One weapon only, whats the point?

One weapon only, whats the point?

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Posted by: Zaylin.3297

Zaylin.3297

Why would I want to run around with only a main hand weapon, and no off hand? None of the skill unlocked seem to be worth it.

One weapon only, whats the point?

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Posted by: Recycle.5493

Recycle.5493

The weapon you received after getting out of tutorial/prologue is the first off-hand weapon you can equip. Go into Hero window by pressing H or open your bag by pressing I, drag the weapon onto your equipment slot or double click it to equip it. Hope this helps.

Edit: Also, thieves’ third weapon skill varies with different combination of weapons, don’t forget to unlock them all through killing mobs with different weapons.

One weapon only, whats the point?

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Posted by: Zaylin.3297

Zaylin.3297

I know all of that.

If you only have one weapon equipped, it unlocks a 3ed ability unique to that weapon.

Whats the point? None of the one weapon only skills seems to be worth running around two abilities short.

One weapon only, whats the point?

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Posted by: Blacksarevok.8104

Blacksarevok.8104

I don’t think ANet intends for us to run with one weapon, I think the one-weapon skills are just there to help you get around until you receive a second weapon.

Which kinda sucks, viable one-weapon abilities could help alleviate the issue of thieves having such a small arsenal of weapons.

One weapon only, whats the point?

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Posted by: Zaylin.3297

Zaylin.3297

That doesnt make any sense either.

You get a 2nd weapon right after your finish the prelude. Plus all main hand weapons have it, not just the one you start with.

One weapon only, whats the point?

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Posted by: Phantom.8130

Phantom.8130

as it stands, there’s no real reason to use a single weapon at all. if thieves were given the #4 and #5 skills from the pistol or dagger and a new pair of skills were introduced for the sword, it would open up a light change in the game play. nothing all that drastic, but still something.

One weapon only, whats the point?

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Posted by: Aervius.2016

Aervius.2016

It’d be cool if they gave us generically applicable “Touch” skills from GW1 Assassin for the empty off-hand.

My suggestions/wishes:
Palm Strike 3 Initiative
Iron Palm 6 Initiative

Kolt – Human Thief
[NEX]
#swaguuma

One weapon only, whats the point?

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Posted by: Blacksarevok.8104

Blacksarevok.8104

That doesnt make any sense either.

You get a 2nd weapon right after your finish the prelude. Plus all main hand weapons have it, not just the one you start with.

Well when you think it about, it doesn’t make any sense matter what. Only using a single one-handed weapon means you lose a ton of stats, so even if the abilities were decent individually the kit itself would be worthless (unless they added some kind of offhand “filler” item to serve as a stats platform, which would be interesting).

The devs never stated what the point of these were, so we can only assume they are bridge abilities to carry you until you get another weapon, or they just leftover abilities from an earlier version of the game that never got removed. Regardless, from the looks of it there isn’t a point them atm, so I guess it doesn’t matter anyway.

One weapon only, whats the point?

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Posted by: MrZero.4730

MrZero.4730

It is there(the 3rd skill) because the main hand weapon HAS to give you 3 skills. It is just that the way the thief weapons are we do not get to use them because of the dual skills we receive.

Glassheart – Human Thief

Aurora Glade server

One weapon only, whats the point?

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Posted by: Doomdesire.9365

Doomdesire.9365

I actually like “stab” with one sword…It’s like flanking strike without the buggy and annoying flank part. Although it is weaker…

One weapon only, whats the point?

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Posted by: Rayya.2591

Rayya.2591

why would you use an single weapon and lose + 90 power +64 precision +5% critical damage overall in stats at full potential

http://imgur.com/a/fKgjD
no.1 WvW kills

One weapon only, whats the point?

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Posted by: Duke Blackrose.4981

Duke Blackrose.4981

why would you use an single weapon and lose + 90 power +64 precision +5% critical damage overall in stats at full potential

If they added in a “glove”, “empty”, or “touch” off-hand that gives stats and lets you act as a MH-only with 5 skills, then the Thief (and any other class with the option) would have a lot of variety.

One weapon only, whats the point?

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Posted by: Jjiinx.8795

Jjiinx.8795

Lots of people have been requesting “Make one handed thieves viable” since since the beginning, the devs just outright ignore these requests, just face it, they wont do it, no matter how many people want it.

One weapon only, whats the point?

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Posted by: Tulisin.6945

Tulisin.6945

Lots of people have been requesting “Make one handed thieves viable” since since the beginning, the devs just outright ignore these requests, just face it, they wont do it, no matter how many people want it.

The upside to these skills being in place is that it reduces the amount of potential work required if there were to be more weapon sets added. Allowing thieves to use an off-hand Focus with #4/5 skills but inheriting #3 from the “empty off hand” set, for instance.

There’s no harm in leaving them as-is, but they could create a base for something in the future, although it’d still require some tuning.

One weapon only, whats the point?

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Posted by: Gwalchgwn.1659

Gwalchgwn.1659

why would you use an single weapon and lose + 90 power +64 precision +5% critical damage overall in stats at full potential

If they added in a “glove”, “empty”, or “touch” off-hand that gives stats and lets you act as a MH-only with 5 skills, then the Thief (and any other class with the option) would have a lot of variety.

In this case we would still be running 2 weapons like the other setups.
I won’t complain though, I like the idea, was just mentioning

Ring of Fire
GL – “The Afternoon’s Watch” [OATH]