Is it worth it to main Thief at this point?

Is it worth it to main Thief at this point?

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Posted by: DRAK.8643

DRAK.8643

I’m getting a new computer that can actually run the game soon and I’m waiting until I do so to make my main, and I was wanting to main Thief ever since I got the game about 2 years ago. I have a ranger that I’ve been playing all this time but I always knew I wanted to main a thief. With the recent patches/nerfs/changes to the class and all the talk about it, I am questioning whether or not it’s a good choice. I’ve always liked the stealthy, damaging, and mobile classes in games and thief fits that, and I find it the most fun. But it has so many difficulties now that idk if I want to main another class. I’ve been playing PvP with it and I find it fun, but frustrating whenever I make a mistake or cannot kill an enemy (looking at the DHs) because we’re squishy and fragile. I’ve read that other classes bring more support than us while we bring little, and while our damage is good we don’t excel in many other areas. I know fun is the whole point and thief is the most fun to me but is it worth it?

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Posted by: alchemyst.2165

alchemyst.2165

Yes. A good thief still shines. The last patch just made more of a split between good and bad (regardless of if the stealth attack nerf was needed or not). Good thieves will continue to excel.

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Posted by: Kageseigi.2150

Kageseigi.2150

I think, therefore I am.
Beauty is in the eye of the beholder.
One man’s trash is another man’s treasure.

Haha, I suppose it depends on what you would consider “worth” doing.
You’re not going to be making money by playing Thief… or GW2 for that matter.
So it depends on your purpose for playing the game :-)

As for me, the Thief gives speed and challenge.
Of course, I always played “underdog” builds in other games.
WWII flight sims in particular, while others would be flying the Spitfire, I’d be flying the Hurricane and ME-110. Wow… where did those days go? :-D

Suggestions to overhaul the Thief…

* * * Thief Trait Shakeup * * *

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Posted by: DRAK.8643

DRAK.8643

Okay thanks guys, I’ll go with my gut and roll a thief, I’ll definitely get better at it and it’s the most fun to me

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Posted by: Jana.6831

Jana.6831

Just go for it.
See, even I as a vanilly D/D thief, without food, without boons with SIGNET OF SHADOWS gasp kill stuff in wvw. Is only bad if it’s bunkers but I heard that isn’t really possible in pvp right now, so with some practice you should have a good time.

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Posted by: DRAK.8643

DRAK.8643

Yeah I’m gonna do my best with it, I feel like it’s the class with the most reward for how you fight

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Posted by: Sarahfull.4930

Sarahfull.4930

Theifs are a blast in fractals too if your keen. I have alot of medium gear sets so I shared one with my theif and I’m loving it!!

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Posted by: DRAK.8643

DRAK.8643

Would you recommend D/D or staff for fractals/raids?

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Posted by: Sarahfull.4930

Sarahfull.4930

Both are fine although ddevil has more options and suvivral I hear from family. I myself haven’t unlocked my staff so I can’t say personaly. I’ve been running d/d although I must say I am a bais player who also plays ranger sword/x

(edited by Sarahfull.4930)

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Posted by: DRAK.8643

DRAK.8643

Ok, I’m used to using CnD and backstab with d/d, and staff has no reliable stealth outside of utilities so that’s a downside to me, but I’ll keep trying with them both and find the superior

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Posted by: Jana.6831

Jana.6831

I always use D/D and makes the most sense to me in PvE. I usually have SB as my second, but I guess staff is just as good for that.

Edit: Not really true, I also use S/P sometimes and P/P even – I guess the only “mode” where I use all weapons thief has got is in fractals.

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Posted by: Sarahfull.4930

Sarahfull.4930

Ok, I’m used to using CnD and backstab with d/d, and staff has no reliable stealth outside of utilities so that’s a downside to me, but I’ll keep trying with them both and find the superior

Because I haven’t unlocked ddevil, I run that trait that gives +3 initiative weapon swap. There is a ranger trick were you stagger your weapons er.. Have your main hand dagger in your 1st weapon set and your offhand dagger in your 2nd weapon set. That way whenever I’ve used 3 or more initiative I can weapon swap without lossing anything. So I can CnD ( weapon swap) backstap for inatance

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Posted by: Menyus.4610

Menyus.4610

Just go for it.
See, even I as a vanilly D/D thief, without food, without boons with SIGNET OF SHADOWS gasp kill stuff in wvw. Is only bad if it’s bunkers but I heard that isn’t really possible in pvp right now, so with some practice you should have a good time.

vanilla thief is unplayable……. -.-

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Posted by: Jana.6831

Jana.6831

vanilla thief is unplayable……. -.-

Yeah, someone just told me that I’m wonderful =)

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Posted by: JonnyForgotten.4276

JonnyForgotten.4276

vanilla thief is unplayable……. -.-

Yeah, someone just told me that I’m wonderful =)

Vanilla thief is NOT unplayable, DareDevil is NOT mandatory. Find a build that you like, and run with it. (personally: d/d, s/b with DA, Trickery, and ACro)

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Posted by: Jana.6831

Jana.6831

Lets say: D/D is not unplayable but I have to skip a lot of classes/builds as I stand no chance. I’m well aware that my thief is the weakest it can get – but I want to play him that’s why I’m doing it and since “my” bug has been solved I’m having fun again. Minus the stealth attack cooldown which can be rather frustrating at times.

