Changing the way Traitlines work?

Changing the way Traitlines work?

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Posted by: Kageseigi.2150

Kageseigi.2150

From a Thief’s perspective, would we function better if there were changes made to the way Traitlines work? What if one of these happened…

A. We were given access to more than 3 full Traitlines. Either given a full 4th line or even a 5th. Would that be enough to bring the Thief up to par in combat?

B. We go back to the old way of things where we can spend our 18 points however we choose in whatever Traitlines we desire. Like 4/1/6/1/6. Would the Thief gain sustainability?

C. The 3 full Traitlines were based on the equipped weapon set. For example, running a Dagger/Pistol and Shortbow build, when D/P is equipped, Deadly Arts/Critical Strikes/Trickery is active, but when swapping to Shortbow, Shadow Arts/Acrobatics/Trickery is active. Would that give the Thief enough flexibility in combat to be effective?

Suggestions to overhaul the Thief…

* * * Thief Trait Shakeup * * *

Changing the way Traitlines work?

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Posted by: Serious Thought.5394

Serious Thought.5394

Its not a lack of options, its simply being outdated. Everyone else got buffed, fixed, baseline spammed. We got nerfed pretty hard, touched very little, or glossed over. I mean crit strikes is nice. I guess.

Worst Thief in the world, yes I am.

Changing the way Traitlines work?

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Posted by: knyy.6427

knyy.6427

i only dont get why we get the only elite spec which mechanic is in the grandmaster traits….that says all.