Done playing Rev.

Done playing Rev.

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Posted by: Aomine.5012

Aomine.5012

Personally, I’ve been having more success in PvP with Jalis than Shiro. Relatively small sample size thus far, and it may be a matter of playstyle, but it does have the following advantages:

1) CC resistance. RotGD is more expensive than Shiro’s stunbreak, true. However, if you get the RotGD to complete, that’s a benefit that’s almost always worth having, even if you might not have chosen to use your energy that way if it wasn’t being used to break a stun. Riposting Shadows is great if you just want to escape, but if you want to get back into melee afterwards, once you’ve used a gapcloser you’re close to having used 50 energy anyway. On top of that, Jalis can pre-empt through Stability (either through the road, although that probably is overnerfed, or the dodge roll) – particularly useful for securing stomps.

2) Condition removal. The Jalis heal gives you an option to get rid of multiple conditions quickly.

3) Vengeful Hammers. I didn’t like the change to this initially, but I’m definitely warming to it. It doesn’t deal the damage that Impossible Odds does, of course, but if you’re contesting a point, the damage reduction and healing can help a bit (particularly if you’re facing a MM necro or otherwise have large numbers of AI mooks to feed on).

4) Allows other build choices to be more aggressive. While Shiro is probably always going to be better from a pure DPS perspective, the typical Shiro/Glint build tends to rely on a shield to achieve the right balance between offence and defence. A Jalis/Glint build has the inherent survivability that means it can (and possibly should) replace the shield with something more aggressive like an axe (regaining some of the mobility that you lost from not taking Shiro).

On the whole, I’d probably say that Shiro/Glint is the better “roamer”, and will probably move from location to location, win 1v1s, and escape from 1vXs better than the Jalis/Glint setup does. Jalis/Glint, on the other hand, seems to work better in teamfight situations, where you can continue to support your team in both legends, and you have the survivability to withstand the often greater firepower that gets thrown around in a teamfight.

Well actually shiro was guted with the cd on phase travel. Shiro is supposed to be mobility. I’m okay with the fact that spamm phase travel was too strong. But 5 sec cd is too much too and it’s more annoying when you actually see that phase travel bug one time on three… The only interest remaining in shiro for now it’s impossible odds.
I’m running Jalis too now. Sure he is not as tanky as he must do but at last i have 3 condi removal and a bit tanky skill with vengefull hammers. Others skills are situationnal or useless.
I don’t know why the class is actually called revenant. She must be called Herald. Coz herald is just the core class. Others legends are useless compared to Glint and Glint and revenant traitline (for the shield too, best offhand weapon we have) must be used 90% of the time.
Maybe with the grace of the six gods we are going to see changes making core revenant legends and traitline(corruption,redemption and a little retribution) viable. But before one year i really don’t think it’s going to happen. Enjoy Glint guys!

I really think people way underestimate how powerful as a CC skill Jade WInd is. It has a CD of around 10 ((takes 10 seconds to regen 50 energy if you don’t use any other skill), can use it right when you swap to Shiro, and does a long hard CC over a HUGE radius. I never see an AOE CC this strong, this spammable and have such a large radius.

Done playing Rev.

in Revenant

Posted by: Arutha.9874

Arutha.9874

I really think people way underestimate how powerful as a CC skill Jade WInd is. It has a CD of around 10 ((takes 10 seconds to regen 50 energy if you don’t use any other skill), can use it right when you swap to Shiro, and does a long hard CC over a HUGE radius. I never see an AOE CC this strong, this spammable and have such a large radius.

Did you just say spammable for something on a 10 second cooldown? It is strong but it has a 1 second cast and leaves you auto attacking for too long after wards, AA strength on sword is a different discussion though. Imagine you are not allowed to use sword and make your statement again with a straight face.

Done playing Rev.

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Posted by: lmaogg.7325

lmaogg.7325

Revenant need more cleanses imo. Especially Mallyx.

Done playing Rev.

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Posted by: SoulstitchMMO.1396

SoulstitchMMO.1396

Revenant need more cleanses imo. Especially Mallyx.

Mallyx is fine, with Demonic Defiance, FoN, and Pain Absorption

Done playing Rev.

