Phase Traversal and Revenant Mobility

Phase Traversal and Revenant Mobility

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Posted by: Akamaru.7415

Akamaru.7415

Please please please please, whilst you are still developing, make phase traversal NOT require a target.

My reasoning is that not everybody does dungeons, pvp etc all the time. We need to get from A to B or play wvw etc.. Out of combat mobility for all of these reasons is really important to stop your players getting frustrated, bored etc.

On my guardian I have to target something in the distance to mini-blink with my sword, but this is not a big deal because I have GS leap and merciful intervention to tele to a target when I need to get from A to B.

On my warrior I have 5 dashes/leaps and perma swiftness. I’m nearly always dashing.

Thieves (assassins (Shiro)) have 3 shadowsteps traited with bow, plus utility shadow step, and further situational steal

As well as all the other comments being made about stacking swiftness in line with every class/signet, please have this work without a target. In combat has always been relatively immobile so super speed energy drain is only a minor advantage, wheras getting across the map without a waypoint takes a very long, boring, ragequitting decade

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Posted by: Kidel.2057

Kidel.2057

See this: https://forum-en.gw2archive.eu/forum/professions/revenant/Still-lack-of-swiftness-skill-The-only-class/page/2#post5297221

If speculation is confirmed by Roy, then we may get 9 seconds of superspeed OOC every 10 seconds.
It’s not the best of the best, but it doesn’t suck.

In combat revenant seems to have some blinks.

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Posted by: ronpierce.2760

ronpierce.2760

See this: https://forum-en.gw2archive.eu/forum/professions/revenant/Still-lack-of-swiftness-skill-The-only-class/page/2#post5297221

If speculation is confirmed by Roy, then we may get 9 seconds of superspeed OOC every 10 seconds.
It’s not the best of the best, but it doesn’t suck.

In combat revenant seems to have some blinks.

Ooc though that’s just swiftness and kind of annoying. Would much rather them fix the OOC mobility issue in a more serious means and now have to rely on an annoying swapping trick, personally.

and as much as I’d love this, this isn’t the skill to do it with. 1200 spammable ooc teleport would be about as close to hacking as you can get.

I’d rather then reorder some of the skills on sword, shift them all down, and move precision blade up to #5 (change other ability cooldowns accordingly) and make that the ability where you can ground target teleport and aoe chill for like 5 seconds in an area every 20-25 seconds. That way sword would have a sweet escape/mobility/catch up/hill climber ability that can’t be abused. Only issue then would be that we’d have a ton of combat mobility. But even then, it wouldn’t be any worse (honestly about the same) as a S/D thief.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

(edited by ronpierce.2760)

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Posted by: Akamaru.7415

Akamaru.7415

See this: https://forum-en.gw2archive.eu/forum/professions/revenant/Still-lack-of-swiftness-skill-The-only-class/page/2#post5297221

If speculation is confirmed by Roy, then we may get 9 seconds of superspeed OOC every 10 seconds.
It’s not the best of the best, but it doesn’t suck.

In combat revenant seems to have some blinks.

I believe that super speed is still capped at swiftness 33% out of combat, it only makes a difference in combat. So essentially we would get 9/10 swiftness, which we already have. In combat mobility for the revenant seems over the top, wheras ooc is dead. It is a major concern for me, I cannot stomach playing having to just walk all the time, which would be a real shame. And I think many many players would be similar

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Posted by: Akamaru.7415

Akamaru.7415

ronpierce.2760

and as much as I’d love this, this isn’t the skill to do it with. 1200 spammable ooc teleport would be about as close to hacking as you can get.

Because of the energy cost you can use it twice and then have to wait for a few secs before you use it again, and it has a casting animation which mitigates the range by at least 200. For instance Mallyx you jump and then your glued to the floor and have to wait a decade to pretend to jump again, for only 15 more energy.

You would essentially get half the range of a real thief with a longer wind up, but I would assume the cost would be increased by 10 if it had no target (and this also means Shiros channeled swiftness isn’t an option, so you would have to use energy to stack swiftness in Jalis, assuming that becomes viable). And this is compared to what we have at the moment which is nothing.

