Dagger Training /w all dagger effects
“Daggers” are the equipped weapons. I don’t believe any “dagger” effects apply to the utility skills, nor should they.
you spend complaining about it on the forums, you’d be
done by now.”
I don’t see why they shouldn’t. Dagger training is ridiculously weak right now and making it apply on any dagger toss would make it slightly better (Still unviable mind you, but better at the very least).
I think Dagger training needs a duration and/or proc chance increase, plus it should apply to thrown daggers as well.
At last, I think this trait has some potential use in condition builds, but you are right. Up to now ist less viable.
My suggestions is, to increase the duration at least to 3s. Trigger chance of 33% is ok IMO, cause ist on hit…you can make it 50% on critical hit, but 50% on hit is to op for an adept trait.
Also, the GM trait Potent Poison is really bad and not GW worthy. There should also be some improvements. My suggestions for this are:
Increase duration to 50% and/or
increase dmg done to 20-25%.
Thoughts?
It doesn’t matter both Dagger Training and Potent Poison are trash tiers but it makes sense if it would. Even Pressure Striking is weak not Acro weak though.
The Dhuumfire thread