Anet, please remove daze from Sleight of Hand

Anet, please remove daze from Sleight of Hand

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Posted by: MarauderShields.6830

MarauderShields.6830

No, Im not one of the very few unlucky souls that got rekt by a teef while afk’ing, I play teef myself (albeit rarely nowadays, considering that it is the court jester of classes now).
I like the reduced cooldown of SoH, however, with stuff like Mirror of Anguish and Tempest Defense, steal turns into an “I die even faster”-button. I assume that Anets intention is purely mercy, since it shortens a painfully asymmetric fight against d/d-Ele and Memsers and prevents us from developing a feint but false silver lining of hope when we don’t get insta-downed by these classes but I think we all learned to simply not fight by now.
Anet, it’s ok. We are already broken, there is no need to protect us. We adopted to our new role of ranger pets. We understand that our best elite, BV, is at best allowed to do nothing. Seriously, we don’t fight anymore, please let at least other people’s skills kill us, not our own.

Sincerely, a guy who tries teef again from time to time, sees how ridiculous the class is and hops back to D/D-Ele.

Former running-really-fast-man. Now proud member of Revenant clan.

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Posted by: bliss.4305

bliss.4305

Well this has got to be a joke. I mean…. you even…. what?? And the fact that you complain the class is broken but you want to nerf it further? Is this real life?

You know, instead of calling a nerf for the daze effect, you could by all means complain about “auto-defense” trigger skills that make some classes kittenedly OP?

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Posted by: Nephrite.6954

Nephrite.6954

… So… We’re broken? Do you mean underpowered?

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Posted by: Kocoff.7582

Kocoff.7582

I don’t know what Sleight of Hand did to you my friend, but it must be PG-17 lol.

Blackgate Server [RLR]
Thief – Raiden Hayabusa
Thief – Gouki Kurokawa

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Posted by: Reaven.3958

Reaven.3958

audible eyeroll

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Posted by: Kocoff.7582

Kocoff.7582

audible eyeroll

HAHAHA

Blackgate Server [RLR]
Thief – Raiden Hayabusa
Thief – Gouki Kurokawa

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Posted by: MarauderShields.6830

MarauderShields.6830

Well this has got to be a joke. I mean…. you even…. what?? And the fact that you complain the class is broken but you want to nerf it further? Is this real life?

You know, instead of calling a nerf for the daze effect, you could by all means complain about “auto-defense” trigger skills that make some classes kittenedly OP?

No, I don’t complain about the auto-defenses of other classes. At this point, it is clear that Anet wants some classes to fight effectively without the need to look on the screen and others to be mobile lootbacks. I just ask for the privilege to be one-shotted by other players, instead of my own class mechanic.

or…

You are just totally immune to irony.

… So… We’re broken? Do you mean underpowered?

That as well, but it is clearly Anets will to leave teef that way. What I meant with broken is more Theon Greyjoy after Ramsay Snow treatment…

Former running-really-fast-man. Now proud member of Revenant clan.

(edited by MarauderShields.6830)

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Posted by: Kageseigi.2150

Kageseigi.2150

I like the reduced cooldown of SoH, however, with stuff like Mirror of Anguish and Tempest Defense, steal turns into an “I die even faster”-button.

First of all, +1 for the heroic name! :-D

Secondly, I believe the above statement is what you were trying to say, but got lost due to the thread title.

I must confess I haven’t memorized all of the icons yet, but does a Mesmer with Mirror of Anguish even have an icon associated with the trait listed under its “nameplate?”

If not, it seems rather odd why Thieves have to have icons for their active venoms displayed to enemies, but Mirror of Anguish can be completely secret. At least we can see when Aegis or Stability is active, and those aren’t nearly as dangerous as Mirror of Anguish.

Suggestions to overhaul the Thief…

* * * Thief Trait Shakeup * * *

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Posted by: Cynz.9437

Cynz.9437

use hidden thief = mes cc reflect isn’t issue

All is Vain~
[Teef] guild :>

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Posted by: Agemnon.4608

Agemnon.4608

The problems with BV is its charge time is too long meaning a sizable window for an interruption and an animation that communicates to other players that you have it activated. It’s also too short duration I’d add at least 1.5 seconds to the effects, half the charge time, and remove the weird animation and yell at the end (i.e., give it a normal apply venom animation)

The only time to viably charge it is in stealth.

Speaking of stealth its strength should scale with healing power (the current stealth strength would be baseline) so it’d double as a shield against reveal. There aren’t abilities other than the standard to counter life-steal or conditions to neutralize the healing part so why not an anti-lifesteal field or anti-magic field too?

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Posted by: Serious Thought.5394

Serious Thought.5394

I take this as a sign that Thief needs design help. When Sleight of hand is a bad trait because DAZE KILLS YOU BACK, something needs to be said. And if that one trait requires you to take an entire other line to compliment it…. Ye.

Worst Thief in the world, yes I am.

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Posted by: Helly.2597

Helly.2597

Do I think that auto defense traits are a little out of control? To a certain extent yes, however that might be bias since thief does not have a lot of these traits open to us.

However, when it comes to the daze activated ones, I really haven’t had an issue recently since I changed how I approach and fight them. Typically if I notice the ele is running air, I use headshot prior to engaging to activate the trait then as soon as aura is down I steal in knowing I have an opening. Not saying I win every fight against d/d eles, but it is important to recognize the traits the opponent is running and adapt to it instead of asking for possibly our best trait to be nerfed.

People call me Hobo.
Violent Tendency [vT]
Ferguson’s Crossing Roamer

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Posted by: Slowmelt.8547

Slowmelt.8547

Alternately, how about Steal being unblockable?
It makes a ton of sense, and would alleviate this problem, which I admit, is major and frustrating.

Edit: Actually, now that I think of it… would that even do anything? I’m not entirely sure how most of these defense traits work, since Thief doesn’t get nice things and it’s been my main from the start.

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Posted by: SolarDragon.7063

SolarDragon.7063

Unblockable would not solve the problem, since the trait doesn’t activate on block, but on condition application to the target.

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Posted by: Kageseigi.2150

Kageseigi.2150

This just makes me want the Thief to truly become the “assassin” class. Being able to punch straight through passive defenses. Aegis, Stability, Protection, mirrors, endures, etc.

Yeah, it may need to be rebalanced. But it needs to be rebalanced now anyway.

Suggestions to overhaul the Thief…

* * * Thief Trait Shakeup * * *

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Posted by: Slowmelt.8547

Slowmelt.8547

This just makes me want the Thief to truly become the “assassin” class. Being able to punch straight through passive defenses. Aegis, Stability, Protection, mirrors, endures, etc.

Yeah, it may need to be rebalanced. But it needs to be rebalanced now anyway.

But haven’t you heard?
That’s what the Revenant does, because they’re a Better Thief.

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Posted by: YOUNGaz.5690

YOUNGaz.5690

Those skills are just counters to all dazes and the like. You could use x/P-4, bv, or you could be a completely different classes with a daze and it will counter all the same to those skills you listed. It’s balance, mate. You want to remove daze from steal? Don’t take the trait. Simple as that. Asking to remove it completely is just absurd, especially from someone who admittedly doesn’t even play thief regularly.