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Posted by: Rain.9213

Rain.9213

revenants needs to be nerfed as they are sustainable as hell!
and thats coming from a main revenant player

I kinda agree to an extent. That shield trait needs to be removed or the healing on it needs to be cut down a bit. Playing off hand shield is so forgiving when fighting anything other than a reaper. You can make a lot of mistakes and recover so easily. Other than that, Glint heal is only strong if you manage to time it well which takes really good prediction and baiting which I think is part of the skillful play. At least on 1v1 against a good player. Inexperienced ones will never stop attacking haha. But fighting other Revenants on my daredevil, I really dont have an issue with Revenant sustain unless theyre using shield. Even Unrelenting Assault isnt an issue anymore due to everyhing else getting buffed.

Done playing Rev.

in Revenant

Posted by: Aomine.5012

Aomine.5012

Revenant need more cleanses imo. Especially Mallyx.

Mallyx is fine, with Demonic Defiance, FoN, and Pain Absorption

It’s pegeon-hole into one play-style, which is try to stack boon duration and spam Elite.

I really think Mallyx need a way to transfer conditions.

The heal skill of Mallyx is very weak compare to Necro’s too. I say it should grant resistance, duration depending on how many conditions on the character.

Done playing Rev.

in Revenant

Posted by: Burtnik.5218

Burtnik.5218

Revenant need more cleanses imo. Especially Mallyx.

Mallyx is fine, with Demonic Defiance, FoN, and Pain Absorption

It’s pegeon-hole into one play-style, which is try to stack boon duration and spam Elite.

I really think Mallyx need a way to transfer conditions.

The heal skill of Mallyx is very weak compare to Necro’s too. I say it should grant resistance, duration depending on how many conditions on the character.

Kinda funny how some people stealing my idea from my OP thread…hahah. It hurts.

Salt, salt, moar salt. So salty like fries from McDonald!
Playing Smite since mid s2, f broken gw2.

Done playing Rev.

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Posted by: lighter.2708

lighter.2708

revenants needs to be nerfed as they are sustainable as hell!
and thats coming from a main revenant player

I kinda agree to an extent. That shield trait needs to be removed or the healing on it needs to be cut down a bit. Playing off hand shield is so forgiving when fighting anything other than a reaper. You can make a lot of mistakes and recover so easily. Other than that, Glint heal is only strong if you manage to time it well which takes really good prediction and baiting which I think is part of the skillful play. At least on 1v1 against a good player. Inexperienced ones will never stop attacking haha. But fighting other Revenants on my daredevil, I really dont have an issue with Revenant sustain unless theyre using shield. Even Unrelenting Assault isnt an issue anymore due to everyhing else getting buffed.

i think shield is fine, it becomes a problem when combined with staff and glint heal tho.
i would see staff changed instead of shield, staff has the shortest CD block on top of evade.

Done playing Rev.

in Revenant

Posted by: Aomine.5012

Aomine.5012

revenants needs to be nerfed as they are sustainable as hell!
and thats coming from a main revenant player

I kinda agree to an extent. That shield trait needs to be removed or the healing on it needs to be cut down a bit. Playing off hand shield is so forgiving when fighting anything other than a reaper. You can make a lot of mistakes and recover so easily. Other than that, Glint heal is only strong if you manage to time it well which takes really good prediction and baiting which I think is part of the skillful play. At least on 1v1 against a good player. Inexperienced ones will never stop attacking haha. But fighting other Revenants on my daredevil, I really dont have an issue with Revenant sustain unless theyre using shield. Even Unrelenting Assault isnt an issue anymore due to everyhing else getting buffed.

i think shield is fine, it becomes a problem when combined with staff and glint heal tho.
i would see staff changed instead of shield, staff has the shortest CD block on top of evade.

Except staff has a low dps, a pretty useless and costly 2 skill, and one of the most telegraphic/slow cleanse skill which anyone half-decent can interrupt it.

Done playing Rev.

in Revenant

Posted by: lighter.2708

lighter.2708

revenants needs to be nerfed as they are sustainable as hell!
and thats coming from a main revenant player

I kinda agree to an extent. That shield trait needs to be removed or the healing on it needs to be cut down a bit. Playing off hand shield is so forgiving when fighting anything other than a reaper. You can make a lot of mistakes and recover so easily. Other than that, Glint heal is only strong if you manage to time it well which takes really good prediction and baiting which I think is part of the skillful play. At least on 1v1 against a good player. Inexperienced ones will never stop attacking haha. But fighting other Revenants on my daredevil, I really dont have an issue with Revenant sustain unless theyre using shield. Even Unrelenting Assault isnt an issue anymore due to everyhing else getting buffed.

i think shield is fine, it becomes a problem when combined with staff and glint heal tho.
i would see staff changed instead of shield, staff has the shortest CD block on top of evade.