(edited by Akamaru.7415)

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Posted by: ronpierce.2760

ronpierce.2760

Kidel.2057

and as much as I’d love this, this isn’t the skill to do it with. 1200 spammable ooc teleport would be about as close to hacking as you can get.

Because of the energy cost you can use it twice and then have to wait for a few secs before you use it again, and it has a casting animation. You would essentially get half the range of a thief, but I would assume the cost would be increased by 10 if it had no target (and this also means Shiros channeled swiftness isn’t an option, so you would have to use energy to stack swiftness in Jalis, assuming that becomes viable)

Out of combat you can swap legends every 1 second, or what ever it is. You use it twice, double swap, and keep going, rinse and repeat… Resets you to 50 energy every time.

That is, of course, unless they change how swapping OOC works due to the weapon swap change.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Kidel.2057

Kidel.2057

See this: https://forum-en.gw2archive.eu/forum/professions/revenant/Still-lack-of-swiftness-skill-The-only-class/page/2#post5297221

If speculation is confirmed by Roy, then we may get 9 seconds of superspeed OOC every 10 seconds.
It’s not the best of the best, but it doesn’t suck.

In combat revenant seems to have some blinks.

Ooc though that’s just swiftness and kind of annoying. Would much rather them fix the OOC mobility issue in a more serious means and now have to rely on an annoying swapping trick, personally.

and as much as I’d love this, this isn’t the skill to do it with. 1200 spammable ooc teleport would be about as close to hacking as you can get.

I’d rather then reorder some of the skills on sword, shift them all down, and move precision blade up to #5 (change other ability cooldowns accordingly) and make that the ability where you can ground target teleport and aoe chill for like 5 seconds in an area every 20-25 seconds. That way sword would have a sweet escape/mobility/catch up/hill climber ability that can’t be abused. Only issue then would be that we’d have a ton of combat mobility. But even then, it wouldn’t be any worse (honestly about the same) as a S/D thief.

Mallyx #9 is a blink.
Also if you’re good with camera control you can spam Shiro #7
Maybe Shiro #8 is also a blink that requires no target.
(however I won’t use any shiro skill for mobility except #9)

(edited by Kidel.2057)

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Posted by: ronpierce.2760

ronpierce.2760

See this: https://forum-en.gw2archive.eu/forum/professions/revenant/Still-lack-of-swiftness-skill-The-only-class/page/2#post5297221

If speculation is confirmed by Roy, then we may get 9 seconds of superspeed OOC every 10 seconds.
It’s not the best of the best, but it doesn’t suck.

In combat revenant seems to have some blinks.

Ooc though that’s just swiftness and kind of annoying. Would much rather them fix the OOC mobility issue in a more serious means and now have to rely on an annoying swapping trick, personally.

and as much as I’d love this, this isn’t the skill to do it with. 1200 spammable ooc teleport would be about as close to hacking as you can get.

I’d rather then reorder some of the skills on sword, shift them all down, and move precision blade up to #5 (change other ability cooldowns accordingly) and make that the ability where you can ground target teleport and aoe chill for like 5 seconds in an area every 20-25 seconds. That way sword would have a sweet escape/mobility/catch up/hill climber ability that can’t be abused. Only issue then would be that we’d have a ton of combat mobility. But even then, it wouldn’t be any worse (honestly about the same) as a S/D thief.

Mallyx #9 is a blink.
Also if you’re good with camera control you can spam Shiro #7
Maybe Shiro #8 is also a blink that requires no target.
(however I won’t use any shiro skill for mobility except #9)

Mallyx 9 isn’t a blink, it’s a leap (not combo finisher). It doesn’t allow you to use it up cliffs like a thief/Mesmer can with a blink.

We’ll see if Shiro’s stun break skill can. If it can, then really, it’s a non issue. I’ll probably just end up spamming that and running backwards a lot ooc.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Stinja.9612

Stinja.9612

Looking at Shiro you can just run around with that out of combat legend swapping as others have said. You could in theory be using the teleport on walls ambient creatures oak-hearts ect unless it suffers from no valid path to happiness.

