Roy, dodge fluff maybe?

Roy, dodge fluff maybe?

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Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

So Roy, I just had a thought as I was re-reading about Revy, and in particular the way they are using the Mist so much, which gives several abilities a sort of stealthy, flash out of this world back in, type effect. For example, Sword #3. Anyways, it made me think about Thieves, and their dodge effect. They get a sort of stealthy dodge, so why not give Revy’s a Misty dodge effect?

I dunno, just a fluff idea I had.

“Be like water” – Bruce Lee

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Posted by: skowcia.8257

skowcia.8257

Yeah, it would be cool and they have a model for it already.

obey me

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Posted by: Griffith.7238

Griffith.7238

+1 to this. Excellent idea.

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Posted by: ronpierce.2760

ronpierce.2760

I wish all classes had a unique dodge… Would help with visual ques in PVP (especially with Asura in the mix) and overall would just be more fun, so long as none of them were too flashy and overbearing.

I want my necro to turn into a shadow (like flashing Death shroud) when he rolls.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Gaaroth.2567

Gaaroth.2567

+10 iWanna

Tempest & Druid
Wat r u, casul?

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Posted by: Kidel.2057

Kidel.2057

you mean similar to thief? uhm, I don’t like it so much.

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Posted by: Roy Cronacher

Roy Cronacher

Game Designer

Next

Cool idea! I’ll think about it a bit and maybe try out some things.

Twitter: @RoyCronacher
I work on systems, combat, skills, and balance.

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Posted by: quaniesan.8497

quaniesan.8497

sword 3 animation reminds me of vincent in advent children, just a little.

If ya no longer see me after this post,
it means THEY got me for " neg criticism in clever disguise".
Know that it has been fun and I love ya all.

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Posted by: Esorono.1039

Esorono.1039

Cool idea! I’ll think about it a bit and maybe try out some things.

Yay! I hope everything goes well, this would be amazing!

Playable Tengu please!

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Posted by: Kidel.2057

Kidel.2057

Cool idea! I’ll think about it a bit and maybe try out some things.

I just hope it’s not exactly like thief’s ahah

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Posted by: Zev.3407

Zev.3407

Cool idea! I’ll think about it a bit and maybe try out some things.

Ya could be added as one of the future utilities you will add to each legend so we can have actual customization wink wink :p

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Posted by: Kidel.2057

Kidel.2057

Cool idea! I’ll think about it a bit and maybe try out some things.

Ya could be added as one of the future utilities you will add to each legend so we can have actual customization wink wink :p

uhm, but that would make our currently equipped legend more visible, so our actions predictable in wvw/pvp

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Posted by: Esorono.1039

Esorono.1039

Cool idea! I’ll think about it a bit and maybe try out some things.

I just hope it’s not exactly like thief’s ahah

I think it would look more like Riposting Shadows, or a dodging animation with the effects of skills like phase smash and surge of the mists.

Playable Tengu please!

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Posted by: Zev.3407

Zev.3407

Cool idea! I’ll think about it a bit and maybe try out some things.

Ya could be added as one of the future utilities you will add to each legend so we can have actual customization wink wink :p

uhm, but that would make our currently equipped legend more visible, so our actions predictable in wvw/pvp

Oh didnt realize he meant just normal dodge, my bad. but how would having more utilities make us more predictable? It would make us less predictable since they wouldnt know our exact skills, before we even use them(like they are now)

But lets not hijack the thread, because our normal dodge having a cool effect, would be awesome

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Posted by: Kidel.2057

Kidel.2057

you can swap legend even in pvp during the match

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Posted by: Gaaroth.2567

Gaaroth.2567

Cool idea! I’ll think about it a bit and maybe try out some things.

Why can’t we have a Roy in the engi forum?

Tempest & Druid
Wat r u, casul?

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Posted by: Vennyhedgie.5369

Vennyhedgie.5369

Cool idea! I’ll think about it a bit and maybe try out some things.

If you dont mind me asking, who came up with thieves having a special dodge animation and why? It’s quite curious that this is unique to them I would like to know the thought process

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Posted by: Kidel.2057

Kidel.2057

I just hope it’s something more subliminal and not as visible as thief’s

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Posted by: skowcia.8257

skowcia.8257

Mist effect from hammer 3/staff 5 on a dodge plz hehe

obey me

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Posted by: Demented Yak.6105

Demented Yak.6105

It’d be great if all professions could have an awesome, themed dodge.

Shame.

