[HoT Suggestion] The Operative
No!..sorry, but rifle is still a bad weapon for a class like thief.
Instead of introducing yet another kitten ranged weapon, they are better off just FIXING P/P.
Thieves are not DYING for a 1200 ranged weapon. Only bad thieves are DYING for a 1200 ranged weapon…especially in PvE.
If they end up giving a rifle to the thief, they will more likely restrain their access to stealth. Why? because the philosophie of this game is : low risk low reward. And range weapon are low risk low reward.
Anyway, like Kurow said : Only bad thieves are DYING for a 1200 ranged weapon…especially in PvE.
If they end up giving a rifle to the thief, they will more likely restrain their access to stealth. Why? because the philosophie of this game is : low risk low reward. And range weapon are low risk low reward.
Anyway, like Kurow said : Only bad thieves are DYING for a 1200 ranged weapon…especially in PvE.
That would be interesting… Taking away stealth and giving a rifle. Not sure if anyone really wants specifically that.
They should also make the rifle a melee weapon to sweeten the package. Stealthless, melee, rifle – exactly what everyone has been hoping for.
If they end up giving a rifle to the thief, they will more likely restrain their access to stealth. Why? because the philosophie of this game is : low risk low reward. And range weapon are low risk low reward.
Anyway, like Kurow said : Only bad thieves are DYING for a 1200 ranged weapon…especially in PvE.
-Looks at ranger’s rapid fire-
Not completely true…but I get what you’re saying
So here’s the deal, no more beating around the bush, the thief uses STEALTH and precise gameplay to achieve their goal – Snipe a target down.
Noooope, nope nope nope. To say that a Thief uses stealth to achieve his goal is like saying an Engineer inevitably uses elixirs to achieve his. It’s important to know that stealth is only one part of your abilties.
Carrying a rifle is kind of against the thief’s very gameplay, and on top of it, the idea of mixing stealth with a high burst 1200 range weapon is simply toxic. Honestly, you have the Warrior class for all your Samurai and Rifleman needs, they can extend their concepts to more than just barbarian and dark knight and stuff.
Mace, offhand sword and whatever was suggested because it remained within what the Thief stands for within its core: a cunning and dirtier fighter; not some super-agent assassin armed to take down targets from afar.
super-agent assassin armed to take down targets from afar.
Ahem… Operative.
From afar AND up-close. huehue.
Forget it kids, stealth is here to stay. And no its not “just an utility” like elixirs, its a mechanic to which the thief has much needed access to.
If they end up giving a rifle to the thief, they will more likely restrain their access to stealth. Why? because the philosophie of this game is : low risk low reward. And range weapon are low risk low reward.
Anyway, like Kurow said : Only bad thieves are DYING for a 1200 ranged weapon…especially in PvE.
That would be interesting… Taking away stealth and giving a rifle. Not sure if anyone really wants specifically that.
They should also make the rifle a melee weapon to sweeten the package. Stealthless, melee, rifle – exactly what everyone has been hoping for.
It would probably be wiser to foresee a rifle with limited access to stealth (only utility skill) and with high range control potential. It wouldn’t be what everyone want but, the would be better than a “One shot, one kill, nobody saw me” range weapon.
Let’s just make a rifle skin for the Shortbow and call it a day on this.
I’d much rather have a new on and/or off hand weapon.
So here’s the deal, no more beating around the bush, the thief uses STEALTH and precise gameplay to achieve their goal – Snipe a target down.
Noooope, nope nope nope. To say that a Thief uses stealth to achieve his goal is like saying an Engineer inevitably uses elixirs to achieve his. It’s important to know that stealth is only one part of your abilties.
Carrying a rifle is kind of against the thief’s very gameplay, and on top of it, the idea of mixing stealth with a high burst 1200 range weapon is simply toxic. Honestly, you have the Warrior class for all your Samurai and Rifleman needs, they can extend their concepts to more than just barbarian and dark knight and stuff.
Mace, offhand sword and whatever was suggested because it remained within what the Thief stands for within its core: a cunning and dirtier fighter; not some super-agent assassin armed to take down targets from afar.
Fyl turrets are better than elixers
Fyl turrets are better than elixers
Whatever, I pasted the first category that came into my mind.
I’m really new to the Thief, guys, so maybe that’s the reason I had no idea stealth was so relevant.
I’m currently running this meta build for general PvE, Dungeons and WvW, and so far I haven’t had any problem, and I must say its really easy to kill things/people. I only use stealth when I’m bored of kitting mobs.
