Blocking Projectiles with Smoke Field?
Nah, they should make choking gas like necros field and block projectiles. If BP blocked projectiles, it would be broken.
[Teef] guild :>
Nah, they should make choking gas like necros field and block projectiles. If BP blocked projectiles, it would be broken.
If BP blocked projectiles it would be the only reason why I’d stop shaking my head every time anyone brings or recommends D/P for PvE – and yes, it would be completely broken in pvp/wvw.
I love the idea of choking gas blocking projectiles (additionally to the benefits of poison) would buff zerg thieves (cough) and also make SB more viable against D/P.
If smoke field blocks projectiles then black powder smoke field would block the thief’s own black powder’s projectile when firing…. hahahaa
and also make SB more viable against D/P.
Nm I miss read at first. And anyway shadow shot is unblockable so this won’t affect it, might stop head shot spam though.
I don know sod all about necro but you apply weakness on your self. Short bow is pretty good for 1v1’s, it’s not about the dmg but what it offers.
gw1 – healing signet/frenzy/charge
(edited by Fat Disgrace.4275)
Sb and d/p are not in the same category tbh and shouldn’t be compared.
No idea what you mean as I didn’t compare them.
I think having anything blocking projectiles with the inative system would be broken tbh.
Not sure – https://wiki.guildwars2.com/wiki/Corrosive_Poison_Cloud sounds pretty spammable as well. What would be the worst that could happen in a zerg and in a 1 vs 1? SB is pretty useless in a 1 vs 1 (unless the enemy is already low health or you’re out of evades) all I could do would be standing in a poison field, wasting my initative and then? Doesn’t sound OP to me, tbh.
and also make SB more viable against D/P.
Nm I miss read at first. And anyway shadow shot is unblockable so this won’t affect it, might stop head shot spam though.
I don know sod all about necro but you apply weakness on your self. Short bow is pretty good for 1v1’s, it’s not about the dmg but what it offers.
gw1 – healing signet/frenzy/charge
If I’d play necro I’d test that – but actually headshot is pretty nasty too.
I don’t think so actually, have never really seen anyone using it successfully in a 1 vs 1 except for evade spam or blast spam if the opponent was already out of everything.
I’m afraid you didn’t answer my question why SB would be OP with that buff :P
Well if we are weakened then it would be fair I’d say but then we would tickle the opements even more then we already do with shortbow
gw1 – healing signet/frenzy/charge
Well if we are weakened then it would be fair I’d say but then we would tickle the opements even more then we already do with shortbow
Yeah tickle – SB doesn’t do much more than that.
And don’t forget that Necros work differently than thieves – they usually use condis to their advantage (but don’t ask me how exactly all this self poisoning, weakness etc works – probably what me put off necro as it’s too emo).
Sounds good until you have to fight against it.
“Youre lips are movin and youre complaining about something thats wingeing.”