Obviously, those who are saying that this is a “bug fix” have not played GW1 at all and have no idea what they are talking about.
THIS IS NOT A BUG FIX!
That’s all I have to say about that.
Obviously anyone who sees this as anything more than a bug fix don’t know how to read. The skill CLEARLY stated it only had a 1,200 range (lol, “only”).
If you cannot justify why this is a bug, then it is not a bug.
If you think it is a broken skill because it’s too powerful, then say it as it is and not call it a bug.
It is insulting when their intention is to nerf it but hiding behind the pretense of a bug by calling it a bug. Don’t hide under the pretense that it is a bug, it only makes you dishonest.
Just call it as it is.
It is a NERF!
A bug fix is when Anet finds the time to fix our auto-attack timing — now that’s a bug fix worth praising.
Anet aren’t hiding under the pretense that it is a bug. WE are claiming it was a bug, and it has now been fixed. Anet did nothing to say their end but fix the bug at hand.
If this ultimately nerfs thieves, then it is a nerf that shouldn’t have happened in the first place (NOT in the favor for Thieves). Sorry if you have grown too comfortable with EZescape number 7 not working as intended for almost a year, but this is a fix thieves should have been getting ready for ever since it was made clear as day that the range to Shadow’s Return didn’t synch with it in practice.
So that’s all it takes now? To claim that it is a bug and it is so?
Like I said, you cannot justify it.
And you know what? NOW it is bugged and need fixing. When do you think they will fix that?
But hey, if it makes you superior over any thief whenever Anet nerfs us, then enjoy yourself….why are you even here?
I’ll start off by saying I am here because my main is in fact a Thief. Just because you “claim I don’t play a thief doesn’t make it so”.
Second, I don’t need to claim that Shadow’s Return was bugged prior to the patch, it was proven by the skill itself.
http://wiki.guildwars2.com/wiki/Shadow_Return_
1,200 range
Twelve
Hundred
RangeIf it did any more than that (which it OBVIOUSLY did), it was bugged and not working as intended. This isn’t even up for debate, it is fact. The skill prior to patch did NOT work as intended. It now works within the listed range, albeit with a new bug in its place (no one is arguing this needs to be addressed). However, the topic isn’t about Shadow’s Return being bugged, there is already a thread about that. The thread is about Shadow’s Return getting NERFED. It didn’t. It got fixed.
That’s… Not even the right skill…
http://wiki.guildwars2.com/wiki/Shadow_Return
Note that it also says “return to your original location”, not “teleport in the direction you started from up to 1200 meters”. Furthermore, since when was intent a necessary indicator of whether or not something was good?
Oops, I linked an inferior version of basically the same skill, but with a 60sec Cooldown. My bad.
And the skill does infact bring you back to your original location. However, if you put a rock between you and the location, don’t be surprised when you find that a rock has more mass than even a Norn can acquire.