Except staff has a low dps, a pretty useless and costly 2 skill, and one of the most telegraphic/slow cleanse skill which anyone half-decent can interrupt it.

staff has decent DPS if you get devastation with leech grand master on auto and 5 does massive damage too, at least for pvp side of things.
if you want to keep it as a tank weapon (as in having lowest CD block in the game and evade) then these two attack should have their damage nerfed.
anyhow the point is that shield is fine, if you really want to say one thing too good about shield, i would say heals.

Done playing Rev.

in Revenant

Posted by: Aomine.5012

Aomine.5012

revenants needs to be nerfed as they are sustainable as hell!
and thats coming from a main revenant player

I kinda agree to an extent. That shield trait needs to be removed or the healing on it needs to be cut down a bit. Playing off hand shield is so forgiving when fighting anything other than a reaper. You can make a lot of mistakes and recover so easily. Other than that, Glint heal is only strong if you manage to time it well which takes really good prediction and baiting which I think is part of the skillful play. At least on 1v1 against a good player. Inexperienced ones will never stop attacking haha. But fighting other Revenants on my daredevil, I really dont have an issue with Revenant sustain unless theyre using shield. Even Unrelenting Assault isnt an issue anymore due to everyhing else getting buffed.

i think shield is fine, it becomes a problem when combined with staff and glint heal tho.
i would see staff changed instead of shield, staff has the shortest CD block on top of evade.

Except staff has a low dps, a pretty useless and costly 2 skill, and one of the most telegraphic/slow cleanse skill which anyone half-decent can interrupt it.

staff has decent DPS if you get devastation with leech grand master on auto and 5 does massive damage too, at least for pvp side of things.
if you want to keep it as a tank weapon (as in having lowest CD block in the game and evade) then these two attack should have their damage nerfed.
anyhow the point is that shield is fine, if you really want to say one thing too good about shield, i would say heals.

Except staff 5 already have their damage nerfed by 25~27%.

And seriously, staff AA doesn’t have good dps… When 3 , 4 ,5 is on cool-down, you should always change to the more damaging weapon.

Done playing Rev.

in Revenant

Posted by: lighter.2708

lighter.2708

revenants needs to be nerfed as they are sustainable as hell!
and thats coming from a main revenant player

I kinda agree to an extent. That shield trait needs to be removed or the healing on it needs to be cut down a bit. Playing off hand shield is so forgiving when fighting anything other than a reaper. You can make a lot of mistakes and recover so easily. Other than that, Glint heal is only strong if you manage to time it well which takes really good prediction and baiting which I think is part of the skillful play. At least on 1v1 against a good player. Inexperienced ones will never stop attacking haha. But fighting other Revenants on my daredevil, I really dont have an issue with Revenant sustain unless theyre using shield. Even Unrelenting Assault isnt an issue anymore due to everyhing else getting buffed.

i think shield is fine, it becomes a problem when combined with staff and glint heal tho.
i would see staff changed instead of shield, staff has the shortest CD block on top of evade.

Except staff has a low dps, a pretty useless and costly 2 skill, and one of the most telegraphic/slow cleanse skill which anyone half-decent can interrupt it.

staff has decent DPS if you get devastation with leech grand master on auto and 5 does massive damage too, at least for pvp side of things.
if you want to keep it as a tank weapon (as in having lowest CD block in the game and evade) then these two attack should have their damage nerfed.
anyhow the point is that shield is fine, if you really want to say one thing too good about shield, i would say heals.

Except staff 5 already have their damage nerfed by 25~27%.

And seriously, staff AA doesn’t have good dps… When 3 , 4 ,5 is on cool-down, you should always change to the more damaging weapon.

It’s like saying hambow wasn’t good back in the days because greatsword did more damage.

Done playing Rev.

in Revenant

Posted by: bLind.6278

bLind.6278

I’m done playing Rev and the game until the class is fixed PVP wise. Anyone who says the class is in a good spot can hug my….

Auto-attacking light armor for 5k getting too hard, eh?

One foot out the door, yet again.

Done playing Rev.

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Posted by: Malchior.5732

Malchior.5732

Revenant need more cleanses imo. Especially Mallyx.

Mallyx is fine, with Demonic Defiance, FoN, and Pain Absorption

So is it fine that Mallyx demands Demonic Defiance AND Herald for FoN to handle Conditions?

