (although it can still blast fields). So for example you can’t stay on top of a wall and use Phase Smash to hit people below it (WvW). Same goes for #2. Hammer is a ranged weapon yet you can only auto attack and #5 if Z axis is involved…kind of some lazy coding right there to be honest.

As for the nerfs I don’t agree with any of it. If you wanted to stop revenants from sticking to targets easily, then a simple 2 to 3 second cooldown on Phase Traversal was a much better idea. Infusion of light was also unwarranted. #4 shield heal was kinda low I don’t see why the nerf, and #5 makes you static. Also both of these skills have high energy costs. But go ahead, make changes with just bunkering in a point in SPvP in mind, cuz there’s no other game modes /sarcasm

Can you please work on these 2h hammer bugs?

in Revenant

Posted by: Kodiak.3281

Kodiak.3281

We made Roy aware of these after BWE3.

Kodiak X – Blackgate

Can you please work on these 2h hammer bugs?

in Revenant

Posted by: gannondorf.7628

gannondorf.7628

It seems that there is range problems too, when you run and use hammer 3 there is a largest range that the skill has and when you use it, with green circle, it say you that it’s too far.

We made Roy aware of these after BWE3.

Yeah but it seems nothing has changed from BWE3, only one retribution GM trait.