Phase Traversal

Phase Traversal

in Revenant

Posted by: Thermaltron.6829

Thermaltron.6829

I wonder if it would be possible to have this skill function differently if you do not have a target selected. The idea is that if you do not have a target selected, PT will jump/lunge/whatever you ahead 600. This could give the skill some utility for ooc travel or for trying to get some distance while in a fight. If we are limited in the skills we have per legend, then those skills should be more versatile.

Phase Traversal

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Posted by: Pompeia.5483

Pompeia.5483

Use it like the one guardians have. Target something far in the distance outside the range of the skill (ambient creatures work well) and you jump ahead but will not enter combat. Thus you get the speed “boost” without the slowdown of combat.

Amanda Corsiva – Revenant && Katereyna – Chillomancer
Jenna Gracen – Scrapper && Merit Sullivan – Guardian
Daenerys Ceridwen – Druid && Vexia Gracen – Chronomancer

Phase Traversal

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Posted by: Thermaltron.6829

Thermaltron.6829

Sadly, I tried to do that and it didn’t work. Did this work for other people?

Also, I was hoping that this would be helpful out in and out of combat. There were a number of times I wished I could ‘leap’ forward on my Rev when a Vet Smokescale and company were wrecking my kitten.

Phase Traversal

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Posted by: Dstroya.6705

Dstroya.6705

I used it on a target too far away. I hopped forward a little but didn’t do the shadow step.

Players Killing Players [PVP] – Fort Aspenwood

Phase Traversal

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Posted by: fluidmonolith.3584

fluidmonolith.3584

Same here. It seems to jump a short range forward and then shadowstep, but the shadowstep component only occurs if you’re in range of your target.

Maguuma
Astaxanthas (Revenant), Hepaticus (Engineer), Eosinophus (Thief)

Phase Traversal

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Posted by: Akamaru.7415

Akamaru.7415

I have said before that I would love for Phase Traversal to be Revenants main ooc mobility (in that it works without a target too) in addition to the swiftness stack that is coming soon.

We will have to see what glint brings, but it just makes sense to me to have phase traversal work the full distance without a target, especially with Shiro being an assassin, given other classes mobility.

(This is given that there will also be a new cooldown or similar coming on legend swapping out of combat that will prevent an infinite number of dashes that people predicted on the other threads)

(edited by Akamaru.7415)

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Posted by: Kicker.8203

Kicker.8203

theres shiro upkeep for out of combat mobility u dont need more.

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Posted by: Kidel.2057

Kidel.2057

it’s a waste of energy compared to impossible odds for ooc mobility. And if you use both you just lower your superspeed uptime.

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Posted by: Kaiden Valor.7163

Kaiden Valor.7163

I’ve honestly never felt I needed leaps for OOC mobility on any class and I found Impossible Odds did a good job during the BWE. I didn’t bother using legend swap to regain energy because Roy said it’s getting a OOC cooldown on legend swap, and I found energy fills back up fast enough for impossible odds to be viable mobility.

Phase Traversal

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Posted by: Kidel.2057

Kidel.2057

I’ve honestly never felt I needed leaps for OOC mobility on any class and I found Impossible Odds did a good job during the BWE. I didn’t bother using legend swap to regain energy because Roy said it’s getting a OOC cooldown on legend swap, and I found energy fills back up fast enough for impossible odds to be viable mobility.

Even with ooc cd, it’s not the end of the world to use lightning field+blast for swiftness, since superspeed on the other swap compensates for that second you lose (at least with hammer)

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Posted by: Dstroya.6705

Dstroya.6705

theres shiro upkeep for out of combat mobility u dont need more.

Roy has stated they’re probably adding a OOC cooldown to legend swap so this is most likely going away.

Players Killing Players [PVP] – Fort Aspenwood

Phase Traversal

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Posted by: Akamaru.7415

Akamaru.7415

theres shiro upkeep for out of combat mobility u dont need more.

In addition to Dstroya, as everyone has said in all posts discussing mobility so far

Super speed = swiftness out of combat
Legend swap cooldown reduces swiftness to about 50%
A swiftness stack will be coming, which will therefore completely replace this ability as it is better in all aspects

Either way this upkeep ability alone makes Revenant the least mobile class in the entire game.