(edited by Aleth.9630)
Steal - quality of life changes
Change Steal-related traits to apply their effects (if possible) without targeting someone with Steal (if it goes on full cooldown anyway, why not give us this option):
- Mug ’s heal
No enemies →Autoregeneration- Bountiful Theft ’s 15s vigor
No Enemies → Dodge is unnecessary- Kleptomaniac ’s initiative gain
No enemies→ unnecessary, why no weaponskill are necessary- Hidden Thief ’s 2s stealth
No enemies→ why would you want to stealth- already works with Thrill of the Crime
-Charr Thief-
It’s good to be bad!
Change Steal-related traits to apply their effects (if possible) without targeting someone with Steal (if it goes on full cooldown anyway, why not give us this option):
- Mug ’s heal
No enemies ->Autoregeneration- Bountiful Theft ’s 15s vigor
No Enemies -> Dodge is unnecessary
Dodge past potential enemies to avoid getting in combat?- Kleptomaniac ’s initiative gain
No enemies-> unnecessary, why no weaponskill are necessary
Weapon skills can be used for mobility so 3 initiative would actually be of use even out of combat- Hidden Thief ’s 2s stealth
No enemies-> why would you want to stealth
To sneak past potential enemies or stack stealth?- already works with Thrill of the Crime
Just because you’re ignorant and don’t want additional options to use your Steal doesn’t mean others don’t need it either. And what if I told that you don’t always want to shadowstep to an enemy in melee range but you want those effects? And as I said, if it goes on cooldown instead of saying “You do not have a target to use this skill.” (like the rest of such skills), why not make it useful instead of it going to waste.
(edited by Aleth.9630)
they should all happen regardless of choosing a target. they also might let it be like a shadowstep so wehn u steal you just go forward 900-1500 in any direction.
Using Steal without a target doesn’t mean there are no enemies around. You can clear your target any time by just clicking on the ground, even during combat. The only caveat is you need to have auto-targeting disabled, otherwise Steal would automatically choose the enemy closest to you as the new target.
I agree with the OP’s suggestion in this respect. We can use Steal as a disengaging mechanism this way for the swiftness/stealth/healing/dodges it would provide when traited without also being teleported to melee range. If it goes on full cooldown, why should we not be able to gain the benefits of our traits?
(edited by Kaon.7192)
Just because you’re ignorant[…]
You defeated whatever semblance of respect you thought you deserved with that one remark.
Just because you’re ignorant[…]
You defeated whatever semblance of respect you thought you deserved with that one remark.
Don’t go off-topic please. If you have something like that to say, PM me.
Sigh, I feel like these aren’t read by staff members, it’ll probably end up like my suggestion about Retaliation, ignored and implemented many months later.
(edited by Aleth.9630)
Hidden thief works without target. Used it the other day during the barrage phase
in the Mai Trin bossfight to prolong my sr stealth.
It’s strange however, that the other traits do not.