Without FoN(and even with it), maintaining Pain Absorption is not very easy since it costs so much to cast. I really think it needs a cost reduction, and something other than taking conditions from your team mates. If Mallyx isn’t going to stockpile them, then what’s the point? Putting yourself at risk by making you more vulnerable to Boon Strips? All that you can do with those conditions is make your Heal stronger(although it’s just a worse Consume Conditions now) and potentially get a damage increase per condition. Mallyx’s design is just all over the place now. Hopefully we can get some changes soon, not just for Mallyx, but for Jalis and Ventari too.

Done playing Rev.

in Revenant

Posted by: ZoroDaOtter.3859

ZoroDaOtter.3859

Revenant need more cleanses imo. Especially Mallyx.

Mallyx is fine, with Demonic Defiance, FoN, and Pain Absorption

So is it fine that Mallyx demands Demonic Defiance AND Herald for FoN to handle Conditions?

Without FoN(and even with it), maintaining Pain Absorption is not very easy since it costs so much to cast. I really think it needs a cost reduction, and something other than taking conditions from your team mates. If Mallyx isn’t going to stockpile them, then what’s the point? Putting yourself at risk by making you more vulnerable to Boon Strips? All that you can do with those conditions is make your Heal stronger(although it’s just a worse Consume Conditions now) and potentially get a damage increase per condition. Mallyx’s design is just all over the place now. Hopefully we can get some changes soon, not just for Mallyx, but for Jalis and Ventari too.

IIRC in the Beta Test, Embrace the Darkness copied all conditions on you to nearby foes every once in a while but this was removed upon release. So basically Mallyx is missing 1/3 of it’s intended power. Also Pulsating Pestilence is broken because of this.

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Posted by: RKyrk.4761

RKyrk.4761

I agree with OP, they need to fix Rev.
Hopefully they will nerf it next patch because right now its too strong.
Increasing some of the energy cost on weapons skills might be a good idea.

1 close 1 animal 1 far rest mid

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Posted by: JDjitsu.7895

JDjitsu.7895

I agree with OP, they need to fix Rev.
Hopefully they will nerf it next patch because right now its too strong.
Increasing some of the energy cost on weapons skills might be a good idea.

FYI OP isn’t saying nerf, he’s getting rolled over while on Rev…He’s saying condi reks him. And yeah, i agree Rev is quite weak against condi burst in pvp. In wvw at least you can use food & cleansing sigils which aren’t in pvp. But I don’t see many people using pure condi builds in pvp. I use purity & generosity sigils with Hoelbrak and Jalis over Shiro just in case though. I’d rather not use Jalis tbh, but I don’t like being completely hard countered if I can help it. IMO Rev should be weak against something, and in it’s form now(except for all the bugs), it’s great in all other areas. Maybe some more stub break options could be in order. I feel naked compared to the 3(+1 at 50% health) I usually run with Reaper.

Wiggin/LittleEnder/XeroCool/Filthydirtyrotten/MizDemeanor/EnderThaXenocide/ShadowOfWiggin-
Maguuma & A Few alts on other NA/EU servers

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Posted by: Malchior.5732

Malchior.5732

Revenant need more cleanses imo. Especially Mallyx.

Mallyx is fine, with Demonic Defiance, FoN, and Pain Absorption

So is it fine that Mallyx demands Demonic Defiance AND Herald for FoN to handle Conditions?

Without FoN(and even with it), maintaining Pain Absorption is not very easy since it costs so much to cast. I really think it needs a cost reduction, and something other than taking conditions from your team mates. If Mallyx isn’t going to stockpile them, then what’s the point? Putting yourself at risk by making you more vulnerable to Boon Strips? All that you can do with those conditions is make your Heal stronger(although it’s just a worse Consume Conditions now) and potentially get a damage increase per condition. Mallyx’s design is just all over the place now. Hopefully we can get some changes soon, not just for Mallyx, but for Jalis and Ventari too.

IIRC in the Beta Test, Embrace the Darkness copied all conditions on you to nearby foes every once in a while but this was removed upon release. So basically Mallyx is missing 1/3 of it’s intended power. Also Pulsating Pestilence is broken because of this.

Yup, he used to do that and his Heal used to scale better. Banish Enchantment also maxed out at 5 Confusion stacks and Unyielding Anguish could apply 3-6 Torment pretty much instantly while displacing(which admittedly needed to be changed).
However, now he’s nowhere near as strong.