You could also use Traveler or Air runes. Ventari Heal’s skill essentially means you have on cool down “On Heal Rune benefits”

You can also Drop inspiring reinforcement, double hammer blast→swap potentially to mace 3 in it for some insane duration of swiftness close to a minute if my maths right.

So no Rev OoC movement isn’t exactly that terrible.

I may be harsh but i care deeply about the game.
Twitch→ (http://www.twitch.tv/phenomatron)

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Posted by: Akamaru.7415

Akamaru.7415

Out of combat you can swap legends every 1 second, or what ever it is. You use it twice, double swap, and keep going, rinse and repeat… Resets you to 50 energy every time.

That is, of course, unless they change how swapping OOC works due to the weapon swap change.

I assume they would change it, otherwise we already have the spam problem you refer to in existence with RShadows rather than Phase Traversal, but it also means our Revenant players will be traveling backwards … 0.0

Either way I really hope the devs are working on rev mobility

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Posted by: Akamaru.7415

Akamaru.7415

You can also Drop inspiring reinforcement, double hammer blast->swap potentially to mace 3 in it for some insane duration of swiftness close to a minute if my maths right.

same as the other guy said I predict they are going to take away the energy refresh ooc now the cooldown has been removed

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Posted by: ronpierce.2760

ronpierce.2760

Out of combat you can swap legends every 1 second, or what ever it is. You use it twice, double swap, and keep going, rinse and repeat… Resets you to 50 energy every time.

That is, of course, unless they change how swapping OOC works due to the weapon swap change.

I assume they would change it, otherwise we already have the spam problem you refer to in existence with RShadows rather than Phase Traversal, but it also means our Revenant players will be traveling backwards … 0.0

Either way I really hope the devs are working on rev mobility

Rofl I already mentioned that somewhere, I’m just going to be traveling backwards forever because it’s the only successful mobility Revenant has OOC. :P

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Kidel.2057

Kidel.2057

Out of combat you can swap legends every 1 second, or what ever it is. You use it twice, double swap, and keep going, rinse and repeat… Resets you to 50 energy every time.

That is, of course, unless they change how swapping OOC works due to the weapon swap change.

I assume they would change it, otherwise we already have the spam problem you refer to in existence with RShadows rather than Phase Traversal, but it also means our Revenant players will be traveling backwards … 0.0

Either way I really hope the devs are working on rev mobility

Rofl I already mentioned that somewhere, I’m just going to be traveling backwards forever because it’s the only successful mobility Revenant has OOC. :P

9 seconds of superspeed every 10 seconds is better.

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Posted by: ronpierce.2760

ronpierce.2760

Out of combat you can swap legends every 1 second, or what ever it is. You use it twice, double swap, and keep going, rinse and repeat… Resets you to 50 energy every time.

That is, of course, unless they change how swapping OOC works due to the weapon swap change.

I assume they would change it, otherwise we already have the spam problem you refer to in existence with RShadows rather than Phase Traversal, but it also means our Revenant players will be traveling backwards … 0.0

Either way I really hope the devs are working on rev mobility

Rofl I already mentioned that somewhere, I’m just going to be traveling backwards forever because it’s the only successful mobility Revenant has OOC. :P

9 seconds of superspeed every 10 seconds is better.

9 second of super speed every 10 seconds is just 90% uptime swiftness. Spamming instant backwards teleports and swapping and teleporting more is most definitely faster…

Super speed out of combat is 133% speed just like swiftness, not 200% speed.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Kidel.2057

Kidel.2057

faster is not better if it means going backwards. Also I’m pretty sure they’ll add a cooldown on that if people use it this way. I’m sure they don’t want to see that in the game.

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Posted by: ronpierce.2760

ronpierce.2760

faster is not better if it means going backwards. Also I’m pretty sure they’ll add a cooldown on that if people use it this way. I’m sure they don’t want to see that in the game.

