How is revenant for PvE?

How is revenant for PvE?

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Posted by: zoomborg.9462

zoomborg.9462

Rev is best hand kiter meta. That and a meme.

Don’t forget meta projectile kiter at Cairn.

You’re right, 2 times meta!

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Posted by: narcx.3570

narcx.3570

I actually like having a rev in my party during t4’s for the perma-swiftness/fury/some extra might… But really, for fractals, any class is fine. Anyone who’s hating on you for playing an unpopular class probably isn’t very good themselves, because if you need to run a meta comp to get through them, you’re clearly doing something very wrong.

As for raids, yeah, you’re better off not playing a Rev… I mean, they’re fine in raids really, and even have a strongish place in groups that gear around having one. But, pug’s are unlikely to take you for anything except Trio and Deimos… And that’s a big, big negative.

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Posted by: Oneira.7691

Oneira.7691

Revenant was my first 80, but after the Fall 2016 nerf I shelved it and leveled a Mesmer. Now I’m lonesome for my Rev so I went back this week and tried to re-learn it for PvE, and it’s hard. I’m not sure if I’m just a bad Rev, but there is absolutely no comparison between the survivability of my Chrono and my Herald. Chrono wins by a country mile. So I’m asking myself, what am i doing wrong?

I’m running Shiro-Glint with zerker gear and will eventually put runes on strength on, Sword/Sh and Staff.

When solo I’ll usually go Facet of Darkness + Facet of Elements, then initiate with Elemental Blast followed by Unrelenting Strike and Precision Strike. IF the damage is coming hard I’ll activate Facet of Light and if I’m about to do down I’ll hit Infuse Light.

If I’m still getting the kitten kicked outta me and I’m still up I’ll use Crystal Hibernation as fast as possible followed by Envoy of Exuberance for a bit of healing.

I have to admit I don’t change legends much. I’ve experimented starting in Shiro, activating Enchanted Daggers and then switching to Glint, but I haven’t seen much benefit out of it.

Any tips on getting better? Zerker gear makes me pretty squishy and I’ve gone down way too fast sometimes against some mobs.

How is revenant for PvE?

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Posted by: Its Nerfing Time.1495

Its Nerfing Time.1495

I always run with Light, Element and F2 on. Soon as I get into a fight, I pop Might and Element for damage, then get Darkness up for Fury (I have 40% Fury traited so my build is 100% crit). This gives me regen at the start of the fight rather than trying to have it slowly build up during the fight, as well as reactively negate death-damage without the delay of activate > heal.

As you might’ve guessed, I spend most of the time in Glint, but tend to have a second legend dependent entirely on what content I’m doing or where I am. Mallynx if I need boon-strip on demand, Resistance, Blind or Condi-heavy heal. Jalis tends to be my most used secondary for heal + condi clear x2, his elite for damage reduction or the stability drop.
Ventari can be great for encounters where it’s slow moving and stable locations (molten core fractal for example, or VG raid). I can trait for regen + protection, and essentially spam heals, protect from ranged damage, condi clear and negate things so easily.

If you play Europe I’d be happy to show you sometime.

Rev is a great, flexible class – don’t be afraid to play around with it to suit your playstyle, rather than match yourself to the build.

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Posted by: Oneira.7691

Oneira.7691

I always run with Light, Element and F2 on. Soon as I get into a fight, I pop Might and Element for damage, then get Darkness up for Fury (I have 40% Fury traited so my build is 100% crit). This gives me regen at the start of the fight rather than trying to have it slowly build up during the fight, as well as reactively negate death-damage without the delay of activate > heal.

As you might’ve guessed, I spend most of the time in Glint, but tend to have a second legend dependent entirely on what content I’m doing or where I am. Mallynx if I need boon-strip on demand, Resistance, Blind or Condi-heavy heal. Jalis tends to be my most used secondary for heal + condi clear x2, his elite for damage reduction or the stability drop.
Ventari can be great for encounters where it’s slow moving and stable locations (molten core fractal for example, or VG raid). I can trait for regen + protection, and essentially spam heals, protect from ranged damage, condi clear and negate things so easily.

If you play Europe I’d be happy to show you sometime.

Rev is a great, flexible class – don’t be afraid to play around with it to suit your playstyle, rather than match yourself to the build.