And to those wanting nerfs, realize that the reason that Viper Mallyx works is actually because of Shiro being so mobile(most condi specs aren’t), allowing you to close gaps more easily, quickness/superspeed, a great stun break(huge deal), and a powerful CC along with good active defenses to allow Viper use. This means it can apply conditions pretty well while Mallyx can handle the more niche situations.

(edited by Malchior.5732)

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Posted by: RyuDragnier.9476

RyuDragnier.9476

Try taking Herald off any Power build and see how it goes.

It loses dps, utility, mobility, everything.

Even Condition spec need Herald line for the F2.

So Revenant is DEPENDING on Herald to be functional.

I lol’d. Every class is now dependent on their trait spec to do their elite specs, all of which are more powerful than the normal classes. It’s a trade-off which everybody has had to do.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Done playing Rev.

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Posted by: Burtnik.5218

Burtnik.5218

Try taking Herald off any Power build and see how it goes.

It loses dps, utility, mobility, everything.

Even Condition spec need Herald line for the F2.

So Revenant is DEPENDING on Herald to be functional.

I lol’d. Every class is now dependent on their trait spec to do their elite specs, all of which are more powerful than the normal classes. It’s a trade-off which everybody has had to do.

Warriors arent. Berserker sux balls. Neither thieves really as dd mostly changes playstyle from cheese invis dp spammer to evade dancer.

Also rev is new. Has lower amount of utility skills (12 to 20 for core) so its not really wise to leave most of his stuff on trash tier. We have lower amount of utility skills for a reason which doesnt hold up really in current state.

Salt, salt, moar salt. So salty like fries from McDonald!
Playing Smite since mid s2, f broken gw2.

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Posted by: RyuDragnier.9476

RyuDragnier.9476

Try taking Herald off any Power build and see how it goes.

It loses dps, utility, mobility, everything.

Even Condition spec need Herald line for the F2.

So Revenant is DEPENDING on Herald to be functional.

I lol’d. Every class is now dependent on their trait spec to do their elite specs, all of which are more powerful than the normal classes. It’s a trade-off which everybody has had to do.

Warriors arent. Berserker sux balls. Neither thieves really as dd mostly changes playstyle from cheese invis dp spammer to evade dancer.

Also rev is new. Has lower amount of utility skills (12 to 20 for core) so its not really wise to leave most of his stuff on trash tier. We have lower amount of utility skills for a reason which doesnt hold up really in current state.

Daredevil gives thief a 3rd evade, skills and traits that restore endurance, and overall can buff zerker, condi, and evasion builds. That’s a MASSIVE boost to thief.

Berserker, while I admit is lackluster due to the LOL nature of Berserk and the Rage skills, does get a massive power boost from going Berserk through traits and can even get a constant source of Stability while in it. That’s nothing to sneeze at.

Revenant was added with the elite specs, so of course Herald is going to be mandatory because just like with the other elite specs, it buffs the class up. Mesmer is now reliant on Chronomancer due to the OP nature of Alacrity, Engineer is now reliant on Scrapper due to the OP nature of the gyros and the hammer, Necro is now reliant on Reaper due to the OP nature of the GS and Reaper forms, etc.

Stop complaining about something every class has to do, you’re not a special snowflake class, you have to deal with this same problem like everybody else.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: draxynnic.3719

draxynnic.3719

I really think people way underestimate how powerful as a CC skill Jade WInd is. It has a CD of around 10 ((takes 10 seconds to regen 50 energy if you don’t use any other skill), can use it right when you swap to Shiro, and does a long hard CC over a HUGE radius. I never see an AOE CC this strong, this spammable and have such a large radius.

Jade Wind is a nice tool to have – I didn’t mention it because I was largely focusing on the advantages Jalis has, and I’m not sure whether Jalis’ cheaper one-target taunt is competitive with Jade Winds.

However, I very rarely see Jade Winds having a big impact in sPvP. It has a big tell and Shiro doesn’t have stability to cover it (Shiro/Glint doesn’t have stability at all unless they also spec Retribution). When it does go off, it’s rare for it to have its full effect because you’re rarely fighting a whole team at once – and as someone else posted, once every ten second at the cost of doing nothing else except autoattacking is not really ‘spammable’. It can be effective if used right, but I don’t think it’s underestimated.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

Done playing Rev.

in Revenant

Posted by: Lumbernuts.9726

Lumbernuts.9726

Rev need’s Buff in PvP?I switched from Thief to Rev for Pvp. Please go play a theif and come back and say that “REV” Still needs a buff. Rev has so much utility, knockbacks, evades, boons….
Theif has……. evades

Done playing Rev.

