(edited by Avador.8934)
Revenant changes wishlist
Also for my 1st wish (2 more utilities per legend), there are some ideas:
Jalis
- 1. skill – Block next 2 attacks, gain protection when expires.
- 2. skill – Summon dwarf ghost from the mists to attack your target. (Upkeep skill)
Mallyx
- 1. skill – Enchant your weapon with Mallyx’s power, your next few attacks with that weapon inflict randomly torment, poison or bleeding.
- 2. skill – Teleport to target location, cripple nearby foes and inflict stack of bleeding on them for each type of condition you have.
Ventari
- 1. skill – Summon energy barrier around the tablet for a few seconds, foes cannot cross the energy borders. (Similar to guard’s wards or ele earth staff 4)
- 2. skill – Gaind regeneration to nearby allies, blind nearby foes.
Shiro
- 1. skill – Grants swiftness, your and your allies next attack deal 25% more damage.
- 2. skill – Remove conditions, damaging nearby foes. Damage incerases per condition removed.
Or add condi → boon convert to Impossible Odds at a rate 1 per sec
2 words. Underwater Combat.
Please work on this Anet along with the elite Spec. I don’t want my Rev to be helpless when going up against Kraits and whatnot.
2 words. Underwater Combat.
Please work on this Anet along with the elite Spec. I don’t want my Rev to be helpless when going up against Kraits and whatnot.
We still don’t know how will Revenant work underwater, but I am sure devs will make it amazing
I wanted some kind of personal projectile reflection. Maybe a trait to make sword 4 reflect, or have axe 5 leave behind a small reflection where the tear was.
Hammer projectile block and ventari tablet block are nice, but the revenant is supposed to be a very mobile profession in combat, I want a way to deal with projectiles while in melee without locking myself down to the Ventari tablet.
I am not sure if Rev needs projectile reflection, but if yes, then I think they should add this to staff skill 3. It suits that.
The Shiro heal feels a bit weak, I found I got more healing from the GM trait to steal life when hitting from behind or the sides.
Yeah, but that’s because of icd between dagger attacks and low initial heal. As I wrote above, removing icd and buffing inital heal can help a lot.
Does wishing they had more weapons fall under change wishes?
Does wishing they had more weapons fall under change wishes?
I think it’s too late for this. But maybe they could add something like that new Spear incoming: Make for example mace, when out of close range, to swap its AA for a new ranged AA. It will maybe solve the problem with lack of ranged condi weapon.
https://forum-en.gw2archive.eu/forum/professions/revenant/Missing-weapon-option/first#post5376107