Signet of Malice on d/p build

Signet of Malice on d/p build

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Posted by: Shakya.6351

Shakya.6351

Hello everyone! i was wondering if signet of malice could be a good choice in a d/p spvp build…

with bp+hs we have a easy access to stealth, and with signet of malice we could maybe stay more on a fight istead of being forced to hit and run…

btw:

Healing Signet:
Passive: Grants regeneration.
Active: Heal yourself.
Healing: 3,275 (0.5)?
Healing Signet: 392 Heal

Signet of malice:
Passive: Heals when you attack.
Active: Gain health.
Healing: 133 (passive) (0.05)?
Healing: 3,275 (0.5)?

is that normal? we have the same heal on use but 1/3 heal on pulses, and we have to attack to have it pulse when the warrior ones is automatic every second…i feel is not really fair tbh

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Posted by: frans.8092

frans.8092

A warrior is supposed to feel sturdy.

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Posted by: Kravick.4906

Kravick.4906

Thats the major problem with Healing Signet right now. Nothing currently compares to it. The amount of healing over time it provides is currently over shadowing all other heals in the game if you consider CDs and the amount healed during that time frame.

Stuff goes here.

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Posted by: hihey.1075

hihey.1075

Both HiS and Withdraw are great skills for the thief in sPvP, because they provide both condition removal and utility (Stealth or a low cd Evade, istant cast).

Honestly I don’t see Signet of Malice to be any good in anything other than a 4Signet Kill-or-Die spec.
Also, with D/P you will not be autoattacking much in sPvP because you would die quickly to AoEs, so taking it while hoping for a better sustain is not viable.

That said, Signet of Malice works really well in WvW group fights when you are using your Shortbow and Daggerstorm.

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Posted by: Dagins.5163

Dagins.5163

Signet of malice can be used in sPvP with specific builds. It works well with dagger storm, shortbow and P/P support build (where support means just killing everyone from distance with berserker amulet). If you use runes of scholar, you can keep yourself above 90% hp all the time for bonus 10% damage – retailation won’t stop you.

But that’s all. Even if S/P can dish out a lot of hits, SoM is weak for this weapon set in sPvP. Some people also use SoM with condi P/D + projectile bounce, but that’s for WvW.

Signed, level 1 alt

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Posted by: Leadfoot.9071

Leadfoot.9071

I have been using withdraw with D/P for the reasons hihey said (low cd instant + evade). However, in doing so I feel the need to also take lyssa runes for the extra condi clear which reduces dmg by a bit…

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Posted by: NinjaEd.3946

NinjaEd.3946

That health is per target hit. It also includes things like choking gas and caltrops (both utility and trait). Its significantly lower because of that but requires an aggressive play style while the warrior one is just… passive.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

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Posted by: Kadin.3086

Kadin.3086

mfw i read the word fair in a sentence w/ warrior

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Posted by: Faeyd.5094

Faeyd.5094

Both HiS and Withdraw are great skills for the thief in sPvP, because they provide both condition removal and utility (Stealth or a low cd Evade, istant cast).

Honestly I don’t see Signet of Malice to be any good in anything other than a 4Signet Kill-or-Die spec.
Also, with D/P you will not be autoattacking much in sPvP because you would die quickly to AoEs, so taking it while hoping for a better sustain is not viable.

That said, Signet of Malice works really well in WvW group fights when you are using your Shortbow and Daggerstorm.

Agree with that – even on a signet burn build I still use HiS more than signet… repositioning with HiS is more valuable than being exsposed.

Tiger

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Posted by: Gallows.4318

Gallows.4318

When using withdraw, the condition clearing food is awesome.