Some interesting ideas here. I never thought of using Ventari as the second legend for PvE, but it does make sense for the survivability it brings. Also I didn’t use F2 unless I was in a party, but maybe I should consider using it solo too.

I do play in Europe so let me know how I can contact you.

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Posted by: Its Nerfing Time.1495

Its Nerfing Time.1495

You can add me as a friend, either by my account name or Rev name (Tobirama Lightfury).

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Posted by: Thon.3780

Thon.3780

I use to play War. When Rev come , I try it and found that it is more stable and survive rate is high when they face mobs. War is good in DPS but it trade with fragile armor
I use mix berserk/captain to focus Crit and Tough. it sure DPS is weaker in pure zerk but survive rate increase a lot. can solo some champion too
fmo , Glint/Jaris is best for PVE solo. Glint/ shiro is good too but it has to focus dps in one direction while Jaris hammer has lesser DPS but it atk around and still active while you Knockdown ( also can combo drain life to fill up).

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Posted by: narcx.3570

narcx.3570

Revenant was my first 80, but after the Fall 2016 nerf I shelved it and leveled a Mesmer. Now I’m lonesome for my Rev so I went back this week and tried to re-learn it for PvE, and it’s hard. I’m not sure if I’m just a bad Rev, but there is absolutely no comparison between the survivability of my Chrono and my Herald. Chrono wins by a country mile. So I’m asking myself, what am i doing wrong?

I’m running Shiro-Glint with zerker gear and will eventually put runes on strength on, Sword/Sh and Staff.

When solo I’ll usually go Facet of Darkness + Facet of Elements, then initiate with Elemental Blast followed by Unrelenting Strike and Precision Strike. IF the damage is coming hard I’ll activate Facet of Light and if I’m about to do down I’ll hit Infuse Light.

If I’m still getting the kitten kicked outta me and I’m still up I’ll use Crystal Hibernation as fast as possible followed by Envoy of Exuberance for a bit of healing.

I have to admit I don’t change legends much. I’ve experimented starting in Shiro, activating Enchanted Daggers and then switching to Glint, but I haven’t seen much benefit out of it.

Any tips on getting better? Zerker gear makes me pretty squishy and I’ve gone down way too fast sometimes against some mobs.

Not too sure what kind of PvE you’re doing, but here’s a few kinda broad general tips:

1) Lose the shield. Outside of PvP it’s pretty worthless… Axe is king in PvE for the mob bunching and breakbar damage. Even if you really want some more iframes, offhand sword is a better choice since it lets you block twice as often—which is way better in PvE since you’re generally wanting to avoid specific high damage attacks, not a long barrage.

2) If you’re playing solo, there’s not really a big need to camp Glint. Since you’ve been running around with Darkness pulsing, you’re going to have like 40 seconds of fury queued up going in to any fight. So, you should really just use your Elemental Blast, then double tap Facet of Strength for it’s burst, maybe double tap Chaos if you want the aoe blast, and then swap into Shiro to impossible odds cleave everything down. Then back to Glint for the energy refresh and repeat.

2.5) If you’re talking raids, or Fractals (with a Mesmer), both Jalis and Mallyx will out dps Shiro since you’re already getting quickness. (and channeling hammers or embrace the darkness still leaves enough upkeep for Facet of Nature—whereas Shiro does not.)

3) Not all mobs you should be going toe-to-toe with. Generally, while in Glint, you should be out of melee range while you’re unloading your 3 facets, staff 5, and sword 2/3. After the enemy is softened up from that you can swap stances and go into melee range to finish them off.

4) Hardening Persistence is great for solo play… Sometimes even fractals. While you lose the free Infused Light and faster resses, it gives you a lot more survivability (400 toughness during Impossible Odds lets you trade hits longer when you’re going for an all out burn.)

5) Full Zerk puts you over 100% crit chance, and while Marauder is a dps loss since you lose ferocity, you can swap a few of your accessories to “Berserker + Valkyrie,” that way you gain some health while only losing Precision, not Power or Ferocity.

(edited by narcx.3570)

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Posted by: Redfeather.6401

Redfeather.6401

I always run with Light, Element and F2 on. Soon as I get into a fight, I pop Might and Element for damage, then get Darkness up for Fury (I have 40% Fury traited so my build is 100% crit). This gives me regen at the start of the fight rather than trying to have it slowly build up during the fight, as well as reactively negate death-damage without the delay of activate > heal.

