Faster Capture?

Faster Capture?

in Thief

Posted by: Kageseigi.2150

Kageseigi.2150

After going through the discussion about the Thief not being able to capture or hold a point while in Stealth (even a 3-second grace period after entering Stealth), completely forfeiting an entire traitline and useful attacks… after considering that a Thief’s nature (lacking health, AoE, boons, non-evasive defenses, and damage output in PvP) makes it a relatively poor choice to fight on point… and considering that the Thief has the reputation as the roaming lone wolf (roamer, yes… lone wolf, absolutely not)… I just want to throw out the following thought…

What if the Thief were able to capture a point as quickly as it can decap a point?

As of now, a Thief focuses on merely denying points (scoring) to the enemy by going to empty points (locations) and decapping them. That is what mobility allows the Thief to do. However, in order to decap a point, the enemy must leave it open. If there is no empty point, the Thief player would have been more useful by choosing a different profession altogether.

And if the enemy does leave a point empty, then a Thief may have a chance to decap. However, because of the lack of on-point fighting capability, it is usually wisest for the Thief to leave the point neutral than to capture it, simply because it takes so long, and the Thief will be forced to retreat at the first sign of the enemy.

So indeed, what if the Thief did have the choice to quickly capture a point and actually give points (score) to its team? It would at least give a reason for teams to choose a Thief over other professions. Especially for the opening rush to points… send them to Mid to try to get the quick capture, or to Home so they can quickly reinforce Mid or decap Far.

Personally, I much prefer to just increase the fighting abilities of the Thief like should be done. However, this whole concept is considering the Thief’s current state, which is quite sad. Cannot take a point, cannot hold a point, cannot team fight, cannot fight 1v1… the current Thief is merely a dependent vulture.

Suggestions to overhaul the Thief…

* * * Thief Trait Shakeup * * *

(edited by Kageseigi.2150)