Dagger Training /w all dagger effects

Dagger Training /w all dagger effects

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Posted by: Bluance.9287

Bluance.9287

Out of curiosity I was wondering if the Major Adept trait from Deadly Arts: Dagger Training which gives daggers the chance to poison will ever apply to our other dagger based abilities. Mostly I ask because the Daredevil will be getting dagger on dodge, and two utilities which throw daggers. Could this trait be reworked to apply to those as well as our current Dagger Storm elite?

Dagger Training /w all dagger effects

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Posted by: Ohoni.6057

Ohoni.6057

“Daggers” are the equipped weapons. I don’t believe any “dagger” effects apply to the utility skills, nor should they.

“If you spent as much time working on [some task] as
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Dagger Training /w all dagger effects

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Posted by: Midi.8359

Midi.8359

I don’t see why they shouldn’t. Dagger training is ridiculously weak right now and making it apply on any dagger toss would make it slightly better (Still unviable mind you, but better at the very least).

I think Dagger training needs a duration and/or proc chance increase, plus it should apply to thrown daggers as well.

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Posted by: Kydar Schattendolch.6879

Kydar Schattendolch.6879

At last, I think this trait has some potential use in condition builds, but you are right. Up to now ist less viable.

My suggestions is, to increase the duration at least to 3s. Trigger chance of 33% is ok IMO, cause ist on hit…you can make it 50% on critical hit, but 50% on hit is to op for an adept trait.

Also, the GM trait Potent Poison is really bad and not GW worthy. There should also be some improvements. My suggestions for this are:

Increase duration to 50% and/or
increase dmg done to 20-25%.

Thoughts?

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Posted by: Sagat.3285

Sagat.3285

It doesn’t matter both Dagger Training and Potent Poison are trash tiers but it makes sense if it would. Even Pressure Striking is weak not Acro weak though.

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