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Posted by: DeceiverX.8361

DeceiverX.8361

Play what you want, OP, but you’re in for a rude awakening with power D/D with the stealth attack ICD. In more competitive environments, it’s D/P or bust.

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Posted by: Wargameur.6950

Wargameur.6950

Thief is one of those classes where you get better relying on frustration, no matter what your build is ^^

So if you are ready to get frustrated a lot for small but intense satisfaction, welcome

main ~ Esper Jace (Thief )/ Ellundril Jiluan
(mesmer ) – EU [Teef]

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Posted by: Kurowolfe.7396

Kurowolfe.7396

Thief is one of those classes where you get better relying on frustration, no matter what your build is ^^

So if you are ready to get frustrated a lot for small but intense satisfaction, welcome

I second this. Frustration and dying a lot are part of the experience in learning how to thief. You slowly learn what to do and not to do by making mistakes here and there, until you find a playstyle and build that fit what you envision in playing it. But when you found that sweet spot, oh man does it feels good xD

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Posted by: babazhook.6805

babazhook.6805

Even the dying on the thief is more fun.

I have oftimes brought in my warrior to WvW and went an entire evening without dying, only to bring in my thief because the thief just more fun.

As another stated you can go non daredevil. Acro is an excellent traitline for those needing survival.

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Posted by: Jana.6831

Jana.6831

True, I always port back into my zerg when downed “REZ MEEEE” – maybe that’s why people are now running after my downed body because they’re used to having it to do anyway.

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Posted by: Straegen.2938

Straegen.2938

Maybe. Thief is still the most fluid combat class in the game and because of this can feel the most rewarding. However, it can also be a very frustrating class.

Power builds are brittle and do not forgive mistakes yet provide the most exhilaration of any class in WvW IMO. Thieves are cannibals to their own kind and in some sense we are weakest against our own since other thieves are typically the easiest to blow up. If you don’t mind porting frequently and a steep learning curve against bunker builds, this is where you belong.

Condi builds play like other condi builds… they dish out the condi and then survive often via dodges long enough to see your opponent to go on full cooldown. Lower risk, less frustrating but not as fun.

If you want to run in a non-stealth skirmish team, look to another class. A pack of stealthy thieves is murderous running full gank and will often get your guild the full attention of zergs in some cases…. if that appeals to you. What a single thief lacks in burst 2+ make up for against most opponents even if they have to be patient while Invulns run off.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

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Posted by: Kageseigi.2150

Kageseigi.2150

Maybe. Thief is still the most fluid combat class in the game

Speaking of which, I do wish they would make things more “fluid” inside of combat… from a technical aspect. QoL, I suppose. Like making evade skills/animations take priority over normal skills/animations. Perhaps reducing some of the aftercast delays of skills.

I know it’s a Third Person MMO, but some tighter controls would do wonders for a Thief.

Random thought… why can every Shortbow skill EXCEPT the auto-attack shoot backwards or at a target behind the Thief??? Would it be too much to add the same ability to the AA?

Suggestions to overhaul the Thief…

* * * Thief Trait Shakeup * * *

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Posted by: DeceiverX.8361

DeceiverX.8361

Maybe. Thief is still the most fluid combat class in the game

Speaking of which, I do wish they would make things more “fluid” inside of combat… from a technical aspect. QoL, I suppose. Like making evade skills/animations take priority over normal skills/animations. Perhaps reducing some of the aftercast delays of skills.

I know it’s a Third Person MMO, but some tighter controls would do wonders for a Thief.

Random thought… why can every Shortbow skill EXCEPT the auto-attack shoot backwards or at a target behind the Thief??? Would it be too much to add the same ability to the AA?

All ranged attacks cannot shoot from behind the player casting them.

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Posted by: Kageseigi.2150

Kageseigi.2150

All ranged attacks cannot shoot from behind the player casting them.

I just did a quick test with the Shortbow to be certain.

When standing still…
1, 3: Shoots where you are facing (without target) or rotates to face target, then shoots (with target).
2, 4, 5: Rotates to ground target, then shoots.

