Unrelenting Assault Camera
And for those of us with game-induced motion sickness, that would be awful. I can’t use the Scrapper hammer charge for that exact reason.
But why? Wouldn’t it be the same as say stealing to a target on Thief? I’m not saying that it should stick to your character as he bounces back and forth between enemies during UA. I’m saying it should stick to the first enemy you cast UA on and follow him so that when UA is over, you can appear right next to him knowing what sort of situation is waiting for you.
It does make sense, but it could be really disorienting if the enemy shadowsteps (or God forbid, also uses UA).
I think it is one the best effects of revenant. When your target teleports away and fov become incredibly long is awesome
Black Thunders [BT] – Gandara