Asura -Thief
Anet thf and traps detection and disable
Asura -Thief
I know there have been several suggestions about such an ability. That’s especially considering that the Thief is the “rogue” of GW2. Some of the possibilities that I have thought of include…
1. A trait that allows a Thief to see where enemy traps are.
2. Blast finishers (Cluster Bomb) will disable (or activate) traps.
3. A trait that grants immunity to traps that are set while the Thief is in close proximity. Basically, no more dying from a trap dropped at your feet.
4. A trait that grants immunity to duration traps’ effects/damage if a Thief successfully evades the initial activation.
5. A trait that gives the Thief extra time inside of a trap’s range before it activates. Perhaps allowing a Thief to “interact” with the trap to disable it.
6. A trait that causes a Thief to take only half damage from traps.