Twitch Stream
Steal "Fixed" because of action Cam issues?
Twitch Stream
I use action camera and it is kitten amazing. You are actually more responsive because you do not have to hold down a button to rotate, meaning it is one less thing to worry about.
Also the targeting is so good and it makes auto attacks even easier.
I use action camera and it is kitten amazing. You are actually more responsive because you do not have to hold down a button to rotate, meaning it is one less thing to worry about.
Also the targeting is so good and it makes auto attacks even easier.
So my question to you is… did you have any issues with the way steal was working before?
Twitch Stream
Worst part of this is realizing a couple people on the forums just screwed up a skill and inspired a nerf on a skill that the rest of us were happy with.
“Youre lips are movin and youre complaining about something thats wingeing.”
hold down a button to rotate.
one less thing to worry about.
I just want to note that this requires very little, if any brainpower to manage.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.
hold down a button to rotate.
one less thing to worry about.
I just want to note that this requires very little, if any brainpower to manage.
+1
Twitch Stream
I use action camera and it is kitten amazing. You are actually more responsive because you do not have to hold down a button to rotate, meaning it is one less thing to worry about.
Also the targeting is so good and it makes auto attacks even easier.
So my question to you is… did you have any issues with the way steal was working before?
I use the action cam as well. Occasionally I did have issues before with steal (even before the action cam). I have had no issues with steal since either doing fractals or playing PvP.
The action cam is also great for using skills like SB#5, vault, and shadowstep, just to expand on what BFMV was saying. Also the camera allows you to aim skills like withdraw, RFI, and Staff #3 while immobilized.
basically they decided to screw every single thief in pvp/wvw/pve because of few new players that were incapable of using steal properly and used new cam feature
[Teef] guild :>
I use action cam all the time and never had issues with Steal misfiring, even when using ICM for months before HoT I never had problems with how Steal worked. Definitely hurting now.
basically they decided to screw every single thief in pvp/wvw/pve because of few new players that were incapable of using steal properly and used new cam feature
TIL I’m a new player incapable of using steal.
TIL I’m a new player incapable of using steal.
Well, in effect not all incapable players are new ones.
Why did it turn into an “action cam VS non action cam player” thread ???
Why are people blaming players for lazy game design on the devs side ?
Let me get this straight :
Steal WAS a problem for those who use action camera. It NEEDED to be adressed.
They just DIDN’T fix it the RIGHT WAY.
In fact, they just managed to create a problem for BOTH types of players. It’s stupid to jump on each other’s throat on a matter that hinders both parties.
I use action camera and it is kitten amazing. You are actually more responsive because you do not have to hold down a button to rotate, meaning it is one less thing to worry about.
Also the targeting is so good and it makes auto attacks even easier.
I’ve tried it, loved it at first but when my sword 2 kept “missing” and just animated in place because I wasn’t aiming at my target, kinda sucked for me. I feel like it restricts to the target you are facing whereas with click-holding, I’m able to have more awareness on the side and behind me. Please correct me if I’m wrong though, if any of the things I said can be managed through action cam because I do in fact want to use it since my right-click on my mouse is worn out.
So what exactly did they do to Steal? Or dare I ask…
I use action camera and it is kitten amazing. You are actually more responsive because you do not have to hold down a button to rotate, meaning it is one less thing to worry about.
Also the targeting is so good and it makes auto attacks even easier.
I’ve tried it, loved it at first but when my sword 2 kept “missing” and just animated in place because I wasn’t aiming at my target, kinda sucked for me. I feel like it restricts to the target you are facing whereas with click-holding, I’m able to have more awareness on the side and behind me. Please correct me if I’m wrong though, if any of the things I said can be managed through action cam because I do in fact want to use it since my right-click on my mouse is worn out.
I too had issues with sword 2 and steal missing occasionally, but I think that was due to my brain still trying to play the old non-action cam way. Now I have persisted and got used to it I hardly miss with either.
As to the added bonus of more visual awareness out of action cam mode, this is true. I think this could be remedied though, by changing the right click function in action cam mode to work like the left click in non-action cam mode, so you can hold right click to temporarily come out of action cam and look around. Then when you let go it reverts back to the reticle mode. That said, I do find the targeting via right click quite useful at times, so I would want some way to keep this functionality, though to be honest I rarely use left click to attack so it would be good if we could rebind the mouse buttons to have different action cam functions.
Anyway, this is going off topic somewhat. I think the change was intended to prevent steal firing and going on cooldown if your target is out of range, but the target requirement may have been an unforseen/unconsidered side effect or bug. I am glad they have removed the target requirement and found a way to prevent steal firing on out of range targets. Its a bad nerf changed to a good QoL buff.
(edited by Rin.1046)