Dungeon solo build?
30/30/0/0/10 full zerker/scholar runes. Use smoke screen and shadow refuge to skip any trash mobs, D/D for bosses. Watch videos on YouTube to learn
u can / should also use 25 / 30 / 0 / 15 /0 for more endurance and agility on several bosses.
Lupicus without using wall , for example is very tricky with 30 30
also this little guy here
https://www.youtube.com/watch?v=Ls2TSkzeZwg
is very very tricky without 15 in acro.
but cause of the megaserver hes sadly not possible to solo anymore
its a very fun bossfight, my favorite
Those make sense, but what about food and sigils? I’m assuming force and accuracy/energy and orrian stew.
Honestly, I would switch around your traits for every encounter when applicable. Now that you can do it for free and on the fly, I’ve become addicted to doing this to suit every possible variation of fight I come across when soloing dungeons.
This is one example. I change my traits for pretty much everything. You can also see me experimenting with the new Critical Strike trait. It is very, VERY useful as compound healing with other sources when soloing. That being said, always take Executioner instead when you can.
I use Night (or Slaying) + Force, and for consumables, Slaying potions (or Sharpening Stones if there is no potion) and lifesteal food.
Resident Thief
(edited by Auesis.7301)
Great, I found the video quite informative. I’m sure I have seen you around before as well. Now I just have to finish gearing up I suppose.