As you might’ve guessed, I spend most of the time in Glint, but tend to have a second legend dependent entirely on what content I’m doing or where I am. Mallynx if I need boon-strip on demand, Resistance, Blind or Condi-heavy heal. Jalis tends to be my most used secondary for heal + condi clear x2, his elite for damage reduction or the stability drop.
Ventari can be great for encounters where it’s slow moving and stable locations (molten core fractal for example, or VG raid). I can trait for regen + protection, and essentially spam heals, protect from ranged damage, condi clear and negate things so easily.

If you play Europe I’d be happy to show you sometime.

Rev is a great, flexible class – don’t be afraid to play around with it to suit your playstyle, rather than match yourself to the build.

Some interesting ideas here. I never thought of using Ventari as the second legend for PvE, but it does make sense for the survivability it brings. Also I didn’t use F2 unless I was in a party, but maybe I should consider using it solo too.

I do play in Europe so let me know how I can contact you.

I use Ventari. When I accepted that rev isn’t going to do as much damage as my thief, or ele, I just decided to settle for above average damage. So instead of sacrificing a lot to get that extra little bit of deeeeeeeps, I went for stuff like salvation/ventari/sigil of draining. Now I’m a tanky boss. XD

I’ve loved Ventari Tablet since the beginning was so happy it got buffed while I was gone. What makes it so fun, is that it allows you to feel as though you are playing 2 characters at once. I used to play Carl Clover in Blazblue and it feels just like that. So satisfying.

(edited by Redfeather.6401)

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Posted by: Its Nerfing Time.1495

Its Nerfing Time.1495

Revenant was my first 80, but after the Fall 2016 nerf I shelved it and leveled a Mesmer. Now I’m lonesome for my Rev so I went back this week and tried to re-learn it for PvE, and it’s hard. I’m not sure if I’m just a bad Rev, but there is absolutely no comparison between the survivability of my Chrono and my Herald. Chrono wins by a country mile. So I’m asking myself, what am i doing wrong?

I’m running Shiro-Glint with zerker gear and will eventually put runes on strength on, Sword/Sh and Staff.

When solo I’ll usually go Facet of Darkness + Facet of Elements, then initiate with Elemental Blast followed by Unrelenting Strike and Precision Strike. IF the damage is coming hard I’ll activate Facet of Light and if I’m about to do down I’ll hit Infuse Light.

If I’m still getting the kitten kicked outta me and I’m still up I’ll use Crystal Hibernation as fast as possible followed by Envoy of Exuberance for a bit of healing.

I have to admit I don’t change legends much. I’ve experimented starting in Shiro, activating Enchanted Daggers and then switching to Glint, but I haven’t seen much benefit out of it.

Any tips on getting better? Zerker gear makes me pretty squishy and I’ve gone down way too fast sometimes against some mobs.

Not too sure what kind of PvE you’re doing, but here’s a few kinda broad general tips:

1) Lose the shield. Outside of PvP it’s pretty worthless… Axe is king in PvE for the mob bunching and breakbar damage. Even if you really want some more iframes, offhand sword is a better choice since it lets you block twice as often—which is way better in PvE since you’re generally wanting to avoid specific high damage attacks, not a long barrage.

2) If you’re playing solo, there’s not really a big need to camp Glint. Since you’ve been running around with Darkness pulsing, you’re going to have like 40 seconds of fury queued up going in to any fight. So, you should really just use your Elemental Blast, then double tap Facet of Strength for it’s burst, maybe double tap Chaos if you want the aoe blast, and then swap into Shiro to impossible odds cleave everything down. Then back to Glint for the energy refresh and repeat.

2.5) If you’re talking raids, or Fractals (with a Mesmer), both Jalis and Mallyx will out dps Shiro since you’re already getting quickness. (and channeling hammers or embrace the darkness still leaves enough upkeep for Facet of Nature—whereas Shiro does not.)

3) Not all mobs you should be going toe-to-toe with. Generally, while in Glint, you should be out of melee range while you’re unloading your 3 facets, staff 5, and sword 2/3. After the enemy is softened up from that you can swap stances and go into melee range to finish them off.

4) Hardening Persistence is great for solo play… Sometimes even fractals. While you lose the free Infused Light and faster resses, it gives you a lot more survivability (400 toughness during Impossible Odds lets you trade hits longer when you’re going for an all out burn.)

