So, new patch, old Withdraw?

So, new patch, old Withdraw?

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Posted by: Galandil.9641

Galandil.9641

Really Anet? We should have had the +10% healing on Withdraw since the June patch, and yet you don’t fix this bug even on this patch?

It’s embarassing, really.

So, new patch, old Withdraw?

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Posted by: T raw.4658

T raw.4658

Ya I noticed that too.

Sad really

So, new patch, old Withdraw?

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Posted by: stof.9341

stof.9341

Please note that currently, with 0 healing power, Withdraw actually heals us 6% more than the tooltip value that wasn’t updated.

It’s not the 10% more mentioned but it is more than before the patch for sure.

So, new patch, old Withdraw?

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Posted by: Doggie.3184

Doggie.3184

Thief + Fix isn’t a valid equation :O

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

So, new patch, old Withdraw?

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Posted by: Galandil.9641

Galandil.9641

Please note that currently, with 0 healing power, Withdraw actually heals us 6% more than the tooltip value that wasn’t updated.

It’s not the 10% more mentioned but it is more than before the patch for sure.

Nope, that 6% that you’re getting comes from the WvW bonus medic. If you go in the pvp lobby, you’ll still see the old value.

So, new patch, old Withdraw?

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Posted by: godofcows.2451

godofcows.2451

i actually expected more from the patch. admittedly nerfs here and there. i expected them to touch burning and particularly the mesmer class and maybe a glint of a change in something in our acro line but…cheers to what is in my opinion the most inept mmo company holding an a+ title.

So, new patch, old Withdraw?

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Posted by: AegisFLCL.7623

AegisFLCL.7623

No healing increase and they increased the CD, so useful

So, new patch, old Withdraw?

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Posted by: uglydan.1638

uglydan.1638

The problem is, the dev responsible for Thief is also responsible for 1 or 2 other professions as well, and doesn’t really care much about the Thief. He even admitted on a Twitch presentation that he hadn’t touched the Thief or it’s skills for 2 weeks and couldn’t remember much about the new changes.

Whereas the dev that was overlooking the Engineer was hands on and had working knowledge of Engys and genuinely seemed to have a love for the class.

Take that as you will, but don’t have any real expectations for the Thief. You’ll only be disappointed. When the one responsible doesn’t have any love or interest in the class, you will see the results in the finished product.

Edit: The only way you can really make a difference is vote with your wallet. If you buy gems, stop for a month. Yeah, it really won’t make much of a difference, but if you’re unhappy, why give them more money? That’s why I will never spend one dollar of real money in the gem store.

(edited by uglydan.1638)

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Posted by: Odyssey.2613

Odyssey.2613

The problem is, the dev responsible for Thief is also responsible for 1 or 2 other professions as well, and doesn’t really care much about the Thief. He even admitted on a Twitch presentation that he hadn’t touched the Thief or it’s skills for 2 weeks and couldn’t remember much about the new changes.

+1
By the six gods be kittened does it ever show.

The dev team has proven they can’t balance a 2×4 on a cinder block.

So, new patch, old Withdraw?

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Posted by: Cynz.9437

Cynz.9437

The problem is, the dev responsible for Thief is also responsible for 1 or 2 other professions as well, and doesn’t really care much about the Thief. He even admitted on a Twitch presentation that he hadn’t touched the Thief or it’s skills for 2 weeks and couldn’t remember much about the new changes.

Whereas the dev that was overlooking the Engineer was hands on and had working knowledge of Engys and genuinely seemed to have a love for the class.

Take that as you will, but don’t have any real expectations for the Thief. You’ll only be disappointed. When the one responsible doesn’t have any love or interest in the class, you will see the results in the finished product.

Edit: The only way you can really make a difference is vote with your wallet. If you buy gems, stop for a month. Yeah, it really won’t make much of a difference, but if you’re unhappy, why give them more money? That’s why I will never spend one dollar of real money in the gem store.

same here, not a cent spent on gem store since thieves were always a beating horse

also, i refuse to buy expansion untill at least bugs are fixed and things we were promised (sup withdraw) are actually implemented; surely my 2 accnts won’t make much difference but at least it makes me feel better~

All is Vain~
[Teef] guild :>

So, new patch, old Withdraw?

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Posted by: stof.9341

stof.9341

Please note that currently, with 0 healing power, Withdraw actually heals us 6% more than the tooltip value that wasn’t updated.

It’s not the 10% more mentioned but it is more than before the patch for sure.

Nope, that 6% that you’re getting comes from the WvW bonus medic. If you go in the pvp lobby, you’ll still see the old value.

I see, sneaky hidden bonus XD

So, new patch, old Withdraw?

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Posted by: Meryn.6875

Meryn.6875

Withdraw: This ability is now a trick. Increased the recharge of this ability from 15 to 18. Healing (both base and healing power) coefficients have been increased by 10%.

Coefficients is key here.
This basically means that healing power is 10% more effective with withdraw.