Mobility is mobility. I use Ranger’s sword 2 backwards for mobility, and I certainly would this as well.

You’re dodging around the issue. Our best mobility is exploiting our back-step stunbreak, simply because otherwise our OOC mobility is terrible, INCLUDING “exploiting” Impossible odds, it’s “exploiting” to manage 90% swiftness uptime… That’s kinda sad lol.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Akamaru.7415

Akamaru.7415

faster is not better if it means going backwards. Also I’m pretty sure they’ll add a cooldown on that if people use it this way. I’m sure they don’t want to see that in the game.

same as ron, but my example would be that on my mesmer I have to about-face and phase retreat backwards. But this isn’t necessary since I can blink 1200 yards up a cliff, it’s just a little extra when I am running staff.

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Posted by: Gaaroth.2567

Gaaroth.2567

faster is not better if it means going backwards. Also I’m pretty sure they’ll add a cooldown on that if people use it this way. I’m sure they don’t want to see that in the game.

Mobility is mobility. I use Ranger’s sword 2 backwards for mobility, and I certainly would this as well.

You’re dodging around the issue. Our best mobility is exploiting our back-step stunbreak, simply because otherwise our OOC mobility is terrible, INCLUDING “exploiting” Impossible odds, it’s “exploiting” to manage 90% swiftness uptime… That’s kinda sad lol.

While I agree is tricky i wouldnt say it’s exploiting: 50% energy reset is a mechanic intended to be used for this kind of stuff, is an emergency 50% energy card ;-)

Still i’d like to see shiro#8 used like ele’s Ride the Lightning

Tempest & Druid
Wat r u, casul?

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Posted by: Kidel.2057

Kidel.2057

simply because otherwise our OOC mobility is terrible, INCLUDING “exploiting” Impossible odds, it’s “exploiting” to manage 90% swiftness uptime… That’s kinda sad lol.

Legendswap to get energy is the main class machanic, it’s not exploiting.
Plus your backwards mobility is terrible. I can see doing it a couple of times, but moving around only relying on that? No.

Plus you’re still forced to double legendswap to get your energy back and keep dashing, no difference with Impossible Odds from the energy point of view.

(edited by Kidel.2057)

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Posted by: Stinja.9612

Stinja.9612

Out of combat you can swap legends every 1 second, or what ever it is. You use it twice, double swap, and keep going, rinse and repeat… Resets you to 50 energy every time.

That is, of course, unless they change how swapping OOC works due to the weapon swap change.

I assume they would change it, otherwise we already have the spam problem you refer to in existence with RShadows rather than Phase Traversal, but it also means our Revenant players will be traveling backwards … 0.0

Either way I really hope the devs are working on rev mobility

Rofl I already mentioned that somewhere, I’m just going to be traveling backwards forever because it’s the only successful mobility Revenant has OOC. :P

9 seconds of superspeed every 10 seconds is better.

9 second of super speed every 10 seconds is just 90% uptime swiftness. Spamming instant backwards teleports and swapping and teleporting more is most definitely faster…

Super speed out of combat is 133% speed just like swiftness, not 200% speed.

It’ll be like a Cosmo Speed run of OoT Lol maybe shiro will make the Link sounds.

I may be harsh but i care deeply about the game.
Twitch→ (http://www.twitch.tv/phenomatron)

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Posted by: Rain.9213

Rain.9213

The mobility issue is why I’m considering running staff with my dual swords for that skill 5 rush and popping Impossible Odds for super speed afterwards. Not a whole lot of OOC mobility but I regularly play Necro anyway and I have zero OOC mobility aside from perma swiftness which doesnt make up for movement skills tbh. I think a rush and superspeed should be fine though. At least for me. I wasn’t expecting Revenant to be the next Warrior with their crazy mobility.

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Posted by: Kidel.2057

Kidel.2057

I have to clarify that maybe you can get 99.99% superspeed uptime ooc, since legendswap ooc has no cd, so you basically do Impossible Odds, then doubleswap and do it again.