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Posted by: gannondorf.7628

gannondorf.7628

Rev need’s Buff in PvP?I switched from Thief to Rev for Pvp. Please go play a theif and come back and say that “REV” Still needs a buff. Rev has so much utility, knockbacks, evades, boons….
Theif has……. evades

We are not talking about buffs here, herald is already really nice. We’re talking about making core revenant (others legends than Brill) viable. Coz for now they are not. We want to have the choice to take the legends we want and not being stuck in Brill and Herald Traitline.

The things you are talking about (knockbacks, boons etc…) are just in the Brill legend who is really superior to others. That’s the problem here, Brill has too much and is too strong compared to others legends. We need to take it and be stuck with her coz if not we are useless.

But yes i agree, overall pvp and core classes need to be balanced.

(edited by gannondorf.7628)

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Posted by: Burtnik.5218

Burtnik.5218

Necro is now reliant on Reaper due to the OP nature of the GS

I lolled. GS op? For real? You do realize that elite specs wasnt supposed to be stronger than core, right? They were mean olny to alter playstyle. If base rev issues wont get fixed like lack of 25% move speed/access to swiftness and fury, we will run into issues in future with new elite specs as they all will be worthless in comprasion to Herald.

Our mechanic is around utility skills, we cant just swap one trash skill for another one bc thats how they made revenant and for that reason all legends gotta be viable.

Utility skills = class mechanic in case of revenant. Imagine playing mesmer with half broken shatter mechanic.

Salt, salt, moar salt. So salty like fries from McDonald!
Playing Smite since mid s2, f broken gw2.

Done playing Rev.

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Posted by: RKyrk.4761

RKyrk.4761

I agree with OP, they need to fix Rev.
Hopefully they will nerf it next patch because right now its too strong.
Increasing some of the energy cost on weapons skills might be a good idea.

FYI OP isn’t saying nerf, he’s getting rolled over while on Rev…He’s saying condi reks him. And yeah, i agree Rev is quite weak against condi burst in pvp. In wvw at least you can use food & cleansing sigils which aren’t in pvp. But I don’t see many people using pure condi builds in pvp. I use purity & generosity sigils with Hoelbrak and Jalis over Shiro just in case though. I’d rather not use Jalis tbh, but I don’t like being completely hard countered if I can help it. IMO Rev should be weak against something, and in it’s form now(except for all the bugs), it’s great in all other areas. Maybe some more stub break options could be in order. I feel naked compared to the 3(+1 at 50% health) I usually run with Reaper.

I hear ya. But i think its pretty balanced that Herald has few options to condi clear. It replaces theif with mobility and has amazing damage and utility with boonshare n stuff. So having a weakness is OK. (Imaging if we had a decent condiclear, omg the qq on the forum would be insane).

The Rev condi builds (malyx/something) is alot better at condi control with resistance and heal being strong vs condis.

Will be intresting to se what Anet nerfs to balance it out, i still think the best approach should be at looking at some of the energycosts of the skills (utils/weps)

1 close 1 animal 1 far rest mid

Done playing Rev.

in Revenant

Posted by: dank.3680

dank.3680

I agree with OP, they need to fix Rev.
Hopefully they will nerf it next patch because right now its too strong.
Increasing some of the energy cost on weapons skills might be a good idea.

FYI OP isn’t saying nerf, he’s getting rolled over while on Rev…He’s saying condi reks him. And yeah, i agree Rev is quite weak against condi burst in pvp. In wvw at least you can use food & cleansing sigils which aren’t in pvp. But I don’t see many people using pure condi builds in pvp. I use purity & generosity sigils with Hoelbrak and Jalis over Shiro just in case though. I’d rather not use Jalis tbh, but I don’t like being completely hard countered if I can help it. IMO Rev should be weak against something, and in it’s form now(except for all the bugs), it’s great in all other areas. Maybe some more stub break options could be in order. I feel naked compared to the 3(+1 at 50% health) I usually run with Reaper.

I hear ya. But i think its pretty balanced that Herald has few options to condi clear. It replaces theif with mobility and has amazing damage and utility with boonshare n stuff. So having a weakness is OK. (Imaging if we had a decent condiclear, omg the qq on the forum would be insane).

The Rev condi builds (malyx/something) is alot better at condi control with resistance and heal being strong vs condis.

Will be intresting to se what Anet nerfs to balance it out, i still think the best approach should be at looking at some of the energycosts of the skills (utils/weps)

Weaknesses are fine. Complete helplessness vs one of the main damage sources in this game, yeah not so much.