5) Full Zerk puts you over 100% crit chance, and while Marauder is a dps loss since you lose ferocity, you can swap a few of your accessories to “Berserker + Valkyrie,” that way you gain some health while only losing Precision, not Power or Ferocity.

I only have one nitpick here, and that’s the Staff 5 is king for breakbar rather than Axe 5. Shield isn’t worthless either, it can be great for solo’ing champs if you need a quick breather and can’t dodge or block out of the way.

The way I personally play Rev is pretty much camping Glint and treating the second legendary as a second health pool with additional benefits depending on the situation. But that’s more down to personal preference than play style.

If he traits for the Fury 40%, then he can use more Valkyrie than Zerk for more HP without a loss either.

How is revenant for PvE?

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Posted by: Oneira.7691

Oneira.7691

Not too sure what kind of PvE you’re doing, but here’s a few kinda broad general tips:

1) Lose the shield. Outside of PvP it’s pretty worthless… Axe is king in PvE for the mob bunching and breakbar damage. Even if you really want some more iframes, offhand sword is a better choice since it lets you block twice as often—which is way better in PvE since you’re generally wanting to avoid specific high damage attacks, not a long barrage.

2) If you’re playing solo, there’s not really a big need to camp Glint. Since you’ve been running around with Darkness pulsing, you’re going to have like 40 seconds of fury queued up going in to any fight. So, you should really just use your Elemental Blast, then double tap Facet of Strength for it’s burst, maybe double tap Chaos if you want the aoe blast, and then swap into Shiro to impossible odds cleave everything down. Then back to Glint for the energy refresh and repeat.

2.5) If you’re talking raids, or Fractals (with a Mesmer), both Jalis and Mallyx will out dps Shiro since you’re already getting quickness. (and channeling hammers or embrace the darkness still leaves enough upkeep for Facet of Nature—whereas Shiro does not.)

3) Not all mobs you should be going toe-to-toe with. Generally, while in Glint, you should be out of melee range while you’re unloading your 3 facets, staff 5, and sword 2/3. After the enemy is softened up from that you can swap stances and go into melee range to finish them off.

4) Hardening Persistence is great for solo play… Sometimes even fractals. While you lose the free Infused Light and faster resses, it gives you a lot more survivability (400 toughness during Impossible Odds lets you trade hits longer when you’re going for an all out burn.)

5) Full Zerk puts you over 100% crit chance, and while Marauder is a dps loss since you lose ferocity, you can swap a few of your accessories to “Berserker + Valkyrie,” that way you gain some health while only losing Precision, not Power or Ferocity.

Some great advice here Narc. The PvE I mean would be just regular ol’ solo PvE in HoT areas, doing the metas, and fractals.

1) looks like I’ll need to work to get an ascended axe.
2) So you do recommend Shiro as the other legend for the Impossible Odds.
3) Yes that is probably the main reason I go down…I close into melee too fast not realizing that sword 2 has a pretty decent range. (And I’m so busy pressing buttons I don’t dodge in time!)
4) I take it you have Facet of Nature going the whole time to make Impossible Odds last as long as possible?
5) Yes I often do switch out a couple of Zerker Accessories for Valkyrie. The extra health really does seem to make a difference.

How is revenant for PvE?

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Posted by: Oneira.7691

Oneira.7691

Revenant was my first 80, but after the Fall 2016 nerf I shelved it and leveled a Mesmer. Now I’m lonesome for my Rev so I went back this week and tried to re-learn it for PvE, and it’s hard. I’m not sure if I’m just a bad Rev, but there is absolutely no comparison between the survivability of my Chrono and my Herald. Chrono wins by a country mile. So I’m asking myself, what am i doing wrong?

I’m running Shiro-Glint with zerker gear and will eventually put runes on strength on, Sword/Sh and Staff.

When solo I’ll usually go Facet of Darkness + Facet of Elements, then initiate with Elemental Blast followed by Unrelenting Strike and Precision Strike. IF the damage is coming hard I’ll activate Facet of Light and if I’m about to do down I’ll hit Infuse Light.

If I’m still getting the kitten kicked outta me and I’m still up I’ll use Crystal Hibernation as fast as possible followed by Envoy of Exuberance for a bit of healing.

I have to admit I don’t change legends much. I’ve experimented starting in Shiro, activating Enchanted Daggers and then switching to Glint, but I haven’t seen much benefit out of it.

