Thief
Withdraw: The healing values of this skill have been increased by 10%.
Double Strike: This skill’s damage has been increased by 42%.
Lotus Strike: This skill’s damage has been increased by 29%. The attack point has been increased by 0.06 seconds and the aftercast delay has been reduced by 0.35 seconds.
Shadow Shot: This skill will now trigger Assassin’s Reward correctly, even if it misses.
Shadow Strike: This skill will now trigger Assassin’s Reward correctly, even if it misses.
Slice: The attack point of this skill has been increased by 0.16 seconds.
Slash: Reduced the aftercast delay of this skill by 0.1 seconds.
Crippling Strike: Increased the attack point of this skill by 0.08 seconds. Reduced the aftercast delay of this skill by 0.48 seconds.
Basilisk Venom: While under the effects of this venom, your attacks are unblockable.
Hidden Thief: This trait now grants 50% bonus movement speed while in stealth.
Fleet Shadow: This trait has been renamed to Instant Reflexes. This trait no longer grants bonus movement speed while in stealth and will instead grant the thief evasion for 2 seconds when struck while under 50% health, with an internal cooldown of 40 seconds.
Feline Grace: This trait’s vigor duration has been increased from 4 seconds to 5 seconds.
Pain Response: This trait now also removes torment in addition to its current removals.
Guarded Initiation: This trait now removes confusion in addition to its current removals. The health threshold has been reduced from 90% to 75%.
Swindler’s Equilibrium: This trait now also grants 5% bonus damage to sword and spear attacks.
Assassin’s Reward: This trait’s base healing per level has been increased by about 50% and its healing power contribution has been increased by 70%.
Upper Hand: This trait now grants regeneration for 6 seconds when the initiative regain occurs.
Daredevil:
Driven Fortitude: The healing from this trait will now appear in the combat log.
Staff Strike: This skill’s damage has been increased by 36%.
Staff Bash: This skill’s damage has been increased by 16%.
Punishing Strikes: This skill’s damage has been increased by 44%.
Debilitating Arc: Fixed a bug that prevented this skill from functioning with Assassin’s Reward.
Bandit’s Defense: This skill no longer delivers a kick when you first block an attack. After blocking an attack, you will now gain access to a second ability, Reflexive Strike, for 6 seconds.
Reflexive Strike: Deliver a massive kick that knocks enemies down.
Just… wow? The +44% dmg to Punishing Strike is SO huge.