Explanation of revenant changes

Explanation of revenant changes

in Revenant

Posted by: orisci.6527

orisci.6527

I get Precision strike not going after stealth players, but phasetravel costing so much along with CD is way overboard.

Is there a dev that can explain the logic for that one? I don’t mean to sound spoiled, but I want to know if they even played revenant with those changes using the shiro Legend in PvP.

Explanation of revenant changes

in Revenant

Posted by: Burtnik.5218

Burtnik.5218

Devs are subpar players and everyone knows it (see Helseth vid). I highly doubt that the man in charge of balance even knows how rev works let alone played him. If you wish to get any explanation then good luck. They aim to delete rev off meta, nothing else and honestly with that nerf they managed to do that.

Salt, salt, moar salt. So salty like fries from McDonald!
Playing Smite since mid s2, f broken gw2.

Explanation of revenant changes

in Revenant

Posted by: Azukas.1426

Azukas.1426

The explanation is simple.

20 energy for a teleport + unblockable attacks is too much for that much energy.

Let’s see how it plays out 1st

Explanation of revenant changes

in Revenant

Posted by: Rym.1469

Rym.1469

Logic is it was overpowered in PvP for it’s cost and bonus effects. Not much to explain, really.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

Explanation of revenant changes

in Revenant

Posted by: Crowley.8761

Crowley.8761

Don’t be stupid, pro league teams running two of these in pretty much every team and you actually complain about some balancing? That is clearly needed? ….

Explanation of revenant changes

in Revenant

Posted by: CutesySylveon.8290

CutesySylveon.8290

It was the only shiro utility with a CD and now has the highest energy cost over the stun break which can be used over and over. If they want to add 75? more of an energy requirement, then rremove the CD so I have more of a reason not to just run at someone and save my energy.

Explanation of revenant changes

in Revenant

Posted by: Buran.3796

Buran.3796

Logic is it was overpowered in PvP for it’s cost and bonus effects. Not much to explain, really.

But was underpowered in WvW roaming where most of builds are usually ranged builds that relly on passive damage and strong disengage (stealth and skills to get out the range). Due hammer being useless as ranged weapon in solo roaming the PT nerf can potentially kill the viability of Revs in that role (and is even worse for condi builds, due Mallyx means ~impaired to move).

Still, could be worse. Could be a Guardian.

Explanation of revenant changes

in Revenant

Posted by: scerevisiae.1972

scerevisiae.1972

Reminds me of the sledgehammer ride the lightning nerf to d/d Ele that saw it go from top3 to unplayed in PvP for 3 months.

A good balance team makes small frequent changes, and never by more than 20% in any direction.

downed state is bad for PVP

Explanation of revenant changes

in Revenant

Posted by: Kenshu.3825

Kenshu.3825

This kittennit is just getting rediculous……

Explanation of revenant changes

in Revenant

Posted by: Vasdamas Anklast.1607

Vasdamas Anklast.1607

Try hit good thieves and mesmers on WvW now.

Oh wait, YOU ARE NOT ALLOWED.

Explanation of revenant changes

in Revenant

Posted by: Ragion.2831

Ragion.2831

some people thought i was exaggerating when i said Revenant is going to end up at the bottom. This is what happened to warrior, they just kept needling it until it broke and didnt do anything about it for months.

Honestly i really shouldnt be surprised at this point but somehow these r!@arded designers find some way to…

i get a build and playstyle that i enjoy pat down, then once again Anet decides to be moronic. What was the f!@kng point of nearly doubling phase traversal requirement. There are still too many trash legends, and a very limited number of trait combinations that actually make sense

All you have succeeded in doing now is completely slow down rev to a near standstill forcing people to either take hammer or suffer mobility issues with staff (which thanks to the constant damage nerfs doesnt pay off as much anymore). And hammer is slow and has much less defense making it horrible for PvP.

What about condi rev? Shiro mobility was what made it work as if riposting shadows nerf wasnt bad enough.

This studio, what in the actual..how in the….what?