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Posted by: Akamaru.7415

Akamaru.7415

Yes this should be for all professions, would be amazing!

mesmer and elementalist should look like a mini teleport.

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Posted by: Vennyhedgie.5369

Vennyhedgie.5369

“We’re happy to announce gemstore dodge skins!”

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Posted by: ronpierce.2760

ronpierce.2760

“We’re happy to announce gemstore dodge skins!”

“I’m happy to announce I’m buying a gemstore dodge skin!”

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Adamantium.3682

Adamantium.3682

+1 OP, thanks for sharing. And kudos to Roy for answering! I hadn’t thought of this but it’s a great idea. I always wondered why only Thieves get special dodge rolls, though adding effects to other professions may feel forced. I think it can fit great on the Rev.

[TNO] Gizmo Gigawatt (Engineer)
Jade Quarry

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Posted by: ronpierce.2760

ronpierce.2760

I hope Geemcones out of his shell a little bit so we can talk him into a shadowy dodge roll for Necromancers next.

Gee, friend!

Roy, get Gee!

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

Cool idea! I’ll think about it a bit and maybe try out some things.

Thank you very much Roy and thank you for looking into it. It just makes thematic sense for the Revy to have something similar considering how he/she is in and out of the mist frequently.

“Be like water” – Bruce Lee

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Posted by: Inflames.8026

Inflames.8026

Roy is the man! Hope you find out man!

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Posted by: Esreyr.6304

Esreyr.6304

I do hope maybe the Revenant kinda just steps through the mists instead of rolling around on the ground like a peasant.

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Posted by: WindGodGirl.6405

WindGodGirl.6405

That…That would be cool. Like how the Old Hunter’s Bone in Bloodborne makes you briefly vanish while evading.

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Posted by: skowcia.8257

skowcia.8257

Stealth on a dodge? Thats even better than some misty effect. Imagine dat confusion from enemies.

obey me

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Posted by: metal chill.8490

metal chill.8490

great idea, a mist type dodge would be amazing.

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Posted by: Roy Cronacher

Previous

Roy Cronacher

Game Designer

Next

Tried it out and looks awesome. It won’t be out in time for the next beta weekend, but know that it’ll be coming.

Twitter: @RoyCronacher
I work on systems, combat, skills, and balance.

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Posted by: ronpierce.2760

ronpierce.2760

Tried it out and looks awesome. It won’t be out in time for the next beta weekend, but know that it’ll be coming.

WhaAaat?! Can you do that to Necromancer with the shroud shadow graphic?!?!

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: uhohhotdog.3598

uhohhotdog.3598

Since we’re all getting some fluff then on ele how about the ele turn into whatever element they are in. If I’m in Fire attunement then when I dodge I become engulfed in flames. If I’m in water I’m made of water etc..

Mesmer could have a blurry vision look

Rangers could be wrapped in leaves

Guardians glow white

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Posted by: SnowCow.5914

SnowCow.5914

You’re my hero ROY! Oh and thank you Loneworf Kai!

Can’t win team fight’s without me; can’t hold points without me. #BunkerGuardLife
Teszla

(edited by SnowCow.5914)

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Posted by: MercenaryNote.8506

MercenaryNote.8506

Tried it out and looks awesome. It won’t be out in time for the next beta weekend, but know that it’ll be coming.

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Posted by: Kidel.2057

Kidel.2057

Tried it out and looks awesome. It won’t be out in time for the next beta weekend, but know that it’ll be coming.

Can you share a vine or a screen?

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Posted by: Narrrz.7532

Narrrz.7532

Cool idea! I’ll think about it a bit and maybe try out some things.

An actual “vanish in a puff of mist and reappear at the end of the dodge” effect would look so amazing.

Of course, i have no idea how difficult that could be to implement >.>

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Posted by: Adamantium.3682

Adamantium.3682

Tried it out and looks awesome. It won’t be out in time for the next beta weekend, but know that it’ll be coming.

This guy right here.

[TNO] Gizmo Gigawatt (Engineer)
Jade Quarry

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Posted by: oscuro.9720

oscuro.9720

Awesome Roy! That’s part of why I love my thief so much

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Posted by: ronpierce.2760

ronpierce.2760

Here’s a question… Can you record it and put it in a short YouTube video…? :P

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

Tried it out and looks awesome. It won’t be out in time for the next beta weekend, but know that it’ll be coming.

That’s great!! Thanks for checking it out and putting it in!

Btw, if you ever decide to run for president, you’ve already got my vote!

