Sigil for a valkyrie/backstab thief
I’d say use sigil of fire or air (air does slightly more damage to 1 target and is WAY cheaper, fire is aoe)
[KoM] Krewe of Misfits
[IB]Inglorious Basterdz
bloodlust and might, +300 pow with both
Put bloodlust on your shortbow
[KoM] Krewe of Misfits
[IB]Inglorious Basterdz
I use a totally different weapon for on-kill stacks in PvE. Once I’ve stacked power or precision or MF I switch to a more combat oriented weapon. With a pair of on-kill sigils you can get your 25 stacks fairly quickly and not have to worry about an essentially useless sigil when you’re operating at 25 stacks.
Thanks for the advice!
Right now I’ve just got sigil of corruption on my shortbow because it was a lot cheaper and at the time I wanted something nice for pve/dungeons, so I’ll probably switch it out to bloodlust when I have some more money.
For the daggers, I’ll have to run some tests in PvP to compare sigil of strength (might) vs air to see what gives me the most damage. Don’t want two on-crit sigils of course. What about the health stealing one? Is that effective at all?
The health steal one is pretty good as is the might on crit one, but for burst damage you can’t beat fire/air
[KoM] Krewe of Misfits
[IB]Inglorious Basterdz
For the daggers, I’ll have to run some tests in PvP to compare sigil of strength (might) vs air to see what gives me the most damage. Don’t want two on-crit sigils of course. What about the health stealing one? Is that effective at all?
My quick and dirty advice: Don’t run Might(Sigil of Strength) unless you’re running Acrobatics. Might stacking is awesome when you synergize for it via traited boon duration (runes/food too, sometimes), but you’ll get more bang for your buck with Air otherwise.
Sigil of Blood (health steal) is actually pretty awesome if you’ve got the crit rate to keep it going. With a much shorter cooldown than Air it’ll actually compete in damage with some stat combinations. However, IIRC, Blood is a constant amount of damage while Air actually scales with power. The much shorter cooldown is also wasted if you don’t have the crit rate and hit volume to actually keep it going off every 2 seconds.
Sounds like blood wouldn’t be great for this build then, since my crit rate is low when not backstabbing. Thanks Tulisin.