(edited by Kageseigi.2150)
Solution to the QQing about Thieves
Or how about just rerolling and killing everyone with their own professions. Because that is balance.
“Please stop complaining about stuff you don’t even know about.” ~Nocta
Or how about just rerolling and killing everyone with their own professions. Because that is balance.
+1
/15char
Or how about just rerolling and killing everyone with their own professions. Because that is balance.
Only if we can make others reroll to Thief to try to kill us also ;-P
Or how about just rerolling and killing everyone with their own professions. Because that is balance.
Seconding this.
Plus if anymore QQ’ers die in the crossfire, they will do what they do best – go on the forums and QQ and get the class nerfed. Eventually thief will be decent again. May take some time but I think this is the most solid course of action for bringing thief on par with other profs (or, well, bringing other profs on par with thief)
This game would lose a lot of players if this would get implemented lol.
Or how about just rerolling and killing everyone with their own professions. Because that is balance.
Never thought of it that way but this is could end with positive results eventually but how long it would take is a concern. It’s an RNG like solution if you put yourself in their point of view.
This game would lose a lot of players if this would get implemented lol.
It’s not like new players are staying on thief for a while either so meh..
The Dhuumfire thread
(edited by Sagat.3285)
half the new F2P players in my guild who reached max lvl, are switching away from Thief. As in, they bought the expansion, ready to roll, all upgraded, and just switched.
It’s just sad and it leak in the faucet won’t stop. ever.
even then, we’ ll keep here little drops at night.
Thief – Raiden Hayabusa
Thief – Gouki Kurokawa
What would be in this tutorial? Because I think thief is fine for damage and survival. A.I is easy enough to outsmart and if it’s WvW or sPvP I’ve plenty of escapes to get away.
Being good on a thief is an exercise of judgement as much as the actual class, you size up and then strike. That’s the only real difference I feel between thief and all the other classes.
Addition: It’s 4AM and after re-reading I realized I missed a bit about your post, but removing stealth for 30 seconds?
To clarify, you want to put a thief in a position where it needs its stealth, and.. remove it’s stealth?
D/P for example, if I’m defending a cap, I know it doesn’t cap instantly, so I am comfortable ducking in and out of stealth, slamming my damage with combos of HS and backstabbing, dropping blinds and interrupts whenever possible. Longest little battle I had like that was about a minute, maybe minute and a half,(wvw roaming) I know this because I used Shadow Step and almost used it again.
Your tutorial, while a bit impractical. Falls apart once you remove stealth, a chief asset in survival as well as damage output.
(edited by Aidal.4901)