Hammer Timers....
Hammer auto is fine. It’s exactly as fast and as strong as it needs to be.
Hammer 2 bugs can be annoying.
Never had any issues with camera for hammer 3 or UA but ok.
Hammer 4 is fine. I find it very useful.
Not really worth casting hammer 5 unless you’re attacking a large group from far away or you’re stopping a res/stomp. I agree. It should be 1.25s cast even if there has to be a delay between the cast and the actual hit.
This is all that has worked for me so far:
http://gw2skills.net/editor/?vlAQNAS8unvN2gS6JvQRVlbosryPUYW5IKYs8ElFNFiNMnpNtFIANwugJ8hA-TZBFwACeAAl2fgwFBoaZAAHBAA
Only variant is to swap Mallyx for Shiro vs boon bomb groups. Revenant is currently one dimensional and glass cannon is all that has a chance to be relevant in PvP play.
Edit: Made a quick video for you to show off the build. https://youtu.be/d9YLD08ervk
Not my best video work, but it does the job.
80 Necromancer (IRNY), 80 Guardian (IRNY)
GW2: it’s like DAoC, but for the WoW crowd.
(edited by Taldren.7523)
I think they should make hammer#2 and mace#2 like axe #5, an over-terrain effect.
IIRC axe#5 will be inclined to the direction of the target and I rarely missed that on uneven terrains.
If they could do that it would be great
Wat r u, casul?
I think they should make hammer#2 and mace#2 like axe #5, an over-terrain effect.
IIRC axe#5 will be inclined to the direction of the target and I rarely missed that on uneven terrains.If they could do that it would be great
Is Axe 5 blocked by reflection? Because Hammer 2 is not projectile, cuz it’s not blocked by Chak domes and stuff, golden ability.
Hammer 4 is great vs Axemaster, you can just shelter your whole grp behind it.
I agree hammer 1 should be a touch faster and 2 is terrain dependent but I have no problems with the rest of the skills.
It’s one of the stronger ranged weapons in the game in my experience. i think only the terrain bugs are something that needs fixing (if possible, terrain and skills is ever a dilemma at times). i think in the case of #5, the power of the skill is offset by the long cast time. If it was reduced I’d bet it was changed otherwise too.
Hammer auto is fine. It’s exactly as fast and as strong as it needs to be.
This guy gets it.
Some people just want buffs to their class regardless if it makes sense or not. . .
Lee Oren – Ranger
Eve Oren – Revenant
If anythign hammer needs nerfing lol, i hit 25k vs a level 80 friend of mine in WvW( coalescence skill), sure it hit twice ont he second and third cascades, but still, 25K come on….(full zerk rev with strength runes and force sigil and might and the two 7% dmg modifyers through traits)
It needs less damage, or increased cooldown/energy.