"Balance" Patch - Dagger hitting 2 enemies
It will only affect the #1 chain (and explicitly not backstab), and even there it will not affect the endurance gain on the last strike.
The only situation where this will be good is vs. mesmers with the clone on dodge trait and maybe against those 2 good rangers in this game…
i’m pretty sure we only got that buff so that the weapon’s cleave is the same across professions, and necro really needed some cleave.
if people QQ because the autoattack is hitting their pet/illusion/minion as well… just tell them to please never PvP again.
it will happen guys… just you watch…
it will happen guys… just you watch…
of course it will, doesn’t make it less stupid. it’s not like we need buffs to get daily QQ threads.
Condition Mesmers will be an even harder counter to Thief now, since we can blow up so many more of there clones while trying to dps them.
http://www.youtube.com/channel/UCIj3Z-gk5_7Zs17CQJNKkfg?feature=guide
Condition Mesmers will be an even harder counter to Thief now, since we can blow up so many more of there clones while trying to dps them.
This. I use daggers for high single target dps, in some situations cleave is not so great.
Good bye mesmer camping inside clones. Hello D/D necro’s that’ll forever farm their DS twice as fast
AikijinX- [Mada] [MILF] [HUNT] 7.3k Thief Hours
Defend Your Back
If they showed you only get endurance from 1 target then it will be same for necro. They wont get double life force
Good bye mesmer camping inside clones. Hello D/D necro’s that’ll forever farm their DS twice as fast
i imagine the life force generation will only tick once, just like the endurance regen on thief dagger.
it will happen guys… just you watch…
You’re trying to add to the list aren’t ya? Choking gas crits will show up soon enough
break. I feel like they should be back by now..”
I am just waiting for my AoE Backstab
Sea of Sorrows
it will happen guys… just you watch…
You’re trying to add to the list aren’t ya? Choking gas crits will show up soon enough
dat 400 damage tho
@OP:
There will always be complaints about thiefs. That said, the two biggest PvP specs, S/D and D/P both took a big nerf. I think it is much more likely that you will see fewer teams running a thief in tournament play as time goes on.
@OP:
There will always be complaints about thiefs. That said, the two biggest PvP specs, S/D and D/P both took a big nerf. I think it is much more likely that you will see fewer teams running a thief in tournament play as time goes on.
Are you kidding? Venom Aura and lite-cleave of dagger AA is something we’ve always wanted. Applying venom to twice as many per stack is godsend.
Yay for ArenaNet for knowing what is good for the Thieves!!!
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
@OP:
There will always be complaints about thiefs. That said, the two biggest PvP specs, S/D and D/P both took a big nerf. I think it is much more likely that you will see fewer teams running a thief in tournament play as time goes on.
Are you kidding? Venom Aura and lite-cleave of dagger AA is something we’ve always wanted. Applying venom to twice as many per stack is godsend.
Yay for ArenaNet for knowing what is good for the Thieves!!!
First, I’m not that good at detecting sarcasm, so if that is sarcasm, then oops.
Venoms don’t work that way. If you auto 3 enemies at once, that venom stack is going to decrease by 3 not just one. You can try it out and see if you can petrify multiple people with basilisk venom.
@OP:
There will always be complaints about thiefs. That said, the two biggest PvP specs, S/D and D/P both took a big nerf. I think it is much more likely that you will see fewer teams running a thief in tournament play as time goes on.
Are you kidding? Venom Aura and lite-cleave of dagger AA is something we’ve always wanted. Applying venom to twice as many per stack is godsend.
Yay for ArenaNet for knowing what is good for the Thieves!!!
First, I’m not that good at detecting sarcasm, so if that is sarcasm, then oops.
Venoms don’t work that way. If you auto 3 enemies at once, that venom stack is going to decrease by 3 not just one. You can try it out and see if you can petrify multiple people with basilisk venom.
Would be nice if they made it work that way ya know? The thing that sucks is if you “cleave” and some of the targets block or evade you you still consume the charge(s).
break. I feel like they should be back by now..”
@OP:
There will always be complaints about thiefs. That said, the two biggest PvP specs, S/D and D/P both took a big nerf. I think it is much more likely that you will see fewer teams running a thief in tournament play as time goes on.
Are you kidding? Venom Aura and lite-cleave of dagger AA is something we’ve always wanted. Applying venom to twice as many per stack is godsend.
Yay for ArenaNet for knowing what is good for the Thieves!!!
First, I’m not that good at detecting sarcasm, so if that is sarcasm, then oops.
Venoms don’t work that way. If you auto 3 enemies at once, that venom stack is going to decrease by 3 not just one. You can try it out and see if you can petrify multiple people with basilisk venom.
Would be nice if they made it work that way ya know? The thing that sucks is if you “cleave” and some of the targets block or evade you you still consume the charge(s).
you know how they could make it work that way? if venoms worked for a time frame like the new warrior signet of strength, instead of charges ;P
@OP:
There will always be complaints about thiefs. That said, the two biggest PvP specs, S/D and D/P both took a big nerf. I think it is much more likely that you will see fewer teams running a thief in tournament play as time goes on.
Are you kidding? Venom Aura and lite-cleave of dagger AA is something we’ve always wanted. Applying venom to twice as many per stack is godsend.
Yay for ArenaNet for knowing what is good for the Thieves!!!
First, I’m not that good at detecting sarcasm, so if that is sarcasm, then oops.
Venoms don’t work that way. If you auto 3 enemies at once, that venom stack is going to decrease by 3 not just one. You can try it out and see if you can petrify multiple people with basilisk venom.
Would be nice if they made it work that way ya know? The thing that sucks is if you “cleave” and some of the targets block or evade you you still consume the charge(s).
you know how they could make it work that way? if venoms worked for a time frame like the new warrior signet of strength, instead of charges ;P
Ehh same issue as before DV and BV would be impossible to balance. For some venoms I agree especially with spider for the sake of leeching venom sustain but imagine a cluster bomb +skale nuke?
break. I feel like they should be back by now..”
@OP:
There will always be complaints about thiefs. That said, the two biggest PvP specs, S/D and D/P both took a big nerf. I think it is much more likely that you will see fewer teams running a thief in tournament play as time goes on.
Are you kidding? Venom Aura and lite-cleave of dagger AA is something we’ve always wanted. Applying venom to twice as many per stack is godsend.
Yay for ArenaNet for knowing what is good for the Thieves!!!
First, I’m not that good at detecting sarcasm, so if that is sarcasm, then oops.
Venoms don’t work that way. If you auto 3 enemies at once, that venom stack is going to decrease by 3 not just one. You can try it out and see if you can petrify multiple people with basilisk venom.
Would be nice if they made it work that way ya know? The thing that sucks is if you “cleave” and some of the targets block or evade you you still consume the charge(s).
you know how they could make it work that way? if venoms worked for a time frame like the new warrior signet of strength, instead of charges ;P
Ehh same issue as before DV and BV would be impossible to balance. For some venoms I agree especially with spider for the sake of leeching venom sustain but imagine a cluster bomb +skale nuke?
there would have to be some number tweaking, maybe it would end up with an ICD, but if warriors can get 6 seconds of “do whatever you want, they can’t even block you anymore”, i don’t see why not.
keep in mind that immobilize can only be stacked like, 3 times, and stuns always override the previous stun. the only real problem is, like you pointed out, AoE. but when you think about it, it’s not that much stronger than some stuff other classes have. it only works for a brief duration, its effect lasts a few seconds at best, and then it’s back to CDland.
(edited by BrunoBRS.5178)