When moving…
1. Shoots where you are facing (without target) or does not do anything at all if facing away from the target (with target).
3. Shoots where you are facing (without target) or rotates to face target, then shoots (with target).
2, 4, 5: Shoots wherever you ground target without rotating… at any angle, actually.

So basically, the auto-attack is the only skill, at least in my experience, that you have to manually face the target (when moving) before it will activate. Sadly, it won’t even do a quick turn-around to shoot like Disabling Shot does :-(

Suggestions to overhaul the Thief…

* * * Thief Trait Shakeup * * *

(edited by Kageseigi.2150)

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Posted by: Bigpapasmurf.5623

Bigpapasmurf.5623

Thief is far from unplayable. A buddy of mine came across a vanilla thief and was able to recreate his build (in WvW). Pure condi, just about a 100% stealth uptime with good immob uptime. When he and I (non meta DPS daredevil) roam together, he forgets sometimes that he stealths (a lot) and leaves me as the only target,lol. Luckily (while I re-learn daredevil), having that much stealth himself, he can usually rez me and not be seen.

Not to continue off topic, thief/daredevil is a great class to main, but unless you are running cheese, it has a higher skill cap than most other classes to be somewhat decent at. When you start to become somewhat decent, you are extremely valuable.

- Twitch: https://www.twitch.tv/MC_Celestia
- I am currently a main thief roamer for SF in WvW. LOVE ME!
- {SOAP} Solo/Havoc roamer, lover of good fights

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Posted by: yiksing.9432

yiksing.9432

Spec power build>die a few times>respec condi trapper build>kill many times>feel happy for a while>starts wondering whether u r good or carried by build>respec power build…….. the vicious cycle of playing thief.

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Posted by: Bigpapasmurf.5623

Bigpapasmurf.5623

Spec power build>die a few times>respec condi trapper build>kill many times>feel happy for a while>starts wondering whether u r good or carried by build>respec power build…….. the vicious cycle of playing thief.

Yeah my buddy that I mentioned feels bad and feels cheese with his vanilla condi thief build, but it sets my bursts up nicely (immob enemy drops very fast when im on them) but his build is effective (love watching him troll 4 ppl hovering over by body, only to get me up and we end up beating them…its magical) best part is he records us roaming so its better to watch the events again (minus me dying being a noobish DPS daredevil with little stealth uptime,lol…I need to learn to use my d/p stealth combos more often)

- Twitch: https://www.twitch.tv/MC_Celestia
- I am currently a main thief roamer for SF in WvW. LOVE ME!
- {SOAP} Solo/Havoc roamer, lover of good fights

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

All ranged attacks cannot shoot from behind the player casting them.

I just did a quick test with the Shortbow to be certain.

When standing still…
1, 3: Shoots where you are facing (without target) or rotates to face target, then shoots (with target).
2, 4, 5: Rotates to ground target, then shoots.

When moving…
1. Shoots where you are facing (without target) or does not do anything at all if facing away from the target (with target).
3. Shoots where you are facing (without target) or rotates to face target, then shoots (with target).
2, 4, 5: Shoots wherever you ground target without rotating… at any angle, actually.

So basically, the auto-attack is the only skill, at least in my experience, that you have to manually face the target (when moving) before it will activate. Sadly, it won’t even do a quick turn-around to shoot like Disabling Shot does :-(

All Ground target Aoe attacks can be placed in any direction, SB isn’t the only one weapon to do that, he was referring to the AA and number 3 since they are the only non Ground target Aoe skills

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Posted by: Kageseigi.2150

Kageseigi.2150

he was referring to the AA and number 3 since they are the only non Ground target Aoe skills

Perhaps so, though AA is still the only skill that won’t activate if I’m not facing the target. Disabling Shot will turn me around, activate, then turn back to where I’m going. It makes AA feel very awkward in comparison while moving. I wish AA would also momentarily turn around and activate just as Disabling Shot does.

Suggestions to overhaul the Thief…

* * * Thief Trait Shakeup * * *

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Posted by: DeceiverX.8361

DeceiverX.8361

All ranged attacks cannot shoot from behind the player casting them.

I just did a quick test with the Shortbow to be certain.

When standing still…
1, 3: Shoots where you are facing (without target) or rotates to face target, then shoots (with target).
2, 4, 5: Rotates to ground target, then shoots.

When moving…
1. Shoots where you are facing (without target) or does not do anything at all if facing away from the target (with target).
3. Shoots where you are facing (without target) or rotates to face target, then shoots (with target).
2, 4, 5: Shoots wherever you ground target without rotating… at any angle, actually.

