Ok, I’ve been trying really hard to enjoy myself on my d/d thief, but since HoT it has become impossible. So hear is my rant about the problems with d/d.
First and foremost, its in combat mobility is lacking when compared to the competition. Every other weapon set thieves have is more mobile sans p/p which has the luxury of fighting at range. This is used to be an acceptable trade off when it was king of burst, but now it’s just another sad note.
Next, it used to have easy access to stealth via #5. This skill was balanced, it did superb damage and wasn’t impossible to land, and missing was only a big deal if it happened twice. Now it does kitten damage for its cost and it is far harder to land given the number of blocks, invulnerabilities, dazes, stuns, blinds, and dodges that exist. If you do manage to connect, you deal meh damage and got 3-4 seconds to line up a backstab.
Backstab, it used to do phenomenal damage, but now merely does acceptable damage(thanks ferocity patch). I used to get 8k+ crits now 4-6k is the norm. Did you know that Dragon hunter bow #2 does more damage on a 2 second cd?
Then there’s the #3 skill, it’s a kittening condition damage skill on a power set. At least they buffed the evade back up to .5s, but still, it’s almost a waste of ini.
number 2 has no complaints from me, I miss the old 66 and 33% damage thresholds, but w/e
number 4 kitten this skill, it used to do decent damage and had a decent cripple. Now it does kitten damage with a kitten cripple. Oh the part where it almost almost never lands at range is still an issue.
Then there’s 2 trait changes in particular that really hurt this spec: The mug nerf and moving CiS to grandmaster.
the mug nerf removed a lot of burst this spec had, but at least they gave us a decent heal in return.
The CiS change, however, is just pants on head kittened. kitten you arenanet. There was no call for making this trait, which used to be adept grand master. It didn’t even help the meta thief build d/p, only p/d and d/d used this trait, and it helped make us viable. Arenanet logic: let’s combine a Master trait and a Grand master trait to make a new Grand master trait: Shadow’s Embrace. Let’s Combine an adept trait with an adept trait to make a new Grand Master trait: CiS.
d/d used to have 3 different viable play styles: condition, attrition, and burst. CiS and Shadow’s Rejuvenation allowed us to whittle opponents down at the expense of damage, but we still had decent burst. After the June patch we lost this option.
Now with all of the new elite specs, d/d burst is gone. I don’t consider this a viable option at all. It’s gone from not meta to bad. There are far to many ways of flat out denying the burst, denying stealth, and locking this build down for it to work. Not to mention that other classes can burst harder while maintaining greater survivability. DD is a nice addition, but it’s not enough to save this weapon set on the power side.
Thanks Anet for slowly rendering my favorite weapon set useless. kitten you.
(edited by Dakarius.3284)