Not sure what “base coefficient” actually is, but I think this is for scaling, thus making it heal 10% more on downscaled characters, taking 80 as base and the base coefficient to calculate downscaled healing.
So no, the “base healing” did not change, but people tend to read it wrong

Hope this clears it up a bit.

So, new patch, old Withdraw?

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Posted by: Kadin.2356

Kadin.2356

Withdraw: This ability is now a trick. Increased the recharge of this ability from 15 to 18. Healing (both base and healing power) coefficients have been increased by 10%.

Coefficients is key here.
This basically means that healing power is 10% more effective with withdraw.

Not sure what “base coefficient” actually is, but I think this is for scaling, thus making it heal 10% more on downscaled characters, taking 80 as base and the base coefficient to calculate downscaled healing.
So no, the “base healing” did not change, but people tend to read it wrong

Hope this clears it up a bit.

The live stream implied otherwise.

So, new patch, old Withdraw?

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Posted by: NinjaEd.3946

NinjaEd.3946

Withdraw: This ability is now a trick. Increased the recharge of this ability from 15 to 18. Healing (both base and healing power) coefficients have been increased by 10%.

Coefficients is key here.
This basically means that healing power is 10% more effective with withdraw.

Not sure what “base coefficient” actually is, but I think this is for scaling, thus making it heal 10% more on downscaled characters, taking 80 as base and the base coefficient to calculate downscaled healing.
So no, the “base healing” did not change, but people tend to read it wrong

Hope this clears it up a bit.

The live stream implied otherwise.

More importantly since the removal of stats from traits, what thief out there is using healing power? No skill or trait on thief scales well with healing power :/

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

So, new patch, old Withdraw?

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Posted by: Abramelin.7356

Abramelin.7356

Base coefficient is the base amount withdraw heals for, so yes the base heal was supposed to increase by 10%.

So, new patch, old Withdraw?

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Posted by: Zero Day.2594

Zero Day.2594

Maybe they’re having internal debate on whether to just update the tooltip or the modifier. And you know, of course, balance testing it.


The problem is, the dev responsible for Thief is also responsible for 1 or 2 other professions as well, and doesn’t really care much about the Thief. He even admitted on a Twitch presentation that he hadn’t touched the Thief or it’s skills for 2 weeks and couldn’t remember much about the new changes.

Whereas the dev that was overlooking the Engineer was hands on and had working knowledge of Engys and genuinely seemed to have a love for the class.

Take that as you will, but don’t have any real expectations for the Thief. You’ll only be disappointed. When the one responsible doesn’t have any love or interest in the class, you will see the results in the finished product.

Edit: The only way you can really make a difference is vote with your wallet. If you buy gems, stop for a month. Yeah, it really won’t make much of a difference, but if you’re unhappy, why give them more money? That’s why I will never spend one dollar of real money in the gem store.

same here, not a cent spent on gem store since thieves were always a beating horse

also, i refuse to buy expansion untill at least bugs are fixed and things we were promised (sup withdraw) are actually implemented; surely my 2 accnts won’t make much difference but at least it makes me feel better~

Likewise.

Only two things can get me to buy the expansion at this point:

1. Sparkling good elite spec – doubtful, more than likely we will get shafted with a melee staff and become squishy pole dancers.

2. Their challenging content being either the Underworld, Fissure of Woe, or Domain of Anguish. FoW is likely due to something (a map) that was datamined about a week ago. Though, I want to be able to solo it like I did back in GW1 (well, I did it with henchies/heroes… but yeah solo) and it has to be rewarding. Both of those they will more than likely fail, especially on the rewarding part. So far there isn’t anything worth solo’ing… :\

Thief Nerf/Change Wish List. Advice List
Join the TEEFs!

(edited by Zero Day.2594)

So, new patch, old Withdraw?

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Posted by: Goldenrevolver.4371

Goldenrevolver.4371

Really Anet? We should have had the +10% healing on Withdraw since the June patch, and yet you don’t fix this bug even on this patch?

It’s embarassing, really.

may i ask why it should get a 10% increase in the first place? have i missed something?

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

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Posted by: Galandil.9641

Galandil.9641

may i ask why it should get a 10% increase in the first place? have i missed something?

https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-June-23-2015/5194521

Withdraw: This ability is now a trick. Increased the recharge of this ability from 15 to 18. Healing (both base and healing power) coefficients have been increased by 10%.

So, new patch, old Withdraw?

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Posted by: MarauderShields.6830

MarauderShields.6830

Thief + Fix isn’t a valid equation :O

Indeed. Because it is a term.

Former running-really-fast-man. Now proud member of Revenant clan.

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Posted by: Shadow.1345

Shadow.1345

Srsly. What is the deal with this? This isn’t a hard fix that requires tons of testing and coding. It’s really simple. Take the base healing amount and multiply by 1.1 and put that number in where the old number was. And these guys get paid six figures to not be able to know how to do that. It takes less than five minutes.

So, new patch, old Withdraw?

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Posted by: uglydan.1638

uglydan.1638

They can either fix it so it heals for the amount promised, or revert the CD so after Trickster, the CD is 12 seconds like it was.