“Be like water” – Bruce Lee

(edited by Lonewolf Kai.3682)

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Posted by: Captain Unusual.9163

Captain Unusual.9163

Since we’re all getting some fluff then on ele how about the ele turn into whatever element they are in. If I’m in Fire attunement then when I dodge I become engulfed in flames. If I’m in water I’m made of water etc..

Mesmer could have a blurry vision look

Rangers could be wrapped in leaves

Guardians glow white

How does turning into rock help you dodge? The rest of them work, but not that one. Maybe turn to sand/dust?

Mesmers already have the necessary visuals from their sword2 ability.

Guardians could be shielded by a blue/white energy bubble, kind of like a Super Smash Bros block.

Warriors and Rangers shouldn’t have anything fancy, since they’re about physical prowess, rather than magic or trickery.

And I have no ideas for Engineers. A flashbang grenade goes off? A puff of smoke?

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Posted by: Khenzy.9348

Khenzy.9348

Tried it out and looks awesome. It won’t be out in time for the next beta weekend, but know that it’ll be coming.

This is brillant. This adds a lot of visual distinction and appeal to all of your professions. Please, consider doing this to all of them.

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Posted by: Gaaroth.2567

Gaaroth.2567

Tried it out and looks awesome. It won’t be out in time for the next beta weekend, but know that it’ll be coming.

HOLY SKRITT I’LL NAME MY SON AFTER YOU

Tempest & Druid
Wat r u, casul?

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Posted by: Vennyhedgie.5369

Vennyhedgie.5369

Since we’re all getting some fluff then on ele how about the ele turn into whatever element they are in. If I’m in Fire attunement then when I dodge I become engulfed in flames. If I’m in water I’m made of water etc..

Mesmer could have a blurry vision look

Rangers could be wrapped in leaves

Guardians glow white

How does turning into rock help you dodge? The rest of them work, but not that one. Maybe turn to sand/dust?

Mesmers already have the necessary visuals from their sword2 ability.

Guardians could be shielded by a blue/white energy bubble, kind of like a Super Smash Bros block.

Warriors and Rangers shouldn’t have anything fancy, since they’re about physical prowess, rather than magic or trickery.

And I have no ideas for Engineers. A flashbang grenade goes off? A puff of smoke?

Warriors and guardians already have visual ques on “on dodge” trait effects, adding stuff to the dodge itself, imo, would be too much unnecessary clutter.

Also I dont think ALL classes should have a unique animation really, it makes sense for thieves and revenants, but how would a ranger or engineer for example have anything special to dodge. Magic classes are easier to come up with but classes with such reliance on physical stuff doesn’t make much sense to have fluff on dodge.

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Posted by: Narrrz.7532

Narrrz.7532

For every class that currently has the dodge fluff, it makes sense.

I could see ele getting a momentary mist form anim, but that might be too close to revs, and would require a smoother transition to and from mist to be animated (which is not necessarily a bad idea in itself)

Warrior, ranger and eng i don’t think any case could be made for. it just doesn’t fit.

Guard & necro… Both have obvious thematic graphics that could be used, but are they really appropriate to the class’s actual capabilities? If necro can dissolve in a blur of death magic and rematerialize, why can’t they blink? If guardian could transform into holy fire, why can they not use that as an offensive/utility capability?

Edit: with revs addition, i like that every armour tier now has one class with the special dodge. it doesn’t need to go beyond that, it’ll just take away some of the snowflakeness from the thing.

(edited by Narrrz.7532)

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Posted by: My Sweet Lily.1952

My Sweet Lily.1952

Edit: with revs addition, i like that every armour tier now has one class with the special dodge. it doesn’t need to go beyond that, it’ll just take away some of the snowflakeness from the thing.

Which light class has a special dodge? Only thief and now rev got it.

Nymeriali #Druid
[TLA] Desolation (EU)

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Posted by: Narrrz.7532

Narrrz.7532

mesmer does too.
it’s not as obvious.

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Posted by: Kidel.2057

Kidel.2057

Guardian and Warrior have dodge effects via traits (light for Guardian’s heal and a small explosion for Warrior, that also gets a big red aura in Berserk mode).
Necro has Shroud aura while in shroud, plus on dodge marks via traits, and Ele has a lot of effects on dodge also via trait.
Engi, Mesmer and Ranger have no real graphical effects to apply to a dodge. I mean, you could add butterflies to Mesmer, but why? They don’t help you dodge.

Thief already has it to make the dodge look faster/agile, and it fits.