Possible Helpful Things for the Thief?

Possible Helpful Things for the Thief?

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Posted by: Kageseigi.2150

Kageseigi.2150

Just some thoughts. I understand the Thief is unique, but it seems to be “balanced” following the standards of every other profession, so why not see if we can steal a benefit or so?

1a. Increase to 20 initiative baseline.
or…
1b. Swapping weapons refills initiative bar. Yes, this is the steal.
(Personally, I still want instant weapon swap instead)

2. Only a dodge roll that does not “evade” an attack uses endurance. This still requires “skillful” gameplay, as they say, but it does not punish a Thief for dodging successfully. After all, Thieves do not need invulnerabilities or other passives as long as they have the necessary active defenses.
and maybe…
2a. Any dodge roll inside or through an AoE does not use endurance. This will allow a Thief to survive getting caught in the middle of heavy AoE teamfights.
and/or…
2b. A completed dodge roll inside or through an AoE grants 1 second of immunity to new conditions (new conditions cannot be applied, it does not affect old conditions). This will allow a Thief to engage a target that has AoE’d itself just long enough to get one strike in, then disengage. This may or may not need a 2-3 second cooldown.

Are these too much when compared with other professions? I’m all for keeping the Thief an “active” playstyle. But maybe some more actives to counter all of the passives. And this is for the base Thief profession… not requiring Daredevil.

Suggestions to overhaul the Thief…

* * * Thief Trait Shakeup * * *

Possible Helpful Things for the Thief?

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Posted by: LostHunter.2845

LostHunter.2845

I hope you are joking, you really want to make thief op spam bot? i can do a lot with 12/15 ini with 20 yeah that would be insane. Dodge that doesnt use endurance on evade??? u want us to kill them with bounding dodger. you can only dream to get these things

(edited by LostHunter.2845)

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Posted by: Kageseigi.2150

Kageseigi.2150

A dream is a wish your heart makes when you wish upon a star… or something like that! :-D

It’s more sustain. That’s all it is. Again, not looking for passives.
I think your way of thinking is a side effect of too many nerfs.

20 initiative is 5 more than we have now. That’s not even one Infiltrator’s Arrow, Black Powder, or Cloak and Dagger. It only adds one more full attack of anything else. OP spam bot? Really?

A dodge saved is a dodge earned. A Thief has no invulnerabilities. A non-Daredevil Thief has neither blocks or Bounding Dodger. Vampire Runes are a thing of the past. Why should a Thief not have an active defensive advantage if played properly to offset the lack of passive defenses?

Suggestions to overhaul the Thief…

* * * Thief Trait Shakeup * * *

(edited by Kageseigi.2150)

Possible Helpful Things for the Thief?

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Posted by: Taobella.6597

Taobella.6597

Yes plz i want more op<3

Possible Helpful Things for the Thief?

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Posted by: Mefiq.7039

Mefiq.7039

I hope you are joking, you really want to make thief op spam bot? i can do a lot with 12/15 ini with 20 yeah that would be insane. Dodge that doesnt use endurance on evade??? u want us to kill them with bounding dodger. you can only dream to get these things

if enemy is dumb and cant stop attacking me till i waste endurance he deserves to lose. Why its only thief that needs to count dodges and do things perfectly? Game wont punish any other class why it punishes thief so hard…

“Im speaker of Truth” – Mefiq.7039 2015