Any tips on getting better? Zerker gear makes me pretty squishy and I’ve gone down way too fast sometimes against some mobs.

Not too sure what kind of PvE you’re doing, but here’s a few kinda broad general tips:

1) Lose the shield. Outside of PvP it’s pretty worthless… Axe is king in PvE for the mob bunching and breakbar damage. Even if you really want some more iframes, offhand sword is a better choice since it lets you block twice as often—which is way better in PvE since you’re generally wanting to avoid specific high damage attacks, not a long barrage.

2) If you’re playing solo, there’s not really a big need to camp Glint. Since you’ve been running around with Darkness pulsing, you’re going to have like 40 seconds of fury queued up going in to any fight. So, you should really just use your Elemental Blast, then double tap Facet of Strength for it’s burst, maybe double tap Chaos if you want the aoe blast, and then swap into Shiro to impossible odds cleave everything down. Then back to Glint for the energy refresh and repeat.

2.5) If you’re talking raids, or Fractals (with a Mesmer), both Jalis and Mallyx will out dps Shiro since you’re already getting quickness. (and channeling hammers or embrace the darkness still leaves enough upkeep for Facet of Nature—whereas Shiro does not.)

3) Not all mobs you should be going toe-to-toe with. Generally, while in Glint, you should be out of melee range while you’re unloading your 3 facets, staff 5, and sword 2/3. After the enemy is softened up from that you can swap stances and go into melee range to finish them off.

4) Hardening Persistence is great for solo play… Sometimes even fractals. While you lose the free Infused Light and faster resses, it gives you a lot more survivability (400 toughness during Impossible Odds lets you trade hits longer when you’re going for an all out burn.)

5) Full Zerk puts you over 100% crit chance, and while Marauder is a dps loss since you lose ferocity, you can swap a few of your accessories to “Berserker + Valkyrie,” that way you gain some health while only losing Precision, not Power or Ferocity.

I only have one nitpick here, and that’s the Staff 5 is king for breakbar rather than Axe 5. Shield isn’t worthless either, it can be great for solo’ing champs if you need a quick breather and can’t dodge or block out of the way.

The way I personally play Rev is pretty much camping Glint and treating the second legendary as a second health pool with additional benefits depending on the situation. But that’s more down to personal preference than play style.

If he traits for the Fury 40%, then he can use more Valkyrie than Zerk for more HP without a loss either.

Yeah, I was gonna say the same about Staff 5. Best break bar we have. I do trait for fury 40%, so more Valkyrie is probably a good idea.

Oh…the grind for ascended gear….

How is revenant for PvE?

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Posted by: Its Nerfing Time.1495

Its Nerfing Time.1495

snip.

Yeah, I was gonna say the same about Staff 5. Best break bar we have. I do trait for fury 40%, so more Valkyrie is probably a good idea.

Oh…the grind for ascended gear….[/quote]

Believe me, I know the feel. I have full Ascended Magi, Vipers and a mix of Assassin/Commanders/Valkyrie for my Rev along with Bifrost. The grind was real.

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Posted by: narcx.3570

narcx.3570

1) looks like I’ll need to work to get an ascended axe.
4) I take it you have Facet of Nature going the whole time to make Impossible Odds last as long as possible?

Yeah, I was gonna say the same about Staff 5. Best break bar we have. I do trait for fury 40%, so more Valkyrie is probably a good idea.

I usually only use Axe when I’m doing dungeons/fractals/raids… When I’m just going solo I rock Sword/Sword for the block… You can still use sword 5 for cc—it just puts you in dumb positions so I avoid it for group play, but solo I don’t care if I look dumb teleporting off a ledge. :P

I only run Facet of Nature when in groups to make their buffs last longer. The only reason to run it when you’re by yourself would be to get a higher stack of might going, but meh… I usually just end up double tapping f2 if I’ve been in Shiro too long to refresh my fury or need the protection. You actually can’t use Impossible Odds with Facet of Nature up as IO takes all 10 of your upkeep.

And of course Staff 5 is the beast of breaking bars, but with Sword 2/Axe 5 you can break a lot of bars, same with double tapping Facet of Chaos or using Jade Winds… I try to avoid going into staff as much as possible during a fight, because you don’t want to be stuck without your Sword’s auto attack for ten seconds if you don’t have to. (But I do usually start fights in Staff so I can get off an opening Staff 5.)

(edited by narcx.3570)