#MAGSWAG: All class player. XOXO

Done playing Rev.

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Posted by: RyuDragnier.9476

RyuDragnier.9476

Necro is now reliant on Reaper due to the OP nature of the GS

I lolled. GS op? For real? You do realize that elite specs wasnt supposed to be stronger than core, right? They were mean olny to alter playstyle. If base rev issues wont get fixed like lack of 25% move speed/access to swiftness and fury, we will run into issues in future with new elite specs as they all will be worthless in comprasion to Herald.

Our mechanic is around utility skills, we cant just swap one trash skill for another one bc thats how they made revenant and for that reason all legends gotta be viable.

Utility skills = class mechanic in case of revenant. Imagine playing mesmer with half broken shatter mechanic.

If you hadn’t noticed, you have Shiro too for movement. Impossible Odds gives you a constant source of Superspeed. And you have access to Fury outside of Herald through the Invocation traitline. There are alternatives to Herald (though I admit are not AS good) that you can use, though I do admit Anet kinda pushed themselves into a corner with the utilities for Revenant. Though the swiftness problem could be somewhat fixed by making Staff #5 give swiftness during that charge.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Done playing Rev.

in Revenant

Posted by: Burtnik.5218

Burtnik.5218

Necro is now reliant on Reaper due to the OP nature of the GS

I lolled. GS op? For real? You do realize that elite specs wasnt supposed to be stronger than core, right? They were mean olny to alter playstyle. If base rev issues wont get fixed like lack of 25% move speed/access to swiftness and fury, we will run into issues in future with new elite specs as they all will be worthless in comprasion to Herald.

Our mechanic is around utility skills, we cant just swap one trash skill for another one bc thats how they made revenant and for that reason all legends gotta be viable.

Utility skills = class mechanic in case of revenant. Imagine playing mesmer with half broken shatter mechanic.

If you hadn’t noticed, you have Shiro too for movement. Impossible Odds gives you a constant source of Superspeed. And you have access to Fury outside of Herald through the Invocation traitline. There are alternatives to Herald (though I admit are not AS good) that you can use, though I do admit Anet kinda pushed themselves into a corner with the utilities for Revenant. Though the swiftness problem could be somewhat fixed by making Staff #5 give swiftness during that charge.

Impossible odds is costly as f and ooc it works like swiftness which is olny 33%.. I can get the same effect from Glint for just -1 upkeep.

The fury you speaking about require constant swapping legends for 5sec fury which is not really a smart move as sometimes you want to stay in the legend longer rather than spam stuff and hope for the best. Meanwhile as a herald i can keep perma fury without any issues whatsoever.

Im not sure how Surge is supposed to help with swiftness either. Movement skills are not supposed to be affected by chill/cripple/swiftness/slow/quickness/superspeed.

We have 2 traits in devastation adept that doest exactly the same.. One provides 150 ferocity (10% crit dmg) for wielding offhand, another provides 10% damage in stacks while wielding sword.

One has to go as it doesnt make much sense right now and we can fix this “minor” issue by adding +25% move speed trait there. Shiro could give fury for using his utilities instead of might and 2 major issues are fixed pretty much.

And imo as i said utility skills are our class mechanic. We dindt get more than 3 utility skill per legend as they were supposed to come out as bundled pack of viable skills with synergy between them. How it turned out everyone see.

Mallyx since rework doesnt know what it want to do. Ventari healing is trash and the legend itself lack sustain. Jalis wants to be tank but even Shiro our supposed dps&mobility legend does it better. We suffer from half broken class mechanic.

Salt, salt, moar salt. So salty like fries from McDonald!
Playing Smite since mid s2, f broken gw2.

Done playing Rev.

in Revenant

Posted by: SoulstitchMMO.1396

SoulstitchMMO.1396

Sometimes I think that the only people that Mallyx are too busy enjoying mallyx to come here and complain.

Done playing Rev.

in Revenant

Posted by: Aomine.5012

Aomine.5012

Necro is now reliant on Reaper due to the OP nature of the GS

I lolled. GS op? For real? You do realize that elite specs wasnt supposed to be stronger than core, right? They were mean olny to alter playstyle. If base rev issues wont get fixed like lack of 25% move speed/access to swiftness and fury, we will run into issues in future with new elite specs as they all will be worthless in comprasion to Herald.

