Min Scherzo roaming/dueling:
https://www.youtube.com/channel/UC26wB_T1KTQ7WR6ceyj8ABA
https://www.youtube.com/channel/UC26wB_T1KTQ7WR6ceyj8ABA
Acrobatics line is still struggling to compete w/ deadly arts line. Rather than advocating more passive traits and overloading acro w/ more survivability, i’d like to propose the replacement of instant reflex or vigorous renewl (a poor and redundant trait since acro already has abundant vigor uptime from feline grace) with old power of inertia trait(might on dodge) and incorporate 10% dmg modifier when endurance bar is not full to one of the minor traits.
Since feline grace nerf last year, I think its justifiable to add back these traits.
Before acrobatics got gutted back in june 2014, the trait line rewarded the thief in a sustained fight on top of giving thieves more diverse rune choices such as the usage of hoelbrak and strength runes. Back then, acro actually competed with the deadly arts line…
Compared to deadly arts’ 30% conditional modifiers on top of poison/dmg/heal on steal, acrobatics line is lacking.
and the same goes for Shadow Arts. My suggestion is to add these traits
Acrobatics
Shadow Arts
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