Add some condition removal to venoms?

Add some condition removal to venoms?

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Posted by: Eodwen.2613

Eodwen.2613

So lately I ’ ve been running venom share in pve dungeons and it seems pretty solid for harder content. But the lack of any condi removal is a huge downside to this build imo. Wouldn’t it be better if anet tweaked one of the traits to remove a condition on application or that provides the new resistance boon that will come with hot, or even make a new venom that transfers 1 condition on hit from you to the target with a fair cd (30s) and lasts for idk.. 3 hits?

Add some condition removal to venoms?

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Posted by: Cronicle.5691

Cronicle.5691

This is something ive been kinda waiting for with Venoms getting buffed.

My most wanted buff to venoms was that spider and Ice drake venom get a little bit more of a useful utility skill to both help survive-ability and combat. One would be that 1 charge Transfers a condition to your opponent.

Also i can only wish that with the new specialization that venoms get upgrade to where they get to benefit from the new debuff slow which slows the characters animation and channeling abilities for the duration which would make a lot of sense if somebody is sliced or stabbed with a dagger coated with venom

All in all… the only condi clear you will have if going venom is traiting into shadows embrace and having or using cloak abilities while also using shadow step → shadow return. But that cuts out a utility slot which could potentially have been another venom slot. :/

So yea… would love to see venoms get a little bit of love¨

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Posted by: Taobella.6597

Taobella.6597

This topic was basicly already cover in https://forum-en.gw2archive.eu/forum/professions/thief/Leeching-Vemons-idea/first#post4886478

though i do like seeing upvote in it !

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Posted by: Terissimo.6852

Terissimo.6852

So lately I ’ ve been running venom share in pve dungeons and it seems pretty solid for harder content.

What what what?!

Add some condition removal to venoms?

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Posted by: Eodwen.2613

Eodwen.2613

So lately I ’ ve been running venom share in pve dungeons and it seems pretty solid for harder content.

What what what?!

Oop let me clarify, I tried ro run that build on specific situations where I felt some more support was needed and it has proven usefull (i.e. some bosses in ta aether or fractals). 10 stacks of residual venom is great to reap through defiant stacks instantly to get an on demand cc to a boss the aoe str buf that bounced on phalanc war and the vulnerability stacking. However i found myself very harsly exposed in situations where condition cleanse was needed and had to rely too much on other people in the party to condi cleanse me.

(edited by Eodwen.2613)

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Posted by: Sagat.3285

Sagat.3285

So lately I ’ ve been running venom share in pve dungeons and it seems pretty solid for harder content.

What what what?!

Oop let me clarify, I tried ro run that build on specific situations where I felt some more support was needed and it has proven usefull (i.e. some bosses in ta aether or fractals). 10 stacks of residual venom is great to reap through defiant stacks instantly to get an on demand cc to a boss the aoe str buf that bounced on phalanc war and the vulnerability stacking. However i found myself very harsly exposed in situations where condition cleanse was needed and had to rely too much on other people in the party to condi cleanse me.

Oh premade group, oh yes you can coordinate venom shared for maximum efficiency that I understand. I tough you meant faceroll in ranked or pug groups.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: Doggie.3184

Doggie.3184

I’ve mentioned this before as it’d be awesome to have an entire bar of Venoms like Guardians can with Meditations. Guards can only do that because some of them offer stun breaks and condi removal.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
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“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: NinjaEd.3946

NinjaEd.3946

I’ve suggested it probably a million and 1 times now, remove ice drake because it is easily outdone by devourer venom for control and lasting impact (not to mention chill from only 1 source on the entire thief kit just seemed misplaced), and add “Karka Venom”, transfer conditions to your foe with your next 3 attacks.

Veteran karka’s do this naturally so it fits thematically, and it gives thieves a dirty little weapon to use with venoms.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

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Posted by: Gulesave.5073

Gulesave.5073

Condition transferal is nice, but more of a necro thing. The trick is finding a way to do this that feels more thief-y.

Gaining the new boon Resistance, (I think that’s what it’s called…), whenever you use a venom could work, as someone posted above. Although honestly, venoms already feel supportive enough. I would rather just get a recharge bonus to all my venoms whenever I get hit by a new condition. Let the increased access to healing and life steal compensate for the condition damage…while also killing the enemy slightly faster.

I should be writing.

