Controversy: Decrease Backstab Damage
Isn’t that already the case? you get a 100% crit when you hit from stealth. ..
If you have Hidden Killer that is.
Edit²: That is the problem: They have to nerf other classes, not just for thiefs’ sake.
(edited by Jana.6831)
Before I edit it a third time:
We had a power creep with the june 23th patch. Not sure if they nerfed some of that, I think they did, but our health and defense has gotten really low, so if you increase the damage of this and that the game would become even more inbalanced. So IMO they should’ve never brought the patch to live as it is, they should’ve nerfed beforehand as it was clear that some sort of power creep would happen.
Edit (I KNOW!) : With this I mean all classes in game, just that some can survive it better, because of their traits mostly.
100% crit chance plus 10% damage from stealth is even better ;-)
Especially if you don’t trait into Critical Strikes… or choose to take No Quarter instead.
EDIT: Yeah, not looking to bring more power creep. Just trying to add more benefit to attacks other than specific Stealth Attacks.
I think he means everyone experienced a bit of power creep, but since our GMs on a lot of lines were already so low impact thieves didn’t feel the boost in terms of damage or survivability like many other classes did from the extra traits.
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ
I mean the same, pope – but I don’t think that upping the damage would help us, anet has to either nerf the damage output in general, or buff our armor. And if they opt for the latter, then a buff to thief damage would be appreciated.
So basically we mean the same.
Trying to not edit this post.