Proposal to change thief

Proposal to change thief

in Thief

Posted by: TsukiNoEi.4570

TsukiNoEi.4570

Goal of changes:
1. Destroy perma-stealth
2. Balance weapon skill power with Reasonable initiative usage

Changes:
A) Stealth system

1. Stealth time cannot be stack anymore
2. Shadow refuge now have 4s duration that give anyone step into it 10s stealth
3. Every time a stealth end will give revealed 3 seconds(4 in pvp)
4. Attacking to end stealth give 2 seconds extra revealed time
5. using a stealth skill will offset revealed time 1:1
e.g.(when you have 4 seconds revealed time,
you use shadow refuge and gain 10 seconds stealth,
4 second offset revealed time,
and you get 6 seconds stealth)
6. Combo (Smoke + Leap/Blast) now function with the Meld with Shadows trait

B) Weapon skills

1. Death Blossom :
-Change it to a single target skill
-increase base damage and remove bleeding
2. Body shot :
-Vulnerable change to 4 stacks for 10 seconds
-remove immobilize
3. Larcenous Strike:
-reduce initiative cost to 1
4. Unload
-decrease the base damage
-give 8 stack of Bleeding(2s) to 1 target
-increase initiative cost to 6

C) Traits

1. Meld with Shadows:
Change the stealth time increase from 1 second to 50%

Berserker Thief – Tsuki No Ei

(edited by TsukiNoEi.4570)

Proposal to change thief

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Posted by: messiah.1908

messiah.1908

easy solution is not to be able to stack stealth so d/p can only stealth for 4 seconds max

DB – is your evade skill like any other #3 skill weapon (not p/p). as d/d set mainly using power i would suggest give it cripple or immobilized condition. what u suggesting is to make it like AA use.
BS – in p/d setup is useless or maybe can act as burst preventing so immobilized is nice but vulnerability is useless
in p/p setup it have more use but initiative is too high to spend on it
UNLOAD – with p/p condition set u must change sneak attack . i would give it evade like any other #3 skill and maybe aoe dmg

i would love to see more p/p thieves so the whole concept of pp must change

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Posted by: Stooperdale.3560

Stooperdale.3560

As usual, these suggestions seem to want to rewrite the entire thief class to prevent repeated finishers in a smoke field. Anet will eventually find a solution that is much more limited and they should have found one already.

“5. using a stealth skill will offset revealed time 1:1 e.g.(when you have 4 seconds revealed time, you use shadow refuge and gain 10 seconds stealth, 4 second offset revealed time,
and you get 6 seconds stealth)”

This would be abused using cloak and dagger with backstab.

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Posted by: Paulo.8459

Paulo.8459

Infusion of shadows should have a ~5 seconds internal cooldown.
Permastealth fixed.

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Posted by: RedSpectrum.1975

RedSpectrum.1975

I like how it’s clear your main goal is to nerf stealth, common complaint. But you offer no stat changes to make up for it. If the thief stayed the same, 5 seconds of revealed would be disgustingly atrocious to their health. And revealed when stealth ends doesn’t make it any better. So now you want to punish those who need to heal right? God forbid last refuge procs…..

Shawtell, Zen Verani, Rayshia Howen, Iyado, Colace Nzoir, Arteel Fyrien [Teef]

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Posted by: style.6173

style.6173

@OP

So you want to take the class that is probably second weakest right now in PvP and make it even weaker?

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Posted by: Incurafy.6329

Incurafy.6329

I have a better suggestion: anyone who complains about stealth learns to play the game, and everyone else ignores them until they do.

thiefhitfor2kbetternerf
all is vain

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Posted by: Sanduskel.1850

Sanduskel.1850

Like these suggestions. Will transform the class into one that gets respect for skill vs an annoying gimmick.

OP’d thief, lol

Proposal to change thief

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Posted by: TsukiNoEi.4570

TsukiNoEi.4570

As usual, these suggestions seem to want to rewrite the entire thief class to prevent repeated finishers in a smoke field. Anet will eventually find a solution that is much more limited and they should have found one already.

“5. using a stealth skill will offset revealed time 1:1 e.g.(when you have 4 seconds revealed time, you use shadow refuge and gain 10 seconds stealth, 4 second offset revealed time,
and you get 6 seconds stealth)”

This would be abused using cloak and dagger with backstab.

Why you think this would be abused using cloak and dagger??
C&D has 3s stealth only, adding Meld, 4 & 1/2s
and you will have about 1s stealth or even not stealth if you use it after a BS
And you must be remind, it cost you 6
and if it is OP, it’s easy to change the cost or stealth time

Berserker Thief – Tsuki No Ei

(edited by TsukiNoEi.4570)

Proposal to change thief

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Posted by: TsukiNoEi.4570

TsukiNoEi.4570

I like how it’s clear your main goal is to nerf stealth, common complaint. But you offer no stat changes to make up for it. If the thief stayed the same, 5 seconds of revealed would be disgustingly atrocious to their health. And revealed when stealth ends doesn’t make it any better. So now you want to punish those who need to heal right? God forbid last refuge procs…..

No, this is not nerfing stealth
just trying to rebuild a stealth system to force revealed (instead of perma-stealth)
As my opinion, stealth can offset revealed time, but stealth time cannot stack
it will make a thief must revealed everytime he use a stealth skill
he may use another skill trying to offset revealed time and stealth again
but it will be more easy to control his stealth time or cost to control it

In Major, I’m just trying to destroy perma-stealth and keep stealth a balance.
You should know it, I also suggest Meld should be +50% time.

Berserker Thief – Tsuki No Ei

Proposal to change thief

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Posted by: TsukiNoEi.4570

TsukiNoEi.4570

@OP

So you want to take the class that is probably second weakest right now in PvP and make it even weaker?

Did you think I want to make it even weaker while my main and only char is thief??
Please read and think

Berserker Thief – Tsuki No Ei

Proposal to change thief

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Posted by: TsukiNoEi.4570

TsukiNoEi.4570

I have a better suggestion: anyone who complains about stealth learns to play the game, and everyone else ignores them until they do.

We want that too, but the fact is
We keep playing
They keep complaining
Anet keep nerfing

My main and only is thief because I love stealth
I just want to try to stop more nerfing by a change

Berserker Thief – Tsuki No Ei

Proposal to change thief

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Posted by: TsukiNoEi.4570

TsukiNoEi.4570

Like these suggestions. Will transform the class into one that gets respect for skill vs an annoying gimmick.

I though we don’t get respect when we perma-stealth…..

Berserker Thief – Tsuki No Ei