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Posted by: Eodwen.2613

Eodwen.2613

Its not just that venom builds need more condi cleanse, but the Class as a whole needs more condi removal traits as well. Anyone not playing s/x or with points in SA cant reliably remove condis. Some condi removal trait on venoms could really boost skeik venom to one of the top choices for healing as well. Also i still dont understand why venomous strength and quick venoms are 2 different traits. Some consolidation is needed right there imo.

Edit: Oh and mez has condi transfer as well so not really a necro thing. Thief could have access to it just like ranger got access to stealth :P

(edited by Eodwen.2613)

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Posted by: Sagat.3285

Sagat.3285

I’m confused venom builds usually go SA… What did you spend your first 2 points in? I got other issues with venoms they are only high CD buffs, yes from 45 to 40 is not much and messed up power thieves with Lyssa Runes, not really utilities even traited. Stop treating all venoms equally, give them each different CD and make them actual utilities like meditations, med guard being the first spec with all of the same of skills that have real values plz don’t mention MM necro. That’s the reason why guard shouts fail off.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: Eodwen.2613

Eodwen.2613

What sagat says is true and you do go sa and put shadow embrace in first tier. However is that enough without slotting hide in shadows or another stealth utility? Cnd to condi remove , I can go with that even though you would have to go melee to or steal combo which can be a hassle. D/p costs way too much for condi removal. I do agree with treating venoms more like meditations.

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Posted by: yolo swaggins.2570

yolo swaggins.2570

I cringe every time I hear someone praise Venomshare.

Even with condition removal I would not use them. Arenanet isn’t going to modify them either until they cave and remove Venomous Aura. But I doubt they’ll do that seeing as how it will also remove the more obvious support aspect of the profession.

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta

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Posted by: magom.3275

magom.3275

I cringe every time I hear someone praise Venomshare.

Even with condition removal I would not use them. Arenanet isn’t going to modify them either until they cave and remove Venomous Aura. But I doubt they’ll do that seeing as how it will also remove the more obvious support aspect of the profession.

HAHAHA, totally agree. I used venoms like for 3 months in all combinations, and they are bore as hell, you need to heavy trait them to get things that you can also have with runes, sigils or your wepons or others utillity skills for free and with a plus!!!

Besides Basilisk venom in PvP, venoms are not needed in any game mode. 5 traits and 6 venoms that few people used say something HELLO!!! They had been buffed like 5 times since the release of the game (directly or indirectly) and still few people used, again, HELLO!!!

Venomus Aura and Residual Venoms should be baseline in the venoms (only exception: residual venoms for Basilisk Venom), and then we will see what them really need to improve.

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Posted by: Eodwen.2613

Eodwen.2613

It sure is boring to use all the time. But if you think about it so is the meta for thief in pve which is basically dps dps dps oh shadow refuge to skip or revive someone downed then dps more. Yes people will come out and say thats not all thief does he also cluster bombs on fields… and blinds!!!111, which is wow… lots of play diversity. Build diversity is never bad imo and i strongly believe that traps/venoms/tricks should be buffed to somewhat as useful as deception/signet skills atleast for pve.

On a side note i think venomous aura with cc venoms can see some play with the new wyvern mechanics they have shown.

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Posted by: NinjaEd.3946

NinjaEd.3946

I cringe every time I hear someone praise Venomshare.

Even with condition removal I would not use them. Arenanet isn’t going to modify them either until they cave and remove Venomous Aura. But I doubt they’ll do that seeing as how it will also remove the more obvious support aspect of the profession.

HAHAHA, totally agree. I used venoms like for 3 months in all combinations, and they are bore as hell, you need to heavy trait them to get things that you can also have with runes, sigils or your wepons or others utillity skills for free and with a plus!!!

You can spec for venoms and not miss out on a whole lot of fun. For instance, I’ve ran a build quite a few times that focuses on the damaging aspect of leeching venoms as well as just overall focus fire.

Something close to this: http://gw2skills.net/editor/?fZAQNAsYVl0MprpFNx0J8PNhNhwdraz0cQgOH2E-TZBGwAJOEAAeCApPBAULDYb/BA

Alone you annoy the hell out of them with evades (as usual with any acrobatics build) but with allies you target 1 for the team and watch them melt shortly after. Has mobility and with heavy might stacking quite the nasty hits but it certainly isn’t going to blow people up anytime soon.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”