(edited by Ragion.2831)

Explanation of revenant changes

in Revenant

Posted by: hypehype.9047

hypehype.9047

this class will be dead in wvw, but they dont care about wvw only their stupid pvp pro leauge.

Explanation of revenant changes

in Revenant

Posted by: Heizero.9183

Heizero.9183

Yeah, I couldn’t understand a slight nerf, but to almost double the cost of the ability seems a little excessive and makes it very difficult to handle some engagements when your main initiation/gap closer cripples your ability to follow up with anything else.

Commander Unyielding Shadow – Human Thief
Champion Shadow
Better Luck Next Time [BLNT]-Sea of Sorrows

Explanation of revenant changes

in Revenant

Posted by: Trepidation Lost.3469

Trepidation Lost.3469

its ridiculous. thief can instantly get 6k distance using a few skills. but rev having a 1200 distance skill that didnt use 80% of the energy you start with was clearly too much for the ’legendary ’ assasin.

Explanation of revenant changes

in Revenant

Posted by: Burtnik.5218

Burtnik.5218

its ridiculous. thief can instantly get 6k distance using a few skills. but rev having a 1200 distance skill that didnt use 80% of the energy you start with was clearly too much for the ’legendary ’ assasin.

If Shiro is a “legendary” assassin then current thieves will be seen as gods/unstopable force by future people. The irony man, the irony..

Salt, salt, moar salt. So salty like fries from McDonald!
Playing Smite since mid s2, f broken gw2.

Explanation of revenant changes

in Revenant

Posted by: Trepidation Lost.3469

Trepidation Lost.3469

‘Swaps to Shiro’…‘centaur runs past’…

Explanation of revenant changes

in Revenant

Posted by: Trepidation Lost.3469

Trepidation Lost.3469

its ridiculous. thief can instantly get 6k distance using a few skills. but rev having a 1200 distance skill that didnt use 80% of the energy you start with was clearly too much for the ’legendary ’ assasin.

If Shiro is a “legendary” assassin then current thieves will be seen as gods/unstopable force by future people. The irony man, the irony..

No wonder he sounds mad when you channel him, he’s like what is this kitten

Explanation of revenant changes

in Revenant

Posted by: Azukas.1426

Azukas.1426

its ridiculous. thief can instantly get 6k distance using a few skills. but rev having a 1200 distance skill that didnt use 80% of the energy you start with was clearly too much for the ’legendary ’ assasin.

we are talking about burning 3 CDs of 60 secs, 30 secs, and 21 secs compared to a 1200 range 5 sec CD skill…..

Explanation of revenant changes

in Revenant

Posted by: Malchior.5732

Malchior.5732

its ridiculous. thief can instantly get 6k distance using a few skills. but rev having a 1200 distance skill that didnt use 80% of the energy you start with was clearly too much for the ’legendary ’ assasin.

we are talking about burning 3 CDs of 60 secs, 30 secs, and 21 secs compared to a 1200 range 5 sec CD skill…..

Then again, using Phase Traversal (alongside almost any weapon skill) puts a pseudo-cooldown on ALL Revenant skills.

Also consider that Thief Shortbow 5 alone can cover 900 units several times with a single Initiative bar (which isn’t limited solely by time/swapping) and also has many more gap closers, like Steal, Heartseeker, Sword 2, etc.
Revenant can use Phase Traversal once upon swapping to Shiro and is then stuck.

Changes like these wouldn’t be so annoying if the rest of the class wasn’t so crippled.
Revenant is a little too good at its job in pvp, so apparently it’s fine to nerf and neuter it everywhere else and never fix any issues.

Explanation of revenant changes

in Revenant

Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

its ridiculous. thief can instantly get 6k distance using a few skills. but rev having a 1200 distance skill that didnt use 80% of the energy you start with was clearly too much for the ’legendary ’ assasin.

we are talking about burning 3 CDs of 60 secs, 30 secs, and 21 secs compared to a 1200 range 5 sec CD skill…..

LOL! You conveniently forgot to add that Revenant also burns 70% of his energy upon use… assuming he has 50 energy at skill use, which usually is a no.

“Be like water” – Bruce Lee