So basically, the auto-attack is the only skill, at least in my experience, that you have to manually face the target (when moving) before it will activate. Sadly, it won’t even do a quick turn-around to shoot like Disabling Shot does :-(

All Ground target Aoe attacks can be placed in any direction, SB isn’t the only one weapon to do that, he was referring to the AA and number 3 since they are the only non Ground target Aoe skills

Correct. Couldn’t make this claim due to forum suspension.

Abilities which require a target on any ranged weapon will not land if used when not facing the enemy. The same is said for disabling shot’s projectile. The evade is a separate mechanic.

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Posted by: Jayden Ennok.3687

Jayden Ennok.3687

Just go for it.
See, even I as a vanilly D/D thief, without food, without boons with SIGNET OF SHADOWS gasp kill stuff in wvw. Is only bad if it’s bunkers but I heard that isn’t really possible in pvp right now, so with some practice you should have a good time.

why did you post a pic of afk reaper?

Underworld Vabbi 1.5yr

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Posted by: Jana.6831

Jana.6831

Just go for it.
See, even I as a vanilly D/D thief, without food, without boons with SIGNET OF SHADOWS gasp kill stuff in wvw. Is only bad if it’s bunkers but I heard that isn’t really possible in pvp right now, so with some practice you should have a good time.

why did you post a pic of afk reaper?

He wasn’t afk.

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Posted by: Dangus.6572

Dangus.6572

I find vanilla thief is ok for wvw. I like to control battlefield so I play D/P. Very few can kill me on 1v1 so most of time my targets are small groups. D/P is perfect to slow down groups, down or kill players. Usually I roam alone. Due to lag I cant play in big groups. Most of mistakes are lethal. Also this nerf to stealth attacks. Its nearly impossible to predict targets movement and even make a hit because of defensive boon sharing in blobs or zergs. Is thief fun? Oh yeah.

P.S. Necros are easy targets.

[Underworld][ZERK]

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Posted by: Jana.6831

Jana.6831

Necros usually don’t move at all – I should probably play the class for a bit to get behind that secret. Well and they don’t have all the passive blocks.
Sometimes I have no chance at all though, if they’ve got signet of plaque eqipped (I should know how to dodge it but somehow fail it every time) or if I really mess up.
D/P is another story as it should be a lot easier to kill anything with D/P. Topic was that one can do whatever one wants and still have fun. You just shouldn’t be afraid to die, especially as vanilla D/D and well, there’s no “getting better” as there’s a) no balance, b) everything is bugged and c) the lags. You can’t say “Well, I made this and that mistake, that’s why I lost” it’s all more or less random.

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Posted by: Bigpapasmurf.5623

Bigpapasmurf.5623

I find vanilla thief is ok for wvw. I like to control battlefield so I play D/P. Very few can kill me on 1v1 so most of time my targets are small groups. D/P is perfect to slow down groups, down or kill players. Usually I roam alone. Due to lag I cant play in big groups. Most of mistakes are lethal. Also this nerf to stealth attacks. Its nearly impossible to predict targets movement and even make a hit because of defensive boon sharing in blobs or zergs. Is thief fun? Oh yeah.

P.S. Necros are easy targets.

If you want a fast fight, thieves are only ok in WvW…after trying my buddy’s build, the slow agonizing trolling death it brings with permastealth is extremely satisfying…expecially when you can down/stomp without them even seeing you. HIDDEN KILLAH

- Twitch: https://www.twitch.tv/MC_Celestia
- I am currently a main thief roamer for SF in WvW. LOVE ME!
- {SOAP} Solo/Havoc roamer, lover of good fights

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Posted by: Blaqatak.1395

Blaqatak.1395

If you want a fast fight, thieves are only ok in WvW…after trying my buddy’s build, the slow agonizing trolling death it brings with permastealth is extremely satisfying…expecially when you can down/stomp without them even seeing you. HIDDEN KILLAH

Does this build work on people who ignore you? Whenever I / my buddies come across one of the permastealth trapper thieves, we just ignore them and go on our merry way. It seems like it only works if the opponent tries to vainly swing at the air.

Though I imagine it’d be a fun build for an afternoon before the novelty wore off. Would you mind posting what you’re using?

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Posted by: Bigpapasmurf.5623

Bigpapasmurf.5623

Im not home atm so I will post the build later. For those that don’t care and leave, My buddy and I (who runs the same build) use them as practice tbh. Eventually someone cares or they down quickly. 99% of ppl we come across fight back (or try). The fun of the hunt.

I also only run 1 trap utility but do use trapper runes

- Twitch: https://www.twitch.tv/MC_Celestia
- I am currently a main thief roamer for SF in WvW. LOVE ME!
- {SOAP} Solo/Havoc roamer, lover of good fights

(edited by Bigpapasmurf.5623)