Stealth is really THAT important? It doesn’t feel so…
that it makes every other class in the game boring to play.”
Hawks
They should also make the rifle a melee weapon to sweeten the package. Stealthless, melee, rifle – exactly what everyone has been hoping for.
So like engi?
I will stick to my D/D anyway ;)
HORRAY EXPANSION!
Knowing ANet though, it will be something with traps and/or venoms.
Ah yes, I know…
We will get a torch/focus off-hand and the spec will specialize in traps, and it will be called the “Explorer”. And then we can all, or whoever is the quickest, re-roll/name change our thieves to have the name “Dora”. Almost forgot to mention, since the focus/torch glows, it constantly replies revealed debuff, just because some people want(ed) steathless builds.
So like engi?
I will stick to my D/D anyway
HORRAY EXPANSION!
Yeah, I’m starting to lose excitement about the expansion. Kind of realizing that the rifle might not bring much – aside from QQ’s about how a thief killed someone now at 1200 distance and how that’s super cheese because they have stealth and lots of mobility so they shouldn’t have 1200 range – and I’m starting to think we won’t see the expansion till past summer judging by how much information they’ve been putting out about it.
(In reality, any weapon we get, it will be complained about.)
(edited by Zero Day.2594)
Yeah, I’m starting to lose excitement about the expansion. Kind of realizing that the rifle might not bring much – aside from QQ’s about how a thief killed someone now at 1200 distance and how that’s super cheese because they have stealth and lots of mobility so they shouldn’t have 1200 range – and I’m starting to think we won’t see the expansion till past summer judging by how much information they’ve been putting out about it.
(In reality, any weapon we get, it will be complained about.)
Oh no, don’t lose excitement or hope or whatever, I want you to stick around, other than you there’s just rangers and überpros who call me a noob – I would have no reason to come here anymore – and how should I survive the loading screens of GW if I’m not passing the meantime on the forums? =(
Rifle for teef will be completely awesome: We will be able to fly through the sky on it and umm.. escape? So, it will be a bit like a rocket, you hop onto it, it will be stealthed for the first 5 secs and then bring you to a safe place in a distance of 1200. It will then explode in fire and burn all enemies waiting there. Unblockable I should add. You also get 5 stability while riding on it. You can use this as an infiltrator tool as well though. And in the first time it will be bugged so thieves in wvw will be able to burnfly into enemy towers and solo cap them.
Ok, I’ll stop here.
No, I’m not on drugs.
Yeah, I’m starting to lose excitement about the expansion. Kind of realizing that the rifle might not bring much – aside from QQ’s about how a thief killed someone now at 1200 distance and how that’s super cheese because they have stealth and lots of mobility so they shouldn’t have 1200 range – and I’m starting to think we won’t see the expansion till past summer judging by how much information they’ve been putting out about it.
(In reality, any weapon we get, it will be complained about.)
Oh no, don’t lose excitement or hope or whatever, I want you to stick around, other than you there’s just rangers and überpros who call me a noob – I would have no reason to come here anymore – and how should I survive the loading screens of GW if I’m not passing the meantime on the forums? =(
Rifle for teef will be completely awesome: We will be able to fly through the sky on it and umm.. escape? So, it will be a bit like a rocket, you hop onto it, it will be stealthed for the first 5 secs and then bring you to a safe place in a distance of 1200. It will then explode in fire and burn all enemies waiting there. Unblockable I should add. You also get 5 stability while riding on it. You can use this as an infiltrator tool as well though. And in the first time it will be bugged so thieves in wvw will be able to burnfly into enemy towers and solo cap them.
Ok, I’ll stop here.
No, I’m not on drugs.
That rocket idea might not be so far fetched, I was kind of thinking of how a rifle would have mobility…
But more on the lines of Caitlyn’s net from LoL, where she shoots the net and the shot sends her flying back a bit. Could be like a charge up too, the longer you charge it the further you will fly/get knocked back.
That or they could just take short bow’s infiltrator’s arrow and call it infiltrator’s bullet.
(edited by Zero Day.2594)
kitten you, now I have to watch the basketball match against Prince again!
Or they could just give them the longbow and make petless rangers happy with a 1200 range stealth-less, blind-less mobility-based weapon. The thief doesn’t need more burst damage/“sniping.” It needs a tool to at the least hit people over WvW keep walls (and what will be stronghold presumably) with a little bit of sustained pressure and emphasis on mobility. Shortbow almost provides this, but its damage is just sub-par and has too much necessary utility to buff it back to the way it was.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/