Cheesiest class in the game for PvP.
Not 30 minutes ago i chased a Thief for 10-15 mins (ima Guard). catching her skirmishing over and over again. I’d win the skirmishes, shed smoke bomb, use her safe house or whatever these abilities are. She had about 3-5 ways to go into stealth or displace herself without a short bow. Basicly pressing her, “I dont lose ever” buttons and walking away, stalling for her HP to regen or her heal to come back up.
I don’t think Thieves should regen while stealthed. It’s being abused. Or the timer for being in combat shouldnt run out while in stealth because them maintaining stealth is for a combat reason.
-Note, at any point in time she could stall like this and WP away from a bad engagement. No skill required.
How is this fun or fair for the opposition? The ammount of skill it takes to press your invisibility button is quite low, while you could argue theres not much you can do to ensure a kill on a good thief.
Stealth is super strong in every MMO it comes out with. The ability to pick and chose who and when you fight, and also when you pull out of combat is incredibly powerful. Where is the balance? This is next gen gaming right? Why is this still an issue? Deminishing returns on stealth, slow their movespeed significantly, nerf the ammount of ways they can aquire it.
Or maybe melees should have a way to see stealth or atleast get a hint at which way shes going briefly. Going invisible in plain sight 2 inches infront of a guy hammering on you is pretty rediculous.
Currently, I have to use my gap closers once she on the map again. Then she uses hers to get away and stall for her cooldowns to run even more. How fun. Good job designing this. This must be intended, cause even in theorycrafting you could tell this was the end result.
I did get her down though, cause she engaged again for no real reason. Thats another issue. For “balance” purposes, you should be able to outplay your opponent OR Capitalize on their mistakes.
Theres no way for me to outplay someone who is this elusive. I have to wait for her to slip up (a smart thief wouldnt) and THEN i get to have a chance. Thats dumb. This class should require finess not just button mashing to spam invis when real competition comes along.
Anyway, once downed guess what she did. She stealthed away again. Didn’t reappear until she was healed about 90-95%, I judges interventioned over, too late, she disapeared. Didn’t catch her the last time, had no idea where she went. I think she WP’d away. This was an issue that they said they would fix back in the freaking Beta. Do you all play Thieves? wtf.
After catching this stupid person who cant fight or pvp worth a kitten about 8 times or more, she gets away. Thanks. I deserved it I guess right? For daring to fight a Thief at any particular skill level?
Cheesiest class in the game for PvP
Im never going to pvp in any form ever again. Your game is good. Your PvP sucks. Just because i don’t like being the pansy who stabs people in the back, i don’t get a fair chance at a fight. Thanks for punishing me
All you want is the guaranteed kill. Which it would be if she didn’t have stealth. You couldn’t walk up go swish swish and she falls over and it annoyed you. Terrible post. Your challenge is to figure it out without just expecting to waft your sword around and win all the time. And even if there is no possible way for you to win this 1v1, that’s fine… game isn’t balanced 1v1 congrats on meeting the rock to your scissors, now go group up and fight another group. There are builds a thief can’t kill either. It’s how the game works.