Our mechanic is around utility skills, we cant just swap one trash skill for another one bc thats how they made revenant and for that reason all legends gotta be viable.

Utility skills = class mechanic in case of revenant. Imagine playing mesmer with half broken shatter mechanic.

If you hadn’t noticed, you have Shiro too for movement. Impossible Odds gives you a constant source of Superspeed. And you have access to Fury outside of Herald through the Invocation traitline. There are alternatives to Herald (though I admit are not AS good) that you can use, though I do admit Anet kinda pushed themselves into a corner with the utilities for Revenant. Though the swiftness problem could be somewhat fixed by making Staff #5 give swiftness during that charge.

Impossible odds is costly as f and ooc it works like swiftness which is olny 33%.. I can get the same effect from Glint for just -1 upkeep.

The fury you speaking about require constant swapping legends for 5sec fury which is not really a smart move as sometimes you want to stay in the legend longer rather than spam stuff and hope for the best. Meanwhile as a herald i can keep perma fury without any issues whatsoever.

Im not sure how Surge is supposed to help with swiftness either. Movement skills are not supposed to be affected by chill/cripple/swiftness/slow/quickness/superspeed.

We have 2 traits in devastation adept that doest exactly the same.. One provides 150 ferocity (10% crit dmg) for wielding offhand, another provides 10% damage in stacks while wielding sword.

One has to go as it doesnt make much sense right now and we can fix this “minor” issue by adding +25% move speed trait there. Shiro could give fury for using his utilities instead of might and 2 major issues are fixed pretty much.

And imo as i said utility skills are our class mechanic. We dindt get more than 3 utility skill per legend as they were supposed to come out as bundled pack of viable skills with synergy between them. How it turned out everyone see.

Mallyx since rework doesnt know what it want to do. Ventari healing is trash and the legend itself lack sustain. Jalis wants to be tank but even Shiro our supposed dps&mobility legend does it better. We suffer from half broken class mechanic.

Impossible odds doesn’t work like swiftness in combat. It is way faster than swiftness during combat, meaning better disengage and chasing ability.

Also it lasts 9 secs on 50 energy and recharged in 10 secs (50 energy = 10 sec to recharge), so the up-time is not as bad as you try to make it be.

(edited by Aomine.5012)

Done playing Rev.

in Revenant

Posted by: Burtnik.5218

Burtnik.5218

Impossible odds doesn’t work like swiftness in combat. It is way faster than swiftness during combat, meaning better disengage and chasing ability.

Also it lasts 9 secs on 50 energy and recharged in 10 secs (50 energy = 10 sec to recharge), so the up-time is not as bad as you try to make it be.

I said OOC. And the cost of it is to spam aa olny and when you actually have to use stunbreak you wont have energy resulting in wopps they bursted my kitten situation. So its not all that good as you trying it to make out to be.

Salt, salt, moar salt. So salty like fries from McDonald!
Playing Smite since mid s2, f broken gw2.

Done playing Rev.

in Revenant

Posted by: Burtnik.5218

Burtnik.5218

Sometimes I think that the only people that Mallyx are too busy enjoying mallyx to come here and complain.

I stopped enjoying Mallyx in the moment where they decided to cut his cojones aka no self inflicted condi, no condi copy, weaker utilities and healing skill.

Before he was balanced around hoarding as many conditions as you could and dont explode under them. Now that condi copy is gone you no longer want these condi to be left on you but you still transfer condi from allies to yourself and healing is still based for extra hp per condi. Elite is completely useless and Mallyx with corruption line doesnt make much sense anymore. Its quite hard to enjoy Mallyx if you played it in beta.

Salt, salt, moar salt. So salty like fries from McDonald!
Playing Smite since mid s2, f broken gw2.

Done playing Rev.

in Revenant

Posted by: ZoroDaOtter.3859

ZoroDaOtter.3859

Necro is now reliant on Reaper due to the OP nature of the GS and Reaper forms, etc.

Reaper form yes (base Shroud is incredibly bad compared to Reaper Shroud) but I hardly see any GS in spvp. Those things are so slow you can dodge by just by walking.

Done playing Rev.

in Revenant

Posted by: RyuDragnier.9476

RyuDragnier.9476

Necro is now reliant on Reaper due to the OP nature of the GS and Reaper forms, etc.

Reaper form yes (base Shroud is incredibly bad compared to Reaper Shroud) but I hardly see any GS in spvp. Those things are so slow you can dodge by just by walking.

I was mostly referring to GS in PvE, which I happen to see it used in a lot.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald